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        61. This was linked in Legion GD - in General Discussions [original thread] 
          It isn't easy to play sax when your hands are all oily. Trust me. 
          - by kiarbanor - at 2015.05.15 18:54:00 
          
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        62. This was linked in Legion GD - in General Discussions [original thread] 
            Ripley Riley wrote:    kiarbanor wrote:   Yes, I will keep spamming this link until I'm satisfied with the level of oil and sax in these forums.   The 80's were a confusing time for many people.      What are you talking about? That was actual v... 
          - by kiarbanor - at 2015.05.15 18:53:00 
          
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        63. This was linked in Legion GD - in General Discussions [original thread] 
            Ripley Riley wrote:    psyanyde wrote:   Well then.   So is it too early to declare someone the winner of this thread?      You can't declare a winner without oil and sax.   Yes, I will keep spamming this link until I'm satisfied with the level ... 
          - by kiarbanor - at 2015.05.15 18:50:00 
          
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        64. This was linked in Legion GD - in General Discussions [original thread] 
            Ripley Riley wrote:    kiarbanor wrote:  minja  How ******* dare you.      What, you don't like being compared to a stealthy, super fast trash can? 
          - by kiarbanor - at 2015.05.15 18:43:00 
          
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        65. This was linked in Legion GD - in General Discussions [original thread] 
          Aren't you a sneaky little minja. Good catch! 
          - by kiarbanor - at 2015.05.15 18:38:00 
          
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        66. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread] 
            castba wrote:    Aero Yassavi wrote:    kiarbanor wrote:    Aero Yassavi wrote:  I'm going to flat out say no the APEX being advanced cores. There must be a better way.      Yeah, I can't think of one. I know the standard BPO modules that can't ... 
          - by kiarbanor - at 2015.05.15 17:27:00 
          
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        67. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread] 
          Rip, you would bring in the color scheme. And I'm not sure a little more CPU/PG will be that much of an incentive to buy Apex over standard BPO.   What if Apex suits get two advanced mods/weapon BPOs. For Assaults, you get both weapons moved to ad... 
          - by kiarbanor - at 2015.05.15 16:54:00 
          
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        68. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread] 
            Ripley Riley wrote:    Aero Yassavi wrote:  I'm going to flat out say no the APEX being advanced cores.  Seconded. APEX should have a standard core.    Maybe you can think of something, Rip, but then how do you justify standard BPO suits with st... 
          - by kiarbanor - at 2015.05.15 15:23:00 
          
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        69. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread] 
            Aero Yassavi wrote:  I'm going to flat out say no the APEX being advanced cores. There must be a better way.      Yeah, I can't think of one. I know the standard BPO modules that can't be put on any other suit will not be enough. So, there has t... 
          - by kiarbanor - at 2015.05.15 15:21:00 
          
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        70. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread] 
            Aero Yassavi wrote:    kiarbanor wrote:    Joel II X wrote:  Awesome idea, but if I have a BPO suit and add a prototype core, wouldn't it be a cheaper BPO since it's a proto fit minus the cost of a STD suit? 3 ISK may seem like nothing, but it a... 
          - by kiarbanor - at 2015.05.15 14:40:00 
          
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        71. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread] 
            Joel II X wrote:  Awesome idea, but if I have a BPO suit and add a prototype core, wouldn't it be a cheaper BPO since it's a proto fit minus the cost of a STD suit? 3 ISK may seem like nothing, but it adds up eventually.   Other than that, it re... 
          - by kiarbanor - at 2015.05.15 14:03:00 
          
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        72. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread] 
            Aero Yassavi wrote:  Taking an idea from Avallo Kantor and expanding it.   Currently we have 120 unique base suits.  5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180.  The SKIN system looks to eliminate redundan... 
          - by kiarbanor - at 2015.05.15 04:15:00 
          
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        73. Server Tonight - in General Discussions [original thread] 
          Anyone else have bad hit detection tonight? In my first game, I unloaded whole clips into people not looking at me, and they don't take damage. But I went down easy. Went 4-19.  Next match it felt like I was running in mud, but hit detection was j... 
          - by kiarbanor - at 2015.05.15 03:28:00 
          
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        74. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread] 
            Aero Yassavi wrote:  Taking an idea from Avallo Kantor and expanding it.   Currently we have 120 unique base suits.  5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180.  The SKIN system looks to eliminate redundan... 
          - by kiarbanor - at 2015.05.15 03:19:00 
          
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        75. Is There is an Exploit? - in General Discussions [original thread] 
            Dreis ShadowWeaver wrote:    dy5t0pia wrote:  No need to explain over comms, I'll just tell you right now. You put a bullet in his brain but you did not terminate his clone. So while he is on the map screen and while his clone is stil counting d... 
          - by kiarbanor - at 2015.05.13 18:18:00 
          
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        76. Sax For CPM! - in General Discussions [original thread] 
            CCP Rattati wrote:   epic sax for CPM      I don't know, Rattati, I think this is more appropriate. More oil.   Oil + Sax = Epic  
          - by kiarbanor - at 2015.05.13 18:13:00 
          
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        77. Is There is an Exploit? - in General Discussions [original thread] 
            D4GG3R wrote:    kiarbanor wrote:  I was in a domination last night, and there was a sniper going nuts on our team with a Thale's. He was like 21-0 halfway through the battle; so, I decided to do some hunting.   I found him on our side of the ma... 
          - by kiarbanor - at 2015.05.13 18:04:00 
          
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        78. Is There is an Exploit? - in General Discussions [original thread] 
            tal mrak-thanl wrote:  If you got a headshot, then he lost the rifle. Getting damped up and removing officer snipers from the pool is one of my favorite pastimes.    I got a headshot on him. Is that true? I don't ever pay attention when I get he... 
          - by kiarbanor - at 2015.05.13 17:55:00 
          
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        79. Is There is an Exploit? - in General Discussions [original thread] 
            dy5t0pia wrote:  That's why you always clone 'em out.     Yeah, I would have, man, but he was in a place up high where all I could hit was his head. After he was shot, of course, his body fell, and I couldn't hit it again. 
          - by kiarbanor - at 2015.05.13 17:51:00 
          
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        80. Is There is an Exploit? - in General Discussions [original thread] 
            Ripley Riley wrote:    kiarbanor wrote:  So, you just leave battle after you die and you won't lose your stuff?  I'm not sure CCP wants me detailing exactly how it's done in General Discussion. There is a bit more to it than just leaving battle.... 
          - by kiarbanor - at 2015.05.13 17:49:00 
          
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