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1101. the shotgun glitch that can only happen in PC - in General Discussions [original thread]
Delta 749 wrote: Hey, remember when trying to sprint would make you jump and reload at the same time instead They dont seem to know the basics of how to get the controller to properly read your button presses, its ridiculous i remember the on...
- by ladwar - at 2013.09.03 02:13:00
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1102. the shotgun glitch that can only happen in PC - in General Discussions [original thread]
you must be special.... very special
- by ladwar - at 2013.09.03 02:08:00
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1103. Soooo... about the melee glitch everyone is talking about - in General Discussions [original thread]
MarasdF Loron wrote: ladwar wrote: MarasdF Loron wrote: ladwar wrote: there is no dead zone on KB&M and there is on DS3... otherwise they should have the same movement restrictions which i do not know anything about because i don't...
- by ladwar - at 2013.09.03 02:02:00
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1104. Caldari Bootcamp event = AFK event!!! - in General Discussions [original thread]
The Terminator T-1000 wrote: How about just playing the game for fun and not worry about the SP!!! Team work and tactics would beat SP any day. I have seen people dominate with just level 1 gear. because the reward for winning isn't there. i ...
- by ladwar - at 2013.09.03 01:56:00
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1105. Soooo... about the melee glitch everyone is talking about - in General Discussions [original thread]
MarasdF Loron wrote: ladwar wrote: there is no dead zone on KB&M and there is on DS3... otherwise they should have the same movement restrictions which i do not know anything about because i don't feel like wasting that much time. Pard...
- by ladwar - at 2013.09.03 01:51:00
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1106. Caldari Bootcamp event = AFK event!!! - in General Discussions [original thread]
Roofer Madness wrote: I still say this event is only happening to give CCP metrics they need to further prevent AFKing and/or troll us... its really difficult to make a system that protects 100% from AFKers without punishing non-AFKers horrib...
- by ladwar - at 2013.09.03 01:43:00
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1107. CCP Be Trollin - in General Discussions [original thread]
RIPRISING GONE RAMBO wrote: Seymor Krelborn wrote: how dare CCP have a schedule that doesn't accommodate your personal life! the nerve of these people! You obviously dont understand that when you provide a service its better if it DOE...
- by ladwar - at 2013.09.03 01:37:00
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1108. Soooo... about the melee glitch everyone is talking about - in General Discussions [original thread]
there is no dead zone on KB&M and there is on DS3... otherwise they should have the same movement restrictions which i do not know anything about because i don't feel like wasting that much time.
- by ladwar - at 2013.09.03 01:34:00
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1109. Caldari Bootcamp event = AFK event!!! - in General Discussions [original thread]
Chances Ghost wrote: Spkr4theDead wrote: Chances Ghost wrote: let me just explain something to the "omg you cant afk anymore CCP fixed it crowd" they put in an IDLE TIMER PVP action is ambiguous, this could be something as simple as pul...
- by ladwar - at 2013.09.03 01:30:00
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1110. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
Seymor Krelborn wrote: CCP here is what the dregs of our community are going to do for this event: https://forums.dust514.com/default.aspx?g=posts&m=1250915#post1250915 hope you have a nice surprise for them.... woah they knew it wa...
- by ladwar - at 2013.09.03 01:26:00
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1111. Caldari Bootcamp event = AFK event!!! - in General Discussions [original thread]
Seymor Krelborn wrote: Chances Ghost wrote: Lurchasaurus wrote: you people are pathetic, simply pathetic im not an AFKer im just someone whos very very very good at breaking game mechanics this coming from the guy who got all...
- by ladwar - at 2013.09.03 01:24:00
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1112. Blaster Turret Range vs. Blaster Tank Range - in Feedback/Requests [original thread]
Godin Thekiller wrote: ladwar wrote: Beyobi wrote: I thought these ranges would be identical, but they are not. Blaster Tanks have a clear range advantage vs. Stationary blaster turrets. Is this intended? IMO the stationary turret should ...
- by ladwar - at 2013.09.03 01:17:00
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1113. BAD TIMING... - in General Discussions [original thread]
Kira Lannister wrote: Grind. get a kids to grind for you 24/7 or pay a gold farmer to do it
- by ladwar - at 2013.09.03 01:13:00
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1114. Caldari Bootcamp event = AFK event!!! - in General Discussions [original thread]
Spkr4theDead wrote: Chances Ghost wrote: let me just explain something to the "omg you cant afk anymore CCP fixed it crowd" they put in an IDLE TIMER PVP action is ambiguous, this could be something as simple as pulling the trigger, at wic...
- by ladwar - at 2013.09.03 01:11:00
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1115. Caldari Bootcamp event = AFK event!!! - in General Discussions [original thread]
Skihids wrote: Don't forget, CCP says don't play until Friday after shutdown or you don't get the bonus. Then play a gazillion Ambush matches until you cap out inside three days. You don't have to be AFK to keep your score down, just don't ha...
- by ladwar - at 2013.09.03 01:04:00
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1116. Blaster Turret Range vs. Blaster Tank Range - in Feedback/Requests [original thread]
Beyobi wrote: I thought these ranges would be identical, but they are not. Blaster Tanks have a clear range advantage vs. Stationary blaster turrets. Is this intended? IMO the stationary turret should gain the range advantage as the tank has mo...
- by ladwar - at 2013.09.03 01:02:00
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1117. Caldari Bootcamp event = AFK event!!! - in General Discussions [original thread]
Lurchasaurus wrote: Bad Heal wrote: I'd like to see the idle timer increased to 5 minutes. Sometimes we start a match and something comes up, got let the dogs in, baby is crying, gotta ****... and the list goes on. Its unfortunate that it ha...
- by ladwar - at 2013.09.03 00:56:00
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1118. remote explovives do not damage installations - in Technical Support/Bugs [original thread]
Medic 1879 wrote: I have managed to blow up an installation with RE's so maybe its a bit hit and miss whether the the damage registers or not. i think its yellow installations only.
- by ladwar - at 2013.09.03 00:49:00
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1119. Help me with tank - in General Discussions [original thread]
Knight Soiaire wrote: Are Damage Control Units really that useful? I've always overlooked them due to how little they offer and taking into account stacking penalties, I've always found it better to use that one high for an Active Scanner, hel...
- by ladwar - at 2013.09.02 19:09:00
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1120. Help me with tank - in General Discussions [original thread]
daishi mk03 wrote: ladwar wrote: on the second one your getting a lot of penalty for that many resistance mods, your DCU is giving you like .5% at that point. Actually, no. This tank has a passive resistance of 1-0.9*(1-0.15)*(1-0.15*0.86...
- by ladwar - at 2013.09.02 19:07:00
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