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141. [Request] EVE Timestamps in Chat? - in Feedback/Requests [original thread]
Just the ability to see Eve time on the UI somehwere would be nice.
- by iceyburnz - at 2013.02.10 00:51:00
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142. (Request) Sentry Guns - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: I am vehemently opposed to anything that can kill players which is automated. I hate those kinds of things being in FPS games. A deployable gun of some sort that you can man yourself, which has a limited fire angle, bu...
- by iceyburnz - at 2013.02.08 10:00:00
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143. (Request) Sentry Guns - in Feedback/Requests [original thread]
Does what is says on the tin. I think this is definately more important in larger maps. Not so much now. But once an area is secure, depending on how large maps work; automated sentry guns would go a long way to help defend a location. Im not t...
- by iceyburnz - at 2013.02.08 09:43:00
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144. Laser Assault Rifles - in Feedback/Requests [original thread]
Prangstar RND wrote: Ok, so I like that they added lasers, but I guess I expected more of a StarWars, StarTrek etc kinda laser. That works as an assault rifle but shoots bright pink lasers. Instead of just the one straight line. So please add l...
- by iceyburnz - at 2013.02.05 11:21:00
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145. MCC Dropship Hanger - in Feedback/Requests [original thread]
Yesss!!!! Maybe larger classes of MCCs with full vehicles bays. End game sitting on the MCC while it makes planetfall. Oh exciting.
- by iceyburnz - at 2013.02.05 11:20:00
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146. Dropship Infantry Rapid Recovery. - in Feedback/Requests [original thread]
Sory of like rapid extraction with future tech? I like it. I think though that battkles are too small at the moment to have a dropship guy stand by "on station" and not do anything else.
- by iceyburnz - at 2013.02.05 11:18:00
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147. (Requests) Elemental/Power Type Modules - in Feedback/Requests [original thread]
CCP Eterne wrote: If damage types are eventually added to DUST 514, I could see it like this: Electricity damage would be EM with some Thermal component. So would Lasers. Flamethrowers would be Thermal damage. Missiles will be kinetic and ex...
- by iceyburnz - at 2013.02.05 11:16:00
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148. (Request) Planetary Exploration Content - in Feedback/Requests [original thread]
usrevenge2 wrote: Iskandar Zul Karnain wrote: Somewhere down the road this would certainly be nice to see. In the mean time I think CCP has bigger fish to fry. I know what you both saying. Im not suggesting that it happen tomorrow. ...
- by iceyburnz - at 2013.02.05 10:51:00
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149. (feedback) Potential vehicle calling abuse in future games. - in Feedback/Requests [original thread]
I wasn't aware that it had happened already. I don't think its an issue right now, I mean militia tanks LOL. The problem I forsee is in the future with more resources giving newbs big powerful tanks and mechs and swarming over the battlefield. ...
- by iceyburnz - at 2013.02.04 22:00:00
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150. (Request) Planetary Exploration Content - in Feedback/Requests [original thread]
Jack Hawthorn wrote: Sounds like loads of fun but it might not work with the idea of mercenaries. Well real world mercs don't just go and fight, they train local militias or they act as escort teams for oil drilling crews in the Libyan dese...
- by iceyburnz - at 2013.02.04 21:57:00
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151. Just an idea Jesus logisuit - in Feedback/Requests [original thread]
Its a nice idea but I think it can only be implimented if you can make players unrexxable by shooting them in the head, just to balance it out a little. It way to open to abuse by solo type players. Can it walk on water though
- by iceyburnz - at 2013.02.04 16:48:00
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152. (Request) Planetary Exploration Content - in Feedback/Requests [original thread]
I think it would also be a good way to get close and personal with the lore of eve. Stuff that doesn't effect the game but you would go "ohh, hmmm thats intresting" Like terran ruins, Mass graves, odd and puzzling structures made by who-knows. ...
- by iceyburnz - at 2013.02.04 16:46:00
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153. [Suggestion] (Optional) Hacking Minigame - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I did love the hacking minigames in Mass Effect 2, I'm definitely open to this. As long at was fairly simple and tied to skills I don't see why not. Good idea.
- by iceyburnz - at 2013.02.04 16:44:00
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154. (Request) Planetary Exploration Content - in Feedback/Requests [original thread]
The ability to join up with members of your corp either player or npc. Jump in an exploration dropship or ATV and drive around a district looking for mineral deposits, salvage or artifacts. Challenges could include: - Terrain (cliffs, liquids, ...
- by iceyburnz - at 2013.02.04 16:27:00
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155. (feedback) Potential vehicle calling abuse in future games. - in Feedback/Requests [original thread]
This scenerio is unlikely to happen now but may happen in future when players have more resources or access to manufacturing. At present once you hack a vehicle or once the pilot has bailed or died anyone can take the vehicle and drive it, regard...
- by iceyburnz - at 2013.02.04 09:24:00
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156. Player list before fight - in Feedback/Requests [original thread]
You don't get better by playing against the worst, you get better by playing against the best. Think about that.
- by iceyburnz - at 2013.02.03 22:12:00
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157. [REQUEST] Points for stopping a hack - in Feedback/Requests [original thread]
I agree. Seems pointless (ha!) to stop a hack at the moment considering you just preventing yourself from scoring another 100 WP.
- by iceyburnz - at 2013.02.01 23:54:00
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158. HAV small turrents - in Feedback/Requests [original thread]
I skill small turrets (yes there is a skill and yes is counts when your a tank support gunner) and sometimes I do better than the driver in terms of kills. The best way to ride is be a solo support gunner and swap between placements. Both turret...
- by iceyburnz - at 2013.02.01 23:53:00
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159. [Request] Have clones cost ISK - in Feedback/Requests [original thread]
Mobius Wyvern wrote: BAD plan. /Thread. This is such a bad idea that the Eve devs are either going to remove or reduce clone costs due to the negative effect its had on PvP.
- by iceyburnz - at 2013.02.01 23:51:00
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160. Dust Mercenaries and Regions: a proposed method for mercenary travel - in Feedback/Requests [original thread]
Free Beers wrote: dust mercs can clone jump anywhere in new eden. /thread Well they can only clone jump to a properly equipped informorphic fluid router connected to clone vats. But yeah what you said
- by iceyburnz - at 2013.02.01 23:49:00
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