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641. How do Amarr, Caldari see? - in General Discussions [original thread]
Anmol Singh wrote: Akdhar Saif wrote: You have face plates covering your faces, how do you see out of your helmets? There aren't even any camera's or periscopic viewports. It is actually a camera.... this or cals 1-way mirrors
- by Killar-12 - at 2013.12.14 23:37:00
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642. How to fix tanks... - in General Discussions [original thread]
Jason Pearson wrote: Anmol Singh wrote: ALT2 acc wrote: Atiim wrote: Anmol Singh wrote: Buff the swarm launcher range to 200m Buff the forge gun charge up times so it takes 2.5 secs to charge assault, 3 to charge the normal. Limi...
- by Killar-12 - at 2013.12.14 23:34:00
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643. check out your forum stats - in General Discussions [original thread]
I found this Beauty http://dustsearch.com/stats/Killar-12
- by Killar-12 - at 2013.12.14 23:31:00
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644. How to fix tanks... - in General Discussions [original thread]
Anmol Singh wrote: Buff the swarm launcher range to 200m Buff the forge gun charge up times so it takes 2.5 secs to charge assault, 3 to charge the normal. Limit tanks per match to 2 1 250, it's only 50 yards (meters whatever its not a b...
- by Killar-12 - at 2013.12.14 23:26:00
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645. Help me get 100 likes!! - in General Discussions [original thread]
Hmm
- by Killar-12 - at 2013.12.14 22:23:00
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646. Can we admit it's all OP ...? - in General Discussions [original thread]
TheD1CK wrote: I want the guns to be effective but they need fine tuning quite a bit I specced further into the CR today and it is deadly but I really don't think I have the right to own a heavy with it I really want Dust to improve and I am ...
- by Killar-12 - at 2013.12.14 22:03:00
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647. To stop tank spam (as a tanker/dropship pilot) - in General Discussions [original thread]
Agreed, signed
- by Killar-12 - at 2013.12.14 07:51:00
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648. Dust Test Server - in General Discussions [original thread]
Kharga Lum wrote: Is there one? If not, why not? This would likely help any "balance" issues before they're released. no, sony
- by Killar-12 - at 2013.12.14 06:37:00
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649. A glimmer of hope - in General Discussions [original thread]
I humorously have 0 SP into damps, I run city squad in PC so I'm going to get nuked or killed in a horrific manner, I'd rather have more HP, but I have Gal Scout maxed so damps are less of a nessecity as I can dodge STD Acrtive scanners but may ga...
- by Killar-12 - at 2013.12.14 06:00:00
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650. A glimmer of hope - in General Discussions [original thread]
Reav Hannari wrote: Vitharr Foebane wrote: Scary thought of the day... Lvl V dampened Lvl V precision enhanced Lvl V range enhanced heavy with an HMG that works lurking in a complex A pipe dream I know but still scary as **** Profile ...
- by Killar-12 - at 2013.12.14 05:45:00
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651. A glimmer of hope - in General Discussions [original thread]
Spectre-M wrote: Killar-12 wrote: Midas Fool wrote: Yep. Dampening is a priority Core skill now. Regulators need to be better, kin cats need to increase movement speed as well as sprint speed, energizers are fine (although they cost a li...
- by Killar-12 - at 2013.12.14 05:17:00
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652. To The Minmatar, Caldari, Gallente, & Amarr FW Players (Basically Everyone) - in General Discussions [original thread]
Viktor Hadah Jr wrote: Atiim wrote: What if those FW blueberries don't truly suck, but are simply Super AWOXers pretending to suck that badly so that people don't suspect anything? Your mind is now blown. My mind gets blown every time yo...
- by Killar-12 - at 2013.12.14 05:15:00
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653. A glimmer of hope - in General Discussions [original thread]
Midas Fool wrote: Yep. Dampening is a priority Core skill now. Regulators need to be better, kin cats need to increase movement speed as well as sprint speed, energizers are fine (although they cost a little too much to fit), regens are fine. ...
- by Killar-12 - at 2013.12.14 04:48:00
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654. Tanks are Fine - in General Discussions [original thread]
Flix Keptick wrote: I think the tank spam right now comes from mlt tanks being too good... Cause most of the tanks on the field right now are militia true, MLT seem a little bit too good for their dirt cheap price and with AV being considerab...
- by Killar-12 - at 2013.12.14 04:42:00
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655. CCP, It's Time. We need FRAMERATE! - in General Discussions [original thread]
Funkmaster Whale wrote: Ok. 1.7 is out. People are lollygagging with their new weapons and speedy tanks, cool. Problem is, WE'RE STILL LAGGING! CCP, I implore you, optimize your game. There's a serious serious issue with this game in that it...
- by Killar-12 - at 2013.12.13 23:11:00
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656. WP for damage done vs vehicles has to be implemented ASAP, this is why... - in General Discussions [original thread]
Flix Keptick wrote: Right now AV infantry has two options, team up to destroy tanks or push them back on your own without being able to solo them. The problem right now is that most blueberry teams are completely unorganized and it ends with on...
- by Killar-12 - at 2013.12.13 22:56:00
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657. A glimmer of hope - in General Discussions [original thread]
in the land of armor plates and damage mods there is another module who can survive enter the Profile Dampener, it gives protection against scanners and has decent fitting and SP costs, it makes you hard to detect and with the TTK being shorter th...
- by Killar-12 - at 2013.12.13 22:53:00
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658. Tanks are Fine - in General Discussions [original thread]
ALT2 acc wrote: Killar-12 wrote: There are lots of thing that aren't, before anyone says oh well those things all make tanks strong, no they don't they are weak it's like 4 people are in a race 3 use wheelchairs 1 has functioning legs we don...
- by Killar-12 - at 2013.12.13 22:52:00
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659. Active scanner must die - in General Discussions [original thread]
Cat Merc wrote: It absolutely negates any form of tactic in this game. Can't flank - Enemy will just cut you down Can't rush in unexpectibly - Enemy expects it and cuts you down Can't dance around boxes - Enemy knows exactly where you are It b...
- by Killar-12 - at 2013.12.13 22:44:00
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660. Tanks are Fine - in General Discussions [original thread]
There are lots of thing that aren't, before anyone says oh well those things all make tanks strong, no they don't they are weak it's like 4 people are in a race 3 use wheelchairs 1 has functioning legs we don't need to break his legs, lets heal th...
- by Killar-12 - at 2013.12.13 22:41:00
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