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41. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
DJINN leukoplast wrote: It's a start, which is nice. But I don't see too much murder-taxi discouragement with these changes. So the previously free LAV will cost what, 500 ISK? 1000 ISK, 6000 ISK? That's not going to stop it's abuse, anything s...
- by ladwar - at 2013.07.18 13:50:00
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42. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
^ two per month but who is counting really anyways
- by ladwar - at 2013.07.18 09:00:00
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43. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
Sylvana Nightwind wrote: ladwar wrote: there is still other BPOs lav out there... Yes. But they are less common than those freakin' Baloch craps. plus the free ones weren't really what people were mad it, it was the LLAVs which had no c...
- by ladwar - at 2013.07.18 08:55:00
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44. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
Sylvana Nightwind wrote: This is where CCP delivers first blow to the murder taxi. Next stop: 1.4 patch (probably like end of August?) Thanks a lot for this. Will no longer waste my swarm rockets on free LAVs ;) there is still other BPOs lav...
- by ladwar - at 2013.07.18 08:46:00
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45. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
Aeon Amadi wrote: ladwar wrote: and an LAV you buy now has a higher regen then a shield HAV... good job CCP. The more I see you post the more Im convinced you cant be pleased it actually doesn't take a lot but ccp isn't willing to mak...
- by ladwar - at 2013.07.18 08:43:00
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46. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
and an LAV you buy now has a higher regen then a shield HAV... good job CCP.
- by ladwar - at 2013.07.18 08:38:00
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47. Announcement:Tripe SP Event fix, Extended server downtime - 7/5/13 - in Announcement and Events [original thread]
Asirius Medaius wrote: Banning Hammer wrote: Asirius Medaius wrote: Banning Hammer wrote: Crap !, I knew i should grinded all my SP yesterday ...a bit of a miscalculation on my part... To be fair, no one (not even CCP, from what I'...
- by ladwar - at 2013.07.05 09:27:00
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48. Announcement:Dev Blog: Weapon Ranges and Profiles in Uprising 1.2 and beyond - in Announcement and Events [original thread]
can we put back explosives back -30% +30% because that was ok and armor has 4-5x the repair ability of shield that have(vehicles) and you know it ccp that or lower the effectiveness of armor repairers or buff shield boosters.
- by ladwar - at 2013.07.04 21:00:00
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49. Announcement:Dev Blog: Weapon Ranges and Profiles in Uprising 1.2 and beyond - in Announcement and Events [original thread]
Harpyja wrote: Thalen Shadow wrote: The change to the Forge Gun is to make way for the Laser and Hybrid Heavy weapons indicated above. This does mean shield tanking on Tanks gets a temporary boost until these new weapons come out. I would ...
- by ladwar - at 2013.07.04 17:47:00
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50. Announcement:Dev Blog: Weapon Ranges and Profiles in Uprising 1.2 and beyond - in Announcement and Events [original thread]
crazy space 1 wrote: How are we suppose to give you feedback without numbers? Are you hiding the number because this is a free to play game? Because it can't be that it would take too long, that is impossible. to me it sounds like to me th...
- by ladwar - at 2013.07.03 20:47:00
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51. Announcement:Dev Blog: Weapon Ranges and Profiles in Uprising 1.2 and beyond - in Announcement and Events [original thread]
D legendary hero wrote: i like the article but i raise an inquiry of mine. according to this chart plasma weaponry is supposed to be short range and projetiles short to mid-range. so, why do the current plasma ARs have such vastly superior ra...
- by ladwar - at 2013.07.03 20:17:00
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52. Announcement:Dev Blog: Weapons free with DUST 514 Events in July and August - in Announcement and Events [original thread]
lol so no one should play on july 3rd(Wednesday) because the event starts the next day... so im going to wait for the rage to come in to LOL.
- by ladwar - at 2013.07.02 00:27:00
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53. Announcement:New minimum time played restriction for the DUST 514 Forums - in Announcement and Events [original thread]
can we adjust it to something not stupid small... i would suggest at least 10 hours because 10 minutes would not be enough to slow down spammers and you don't want something to long take your casual players wouldn't reach in a week.
- by ladwar - at 2013.07.01 17:12:00
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54. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
BMSTUBBY wrote: Kayla Michael wrote: Thank you for the information Mr. Mintchip! :3 First off it is not Mr. and second its Buttercup. and third HTFU and get to work.
- by ladwar - at 2013.06.28 23:55:00
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55. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Raynedog Lightstar wrote: Thanks for posting the concept for the new drop suit prior to the patch. Since all we have is raw numbers I'll say that it looks like a very interesting suit that may need additional buffs but we can't possibly know ...
- by ladwar - at 2013.06.27 22:27:00
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56. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Goric Rumis wrote: ladwar wrote: your still comparing it to the heavy and not the Amarr assault... i am bored so im willing to take a shot at movement speed and guess that sprint speed is 6.6 and movement non-sprint is 4.6 which is slightly ...
- by ladwar - at 2013.06.27 22:18:00
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57. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
my drunk math on it's movement speeds 6.6 sprint and 4.6 normal. keep in mind amarr assault 6.7 sprint and 4.8 normal. and also keep in mind heavy 5.1 sprint and 3.6 normal anyone want to throw other numbers out there?
- by ladwar - at 2013.06.27 21:47:00
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58. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
KOBLAKA1 wrote: ladwar wrote: KOBLAKA1 wrote: @ladwar thanks for the appreciation. also thanks for pointing out my typo should read: "benefits do not outweigh the cons" i think if you weigh it against assaults it will come out just fi...
- by ladwar - at 2013.06.27 21:38:00
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59. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
CCP Eterne wrote: Just to let you guys know, CCP Remnant is a developer in Shanghai and this blog was put out at roughly... oh... 1:30 AM there. So he'd be in bed. He will be able to check and respond to your feedback when he gets into the off...
- by ladwar - at 2013.06.27 20:41:00
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60. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
KOBLAKA1 wrote: @ladwar thanks for the appreciation. also thanks for pointing out my typo should read: "benefits do not outweigh the cons" i think if you weigh it against assaults it will come out just fine(minus a nade slot for a light wea...
- by ladwar - at 2013.06.27 20:31:00
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