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1401. The Forge Gun trend - in General Discussions [original thread]
Chibi Andy wrote: then CCP should just get rid of high towers and have medium height buildings instead. but then again this is the dust forum where the general thinking is if it kills you too much then its considered OP and then start whining o...
- by ladwar - at 2013.07.30 09:01:00
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1402. The Forge Gun trend - in General Discussions [original thread]
Chibi Andy wrote: so a Forge gunner on a tower is unfair yet a sniper on the tower is fair? what about MD's? i see them on towers as well can i say thats unfair? i think people here should get off their high horses and just HTFU. just because...
- by ladwar - at 2013.07.30 08:32:00
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1403. The Forge Gun trend - in General Discussions [original thread]
MLT forge=best sniper rifle in the game.
- by ladwar - at 2013.07.30 08:07:00
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1404. New Laser Rifle Scope, coming soon - in General Discussions [original thread]
HEAD- HUNTER-GEO wrote: And once More CCP ignores us assault riffle guys were is are AR scopes i ask once more?? TAR and burst AR have scopes, theres no reason for a scope on a full auto short range weapon, why do you want one? lasers optima...
- by ladwar - at 2013.07.30 05:17:00
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1405. New Laser Rifle Scope, coming soon - in General Discussions [original thread]
nice, love it. anything about the massive drop off at 85m-90m for damage?
- by ladwar - at 2013.07.30 05:10:00
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1406. Pilot suit Questions... CCP I an answer!! - in General Discussions [original thread]
Eurydice Itzhak wrote: CoD isAIDS wrote: broonfondle majikthies wrote: Pilot Bonus: -10% cooldown to active modules per level Gallente Bonus: +2% efficiency to armour and shield mods per level Minmatar Bonus: + 3% efficiency to weapon mo...
- by ladwar - at 2013.07.30 03:13:00
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1407. Damage Resistance on Vehicles - in General Discussions [original thread]
gbghg wrote: Yeah, the change to the vehicle shield and armour skills are actually pretty useful in retrospect, they really made the chary in particular get some ridiculous resistance rates. And what's this about LLAV's getting a base 30% resis...
- by ladwar - at 2013.07.30 00:40:00
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1408. Damage Resistance on Vehicles - in General Discussions [original thread]
Halador Osiris wrote: I'm just gonna throw in words here so this makes more sense: If you have Shield Upgrades level 5, you have a base 10% resistance (2% per level). Now, any resistance you add will only be added against the 90% remaining. So...
- by ladwar - at 2013.07.29 15:30:00
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1409. Damage Resistance on Vehicles - in General Discussions [original thread]
Bendtner92 wrote: ladwar wrote: LLAVs have base 30% resistance! We know. LLAVs are dumb. can we just get this switched to logi dropships? they might live longer that way up in the sky.
- by ladwar - at 2013.07.29 15:16:00
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1410. Damage Resistance on Vehicles - in General Discussions [original thread]
i think i should tell you this get ready LLAVs have base 30% resistance! thats why they are hard to kill.
- by ladwar - at 2013.07.29 15:09:00
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1411. For my turrets: Increased damage or increased tracking speed? - in General Discussions [original thread]
even if you could track him he is to close for you to hit and to fast your missiles won't him.
- by ladwar - at 2013.07.29 13:51:00
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1412. CCP Can't hide the numbers... - in General Discussions [original thread]
Doyle Reese wrote: There are 0 players online at UTC 1100, game's dead folks DEAD!
- by ladwar - at 2013.07.28 08:50:00
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1413. Despite forum Tankers 'leaving'... - in General Discussions [original thread]
Heathen Bastard wrote: medomai grey wrote: Heathen Bastard wrote: FORGE RAILGUN STD: 1200 1107 ADV: 1320 1273 PRO: 1440 1438 so yeah, it gets to be less of a gap at proto. but the handheld weapon still outperforms the tank mounted ver...
- by ladwar - at 2013.07.28 08:41:00
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1414. Neckbeards? - in General Discussions [original thread]
Brolaire of Asstoria wrote: I'm going to assume we all have necks for this.... take it back!!! no neck here, only beard
- by ladwar - at 2013.07.28 01:54:00
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1415. More about the SCR - in General Discussions [original thread]
8213 wrote: Nocturnal Soul wrote: Again it takes skill and time to get those head shot and a bit of luck the gun is not op Who needs a headshot when I can drain the entire shield of a Heavy in one charged body shot? But I think the hitbox...
- by ladwar - at 2013.07.28 01:48:00
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1416. Top 5 - in General Discussions [original thread]
Charlotte O'Dell wrote: Recent best tankers list (not counting those wh oquit months ago, but counting those who quit within the last month) psychotic, me, bob, void, grodd there were others far better than any of us but they've long since le...
- by ladwar - at 2013.07.28 01:39:00
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1417. Tanks are useless... - in General Discussions [original thread]
Duck Drahko wrote: NIGGSWORM wrote: Robocop Junior wrote: The tankers I see usually kick ass maybe you are doing it wrong. they kick ass going 36 AND 1 and that "1" is like 1mil isk... Well, I see a lot of 0s as well. But even if th...
- by ladwar - at 2013.07.28 01:01:00
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1418. 20GJ compressed rail guns - in General Discussions [original thread]
Protocake JR wrote: Exergonic wrote: 45% eff to shields... We're as Missiles are 66% to shields Needless to say they are crap :-( wtf what's the point of these things then. sniping infantry inside a vehicle. which i must LOL at myself.
- by ladwar - at 2013.07.27 19:57:00
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1419. Scout LAV vs Logi LAV - in General Discussions [original thread]
on LAV its LLAV or go home. the scout LAV is the worse idea CCP has put out to the players. its more rare than the LR and proto flux nades.
- by ladwar - at 2013.07.27 07:03:00
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1420. I dislike rage quiters - in General Discussions [original thread]
calvin b wrote: If you going to quit please do so an exit quietly. Nobody cares and nobody will remember you. In defense of CCP, to stop all the complaining about the game you have 1 year to research and develop a game as good or better than du...
- by ladwar - at 2013.07.27 05:51:00
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