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1. [BUG] Gallente tank turret's range of motion compared to Caldari tanks - in Technical Support/Bugs [original thread]
KenKaniff69 wrote: This is proof that there was a time when both tanks could aim through the hull. Armor tanks didn't get fixed. http://www.youtube.com/watch?v=3Y_rT7yLQVg&feature=c4-overview&list=UU3o1oIUZVkcqknLYWbuWLlQ that was a...
- by ladwar - at 2014.01.02 07:54:00
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2. [Bug] Large Missile Turret 'Jammed' - in Technical Support/Bugs [original thread]
CCP Delamorui Eddy wrote: Hi, thank you for contacting us. It seems to be that weGÇÖve missed damage amplifiers. It will be updated for 3 modules - Hardeners, scanners and amplifiers. Thank you. hey have you found out why missiles don't st...
- by ladwar - at 2014.01.01 11:53:00
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3. [BUG] Incorrect Functioning/Description of "Core Grid Management" Skill - in Technical Support/Bugs [original thread]
goes into feedback not bug as it working as intended.
- by ladwar - at 2014.01.01 11:47:00
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4. [BUG] Gallente tank turret's range of motion compared to Caldari tanks - in Technical Support/Bugs [original thread]
i am pretty sure that armor tanks are not meant to shoot under them while going though the actually armor of their own vehicle.
- by ladwar - at 2013.12.28 20:44:00
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5. RDV yo-yoing vehicle deployments - in Technical Support/Bugs [original thread]
Lord Abbadd0n wrote: confirming - saw this today in 1.5 saw this 3 times today.
- by ladwar - at 2013.10.09 05:34:00
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6. Announcement:Uprising 1.5 Known Issues - in Technical Support/Bugs [original thread]
wow... i did not think it was possible be you made rendering worse but it is. please for the love of god revert to chromosome. its the only build where i can say i never had issues with infantry, vehicle or installations not rendering. also switch...
- by ladwar - at 2013.10.09 05:23:00
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7. RDV yo-yoing vehicle deployments - in Technical Support/Bugs [original thread]
happened in 1.4 rarely but seems more common now in 1.5
- by ladwar - at 2013.10.09 05:09:00
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8. post 1.5 rendering - in Technical Support/Bugs [original thread]
worse for seeing infantry, much worse. slightly better for seeing vehicles. same or not little change for seeing. so it has gotten worse overall.
- by ladwar - at 2013.10.09 04:15:00
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9. [Bug] Random Exploding Tank (video) - in Technical Support/Bugs [original thread]
you hit an anti-tank mine from BF3, dunno what it is doing in dust thou. /shrug
- by ladwar - at 2013.10.08 21:03:00
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10. [BUG/Glitch/Exploit] Mass Driver with 3x ROF: video inside - in Technical Support/Bugs [original thread]
op is on crack /thread
- by ladwar - at 2013.10.03 05:49:00
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11. Garbage rendering. - in Technical Support/Bugs [original thread]
abarkrishna wrote: Aeon Amadi wrote: abarkrishna wrote: The rendering issues are getting very annoying. Even more annoying is the lack of acknowledgment from CCP. These issues have been on going for six months and CCP is constantly ignori...
- by ladwar - at 2013.10.02 07:24:00
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12. Lag switching in Dust: A reality or just an excuse? - in Technical Support/Bugs [original thread]
RKKR wrote: The Loathing wrote: KalOfTheRathi wrote: On the lag switch issue it is very much in play in DUST. I experienced it just yesterday. Targeted a Red, fired and the Red moved three or four meters to the right. I got the Red anyw...
- by ladwar - at 2013.09.30 00:29:00
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13. Lag switching in Dust: A reality or just an excuse? - in Technical Support/Bugs [original thread]
SponkSponkSponk wrote: I was in that game, and it really was an abrupt change from manageable lag to whelp, 2 frames per second. However, unless lag switches can affect the rendering of my PS3, it's gotta be a bug in the game. Heck, even if...
- by ladwar - at 2013.09.29 09:58:00
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14. swarm launcher visual delay - in Technical Support/Bugs [original thread]
no one else had this issue?
- by ladwar - at 2013.09.25 01:19:00
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15. Enforcer skill not working? - in Technical Support/Bugs [original thread]
i think the zoom bonus is not working.
- by ladwar - at 2013.09.25 01:18:00
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16. [BUG] Dropship target rendering - Example video - in Technical Support/Bugs [original thread]
effects turrets and vehicles as well as stated infantry and their AV weapons. thanks for the video proof. i have seen installations pop in just to pop back out when i spin my turret around to where they are no longer on screen, done this in my t...
- by ladwar - at 2013.09.24 11:05:00
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17. swarm launcher visual delay - in Technical Support/Bugs [original thread]
been noticing a glitch when firing that sometime it will show a second visual 1-4seconds later of missiles firing, comes with the normal sound of missiles in flight but not the launcher sound of the missiles. might have something to do with render...
- by ladwar - at 2013.09.24 10:48:00
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18. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
P14GU3 wrote: Questions about this "bug." So I have my "spawn fit" which carries two uplinks (two max each so four uplinks) and a k-2 hive. If I die or use up all of my equipment I switch to my "medic fit" which has an injector, rep tool, and h...
- by ladwar - at 2013.09.17 05:08:00
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19. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
CaoticFox wrote: SirManBoy wrote: Leovarian L Lavitz wrote: How to reproduce: create duplicates of the same suit/ variations of the suit with variations of the equipment. Once you drop all your equipment go to a supply depot and swap to t...
- by ladwar - at 2013.09.17 04:27:00
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20. [bug/feedback] - in Technical Support/Bugs [original thread]
then don't jump out of a moving TANK, in PC you would of died. you wouldn't jump out of moving car would you?
- by ladwar - at 2013.09.09 02:56:00
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