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101. Why You No Explode, Mr. Dropship - in General Discussions [original thread]
Why is it that dropships don't explode in the air once they run out of hit points? Tanks explode. LAVs explode. Even the MCC explodes. Why is the dropship special? Yes, it explodes when it hits the ground, but that gives pilots plenty of time to ...
- by kiarbanor - at 2015.04.21 20:08:00
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102. I'm going to be a downer for a second - in General Discussions [original thread]
Rip, after multiple games today, I will say that jumping has changed the essence of the game. I won't label it as "bad" just yet because I think it's too early. But since Ambush is now a valid game mode, I had match after match with flying Mercs j...
- by kiarbanor - at 2015.03.12 19:39:00
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103. Mature Gamer Chat Channel - in Corporation Recruitment [original thread]
This is all about finding more people to game with. So, donGÇÖt feel obligated to join Se\7eN. If youGÇÖre over 25, have a job, wife, and kids, then join the 7EC chat channel and squad up with likeminded gamers. That is the makeup of the majority ...
- by kiarbanor - at 2015.03.11 17:54:00
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104. My Experience with New Player Experience - in Feedback/Requests [original thread]
Greiv Rabbah wrote: I agree with others that this is an incredibly well thought out post. That said, Iddon't particularly care for the idea of a "pure fps" game mode. I've said it many times before, but for a game that was intended as a mmo/fps...
- by kiarbanor - at 2015.02.27 18:06:00
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105. Vehicle Turret Question - in General Discussions [original thread]
Supernus Gigas wrote: Do the Turret Proficiency skills(turn speed increase) work now? They've been broken forever and I don't remember reading any fix notes about them. I never heard or realized they weren't working. I'm pretty sure they ap...
- by kiarbanor - at 2015.02.25 21:00:00
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106. My Experience with New Player Experience - in Feedback/Requests [original thread]
DDx77 wrote: kiarbanor wrote: Sorry for the longwinded post, but take this as your warning that IGÇÖm going to take my time explaining what I recently experienced. After being part of this game since closed betaGÇöI think November 2011GÇöI...
- by kiarbanor - at 2015.02.25 19:58:00
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107. Vehicle Turret Question - in General Discussions [original thread]
Vulpes Dolosus wrote: From my understanding from people's experiments with ADS skill-stacking, all players who are in turrets (small for sure, unsure if large apply) stack their skills together multiplicatively. I cannot personally verify thes...
- by kiarbanor - at 2015.02.25 19:55:00
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108. Vehicle Turret Question - in General Discussions [original thread]
I can't figure out the appropriate place for this question; so, I'll post it here. Do the increased skills in small turrets (turn speed) come from the driver of the vehicle or the operator of the small turret? Thanks, and Happy Gaming!!!
- by kiarbanor - at 2015.02.25 19:33:00
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109. My Experience with New Player Experience - in Feedback/Requests [original thread]
Oh, and Rip, I just thought of this: what if your options for suits mimicked the Apex suits. However, they are only Standard suits with Standard gear/weapons. You have all the options to choose from. That would give a wide array of options, woul...
- by kiarbanor - at 2015.02.25 17:12:00
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110. My Experience with New Player Experience - in Feedback/Requests [original thread]
emm kay wrote: Ripley Riley wrote: emm kay wrote: i disagree. Squads in general hinder the players more than they help. The goal here isn't to see the newbie live longer. i don't know where people get this idea. the idea is to have them P...
- by kiarbanor - at 2015.02.25 17:09:00
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111. My Experience with New Player Experience - in Feedback/Requests [original thread]
emm kay wrote: I posteda while ago about banning squadsin pub matches. i know that ccp hatesthe idea, but it is the quickest way to fix pubmatches. Also, make it so you cannot back out once in deployment. make the game an investment, not a choi...
- by kiarbanor - at 2015.02.25 16:51:00
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112. My Experience with New Player Experience - in Feedback/Requests [original thread]
Yeah, Rip, I thought about your point while writing this post out. CCP actually does a good job of giving you different Frontline suits to choose from as a new player. It's not like our current main characters that only get Frontline of the race w...
- by kiarbanor - at 2015.02.25 16:48:00
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113. My Experience with New Player Experience - in Feedback/Requests [original thread]
Sorry for the longwinded post, but take this as your warning that IGÇÖm going to take my time explaining what I recently experienced. After being part of this game since closed betaGÇöI think November 2011GÇöI decided to create three new charact...
- by kiarbanor - at 2015.02.25 16:26:00
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114. Experimental Laboratory Numbers - in General Discussions [original thread]
Thor Odinson42 wrote: kiarbanor wrote: Thor Odinson42 wrote: You get stuff, you just have to inventory all of your things, then go back and compare the two after you redeem to know what you got. It's awesome!! Wait, you don't get to ...
- by kiarbanor - at 2015.02.06 20:43:00
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115. Experimental Laboratory Numbers - in General Discussions [original thread]
Thor Odinson42 wrote: You get stuff, you just have to inventory all of your things, then go back and compare the two after you redeem to know what you got. It's awesome!! Wait, you don't get to select what you get? It's just random?
- by kiarbanor - at 2015.02.06 20:28:00
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116. Experimental Laboratory Numbers - in General Discussions [original thread]
Did they fix it so you actually get the weapon? Two nights in a row I claim only to get nothing.
- by kiarbanor - at 2015.02.06 20:26:00
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117. Experimental Gear? - in Technical Support/Bugs [original thread]
Yep, second night it has happened. It's all messed up.
- by kiarbanor - at 2015.02.06 04:41:00
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118. Experimental Gear? - in Technical Support/Bugs [original thread]
danthrax martin wrote: Same for me, looked through inventory... Found nothing different. Yep, exactly. Has anyone figured this out?
- by kiarbanor - at 2015.02.05 01:20:00
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119. Experimental Stuff? - in General Discussions [original thread]
I claimed the experimental "thing," it asked me for components or something to claim it, I abliged, and then that was it. Uh, where is my experimental "thing"? I thought I was going to get to claim what I wanted, like an experimental CR or somet...
- by kiarbanor - at 2015.02.05 00:52:00
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120. Experimental Gear? - in Technical Support/Bugs [original thread]
I got one to claim, claimed it, I was then notified it would cost over 100 components to create, I clicked okay, then the number disappeared and no components were used. What did I do wrong?
- by kiarbanor - at 2015.02.04 21:27:00
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