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2901. Caldari Sentinal - in General Discussions [original thread]
IRON PATRIOT 1 wrote: Who thinks it will be competitive cqc with HMG? I sure as hell don't. The Amarr and Gal Sentinal will wipe they floor with it. This is coming from a caldari loyalist 400 gallente shueld vs 670 caldari shield (2 energiz...
- by jerrmy12 kahoalii - at 2014.03.19 01:30:00
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2902. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Sooooo. I'm trying to learn how to fly ADS (Corp needs more pilots, and I can fly somewhat decently. I'll get better with practice) Wish me luck. And send me ISK. I'll need it. Message me in game for isk.
- by jerrmy12 kahoalii - at 2014.03.19 01:11:00
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2903. Announcement:Uprising 1.8 Patch Notes - in General Discussions [original thread]
Alena Ventrallis wrote: Lots of content release, not much balancing. Hopefully the next patch comes with balancing. *balance sold separately
- by jerrmy12 kahoalii - at 2014.03.18 23:11:00
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2904. Buff Proxy Mine Damage to 2000, 2500, and 2900. - in General Discussions [original thread]
Charlotte O'Dell wrote: jerrmy12 kahoalii wrote: Charlotte O'Dell wrote: AV weapons may not kill tanks, but they sure can move them. If a few mines OHK a tanker who isn't paying attention, then he deserves to die no matter how many harden...
- by jerrmy12 kahoalii - at 2014.03.18 22:40:00
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2905. Weird... I just... can't leave.... - in General Discussions [original thread]
Baal Omniscient wrote: calisk galern wrote: i'm annoyed at how little I want to play dust while i'm enjoying darksouls. i didn't cap till yesterday thanks to DS. regardless darksouls is a very temporary fix it won't last for long. I've a...
- by jerrmy12 kahoalii - at 2014.03.18 21:21:00
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2906. Buff Proxy Mine Damage to 2000, 2500, and 2900. - in General Discussions [original thread]
Cody Sietz wrote: jerrmy12 kahoalii wrote: Charlotte O'Dell wrote: AV weapons may not kill tanks, but they sure can move them. If a few mines OHK a tanker who isn't paying attention, then he deserves to die no matter how many hardeners he...
- by jerrmy12 kahoalii - at 2014.03.18 20:48:00
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2907. LR stats - in General Discussions [original thread]
Iron Wolf Saber wrote: Ask the SDE. * shakes sde The sde says 110m range 18.7 damage and 21 heat buildup
- by jerrmy12 kahoalii - at 2014.03.18 20:19:00
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2908. Shield Regulators and Rechargers your thoughts? - in General Discussions [original thread]
bamboo x wrote: The point of this thread though is not only to discuss the numbers, but ask how people feel when they are using these modules. I also should've asked about armor reps in the OP because I'm not skilled into those either. Wow I ...
- by jerrmy12 kahoalii - at 2014.03.18 20:18:00
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2909. Buff Proxy Mine Damage to 2000, 2500, and 2900. - in General Discussions [original thread]
Charlotte O'Dell wrote: AV weapons may not kill tanks, but they sure can move them. If a few mines OHK a tanker who isn't paying attention, then he deserves to die no matter how many hardeners he is running. Also add Flux Mines for shield tanks...
- by jerrmy12 kahoalii - at 2014.03.18 20:17:00
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2910. Shield Regulators and Rechargers your thoughts? - in General Discussions [original thread]
ZDub 303 wrote: bamboo x wrote: I am not skilled into these yet. I figured since they added that shield recharge delay penalty on extenders I'd be screwing myself if I bothered doing anything but extenders. Everyone says shields are bullshi...
- by jerrmy12 kahoalii - at 2014.03.18 20:11:00
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2911. A Scientific Analysis of 1.8 AV vs Shield Vehicles - in General Discussions [original thread]
Cat Merc wrote: Excellent job! I myself came to the same conclusion! Lol silly cat.
- by jerrmy12 kahoalii - at 2014.03.18 20:10:00
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2912. I'm annoyed with dark souls 2 - in The Locker Room [original thread]
Ironyimation Inception wrote: Git gud Sheine of amana is impossible without a bow and arrow and/or friends, rolling doeant help when you got 2 enemies to fight and 3 mages shooting you.
- by jerrmy12 kahoalii - at 2014.03.18 20:05:00
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2913. Caldari scout in theory and practise - in General Discussions [original thread]
DJINN Marauder wrote: I believe that 1 complex range on cal scout will reach well over 50+m But yes it will need a profile damp to hide from scanners 54 m for range amp
- by jerrmy12 kahoalii - at 2014.03.18 19:47:00
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2914. A Scientific Analysis of 1.8 AV vs Shield Vehicles - in General Discussions [original thread]
DUST Fiend wrote: jerrmy12 kahoalii wrote: DUST Fiend wrote: jerrmy12 kahoalii wrote: They arent I 3 shot pythons with level 4 forge operation - Proficiency skills of handheld weapons now grant 3% damage per level to either armor or ...
- by jerrmy12 kahoalii - at 2014.03.18 19:46:00
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2915. Announcement:Uprising 1.8 Patch Notes - in General Discussions [original thread]
Robert Lanate wrote: Cool, more stuff... to bad i still don't have a PS3 to play, only a PC Play planetside 2
- by jerrmy12 kahoalii - at 2014.03.18 19:45:00
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2916. A Scientific Analysis of 1.8 AV vs Shield Vehicles - in General Discussions [original thread]
DUST Fiend wrote: jerrmy12 kahoalii wrote: They arent I 3 shot pythons with level 4 forge operation - Proficiency skills of handheld weapons now grant 3% damage per level to either armor or shields (depending on the relevant weaponGÇÖs pro...
- by jerrmy12 kahoalii - at 2014.03.18 19:32:00
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2917. A Scientific Analysis of 1.8 AV vs Shield Vehicles - in General Discussions [original thread]
DUST Fiend wrote: jerrmy12 kahoalii wrote: DUST Fiend wrote: Derpty Derp wrote: "If there were 6 of him"... Made me laugh way too much. But seriously, shield vehicles... They are the easiest to take out, flux grenades make them usele...
- by jerrmy12 kahoalii - at 2014.03.18 19:24:00
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2918. A Scientific Analysis of 1.8 AV vs Shield Vehicles - in General Discussions [original thread]
DUST Fiend wrote: Derpty Derp wrote: "If there were 6 of him"... Made me laugh way too much. But seriously, shield vehicles... They are the easiest to take out, flux grenades make them useless... The only arguement can be against Pythons a...
- by jerrmy12 kahoalii - at 2014.03.18 19:17:00
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2919. Templar Code for 3.5mil - in Code Bazaar [original thread]
Medic 1879 wrote: Castor Crave wrote: And done! Confirmed, cheers Castor. 80 mil is alot.....and I got it.
- by jerrmy12 kahoalii - at 2014.03.18 19:12:00
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2920. Announcement:Uprising 1.8 Patch Notes - in General Discussions [original thread]
Spectral Clone wrote: 3 month work for this proves that you have maximum of 5-6 people working with uprising. What are the other approximately 100 devs working on?? Port to new engine? PS4 port? PC port? Your most hardcore fans deserve to kn...
- by jerrmy12 kahoalii - at 2014.03.18 19:09:00
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