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21. [request] side arm shotgun - in Feedback/Requests [original thread]
the shotgun is a situational weapon, the problem is that making that situation happen is very very hard. can we give it a faster cycle time and longer range? or, make it a side arm, I loved having it on the black eagle. having an ar for ranged s...
- by knight of 6 - at 2013.11.30 03:04:00
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22. [request] a full respec for all players. - in Feedback/Requests [original thread]
[please read the whole thing before commenting] forward: it some how feels appropriate that I'm writing this with exactly 666 likes. however before I get in into the meat of the matter I would like to say that this isn't a QQ thread... mostly. it...
- by knight of 6 - at 2013.11.21 01:26:00
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23. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
just one minor question, that, that is a lot of words... how will it fit into the kill feed?
- by knight of 6 - at 2013.10.19 03:18:00
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24. I want a Thale Tar 07 sniper Rifle! - in Feedback/Requests [original thread]
pretty sure the salvage system is designed to give you stuff you can't use.
- by knight of 6 - at 2013.10.14 14:22:00
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25. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
CCP LogicLoop wrote: Shion Typhon wrote: 1) The new Research Outpost is much better than the usual maps. It just feels like an old school Unreal map. I can't really specify why, I need to play on it more but I think it is partly due to the...
- by knight of 6 - at 2013.10.08 01:44:00
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26. (request) what we want for 1.5 - in Feedback/Requests [original thread]
Quote: missile tanks that fire quickgloves this could get pushed back and I wouldn't mind... I'm just getting proto mods back on my tank and I'd like to enjoy the glorius rain of death for a while longer. after that if you want to make my tur...
- by knight of 6 - at 2013.09.09 03:30:00
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27. get gud, yea it just that easy isn't it. - in Feedback/Requests [original thread]
reserved
- by knight of 6 - at 2013.07.02 22:45:00
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28. get gud, yea it just that easy isn't it. - in Feedback/Requests [original thread]
reserved
- by knight of 6 - at 2013.07.02 22:45:00
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29. get gud, yea it just that easy isn't it. - in Feedback/Requests [original thread]
reserved
- by knight of 6 - at 2013.07.02 22:45:00
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30. get gud, yea it just that easy isn't it. - in Feedback/Requests [original thread]
seriously, dust isn't fun anymore. just frustrating. congratulations CCP your game is in full retail release! this isn't a beta, you have no excuses, no it'll get better with time this right-now is a game. Imagine if call of duty released this as...
- by knight of 6 - at 2013.07.02 22:44:00
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31. get gud, yea it just that easy isn't it. - in Feedback/Requests [original thread]
reserved
- by knight of 6 - at 2013.07.02 22:44:00
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32. lets fix some stuff! starting with LAVs! - in Feedback/Requests [original thread]
LAVs have been broken forever lets make it right! you fixed the HP kudos to you CCP, but lord Zeus WHY is it still a BPO? the new system. > no BPO vehicles EVER. every player starts with: > 25 BPC LAVs (you want more without having to ski...
- by knight of 6 - at 2013.06.27 00:05:00
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33. Tank drivers should not have access to their main gun - in Feedback/Requests [original thread]
hey guys I've got a great Idea. you know that isk and sp sink known as piloting? lets make it MORE USELESS! tanks suck, tanks suck really really really bad why make them worse?
- by knight of 6 - at 2013.06.26 23:55:00
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34. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
this seems interesting... Okay I'll be referencing a number of videos through out my short presentation and all of them can be found in the link dump at the bottom of the post. all below skip-able via the neocom (if you know how to operate the n...
- by knight of 6 - at 2013.06.07 23:42:00
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35. where is the dust? I was told there would be dust. - in Feedback/Requests [original thread]
even something simple like putting a coffee cup or a rolling chair about would make an improvement. little things, if it isn't lived in then perhaps some grass popping through cracks in the concrete, or a dune swallowing a portion of the wall.
- by knight of 6 - at 2013.06.06 02:01:00
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36. where is the dust? I was told there would be dust. - in Feedback/Requests [original thread]
for the longest time I've been convinced that there was something that didn't feel right about the urban sockets and I think I've found it. the city structures feel plastic they feel pristine and un-lived in the trucks on the side of the road and ...
- by knight of 6 - at 2013.06.04 12:46:00
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37. [request] resistance plates/hardeners for dropsuits - in Feedback/Requests [original thread]
seriously this needs to happen. resistance mods add a percent damage reduction for specific damage types (or all damage types) to your suit. tired of nades - anti explosive hate scrambler rifles - anti EM/thermal OP ARs - kinetic (and EM i think?...
- by knight of 6 - at 2013.05.30 00:00:00
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38. nova Knives - two trick pony - in Feedback/Requests [original thread]
either you kill them while they aren't looking or you rely on them not knowing how to react to you running at them. now i've only used them for a short while but it seems that they're sorta gimped. the problem: the scout suit STD (minmitar basic)...
- by knight of 6 - at 2013.05.29 23:39:00
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39. Suggestions - Helmet removal. - in Feedback/Requests [original thread]
Maken Tosch wrote: Consider this. A military-grade clone in Dust is technically a recycled clone that died in battle in so many horrific ways that the body is beat up and breaking down slowly. Now, do you really want to see what's under the h...
- by knight of 6 - at 2013.05.17 03:18:00
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40. [request] substitution of K/Dr in most of the places - in Feedback/Requests [original thread]
I have a problem with kill death ratio(K/D or K/Dr) (and no, it's not that mine isn't good). my problem is that it's an extremely inaccurate barometer for efficiency on the battlefield, thus it should be removed. now i understand a number of corps...
- by knight of 6 - at 2013.05.17 03:01:00
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