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161. {request} more SP after you weekly cap - in Feedback/Requests [original thread]
so after you reach your weekly cap you can earn up to 1,000 sp?
- by iLLMaTiC619 - at 2013.02.12 22:37:00
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162. {request} more SP after you weekly cap - in Feedback/Requests [original thread]
Mithridates VI wrote: AFAIK, unless I missed a memo, the cap after the weekly cap is equal to your war points in a match and capped at 1000. If you think otherwise, what are you basing your assumption on? well I was getting 3,000 or more on...
- by iLLMaTiC619 - at 2013.02.12 22:36:00
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163. {request} more SP after you weekly cap - in Feedback/Requests [original thread]
can we atleast get more than 300-500 and make it atleast 1,000 sp after we reach the weekly cap?
- by iLLMaTiC619 - at 2013.02.12 22:28:00
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164. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
enough with the great ideas we have posted..WHEN is the timetable for some new maps//planets?!?!
- by iLLMaTiC619 - at 2013.02.12 20:41:00
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165. {Request} roll button - in Feedback/Requests [original thread]
Lonnar wrote: dabest2evadoit7 wrote: Prone definitely, roll might be a little hard in a first person shooter. A dive more so possible. Going prone while running = dive. A great example of this is CoD: Black Ops. I'm not sure if they broug...
- by iLLMaTiC619 - at 2013.02.12 20:32:00
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166. SP cap display - in Feedback/Requests [original thread]
Brigitte Newt wrote: I actually like this idea very much. It would be really nice to keep track of how much more weekly SP we have left during the week. +1 indeed very good idea..I just tapped mine..curious to see the next time how much ...
- by iLLMaTiC619 - at 2013.02.12 20:28:00
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167. {Request} roll button - in Feedback/Requests [original thread]
Rachoi wrote: with alot of those guns prone is impossible [looking at the MDs, Forges, HMGs, LRs] and with those heavier weapons maybe a side quickstep instead, since.. well.. hold something like the Forge gun and try to roll sideways well ...
- by iLLMaTiC619 - at 2013.02.12 15:55:00
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168. {Request} roll button - in Feedback/Requests [original thread]
M3DIC 2U wrote: prone... maybe rolling, I see the screen image being a pain on that one and lag jumping way up to render it. yea they need prone for sure...
- by iLLMaTiC619 - at 2013.02.12 03:53:00
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169. new maps, better map rotation, etc. - in Feedback/Requests [original thread]
really hope new maps are coming soon...sigh these maps getting boring
- by iLLMaTiC619 - at 2013.02.12 03:52:00
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170. map size to big for ambush - in Feedback/Requests [original thread]
Harkonnen animal wrote: I think the map sizes are to big for ambush. they work well for skirmish but need to be scaled down for battles with no objectives. I think they are fine... why u want to go 70-0 on a small map with the hmg?
- by iLLMaTiC619 - at 2013.02.12 03:51:00
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171. Why does everyone hate the idea of jetpacks? - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Tribes is a good game. This game does not need to be Tribes. If there are ever jetpacks of any type, no matter how hard CCP might try to balance them, they will eventually become required to compete and break the entire gam...
- by iLLMaTiC619 - at 2013.02.11 18:24:00
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172. {Request} roll button - in Feedback/Requests [original thread]
A roll button would be cool.. example Star Wars Battlefront had a roll button.. not to overuse this move make it drain all (depending on your stamina) your stamina when you use this move. just a idea.. going prone would be nice as well Devs..
- by iLLMaTiC619 - at 2013.02.11 17:55:00
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173. Devs the noob cannon gonna scare away new players to game - in Feedback/Requests [original thread]
Rachoi wrote: same.... Teamwork should always be able to outwit a lone sniper, or overpower a Heavy... heh while I do play in games where there is great teamwork there's always games where there isn't
- by iLLMaTiC619 - at 2013.02.11 17:48:00
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174. Devs the noob cannon gonna scare away new players to game - in Feedback/Requests [original thread]
Kovak Therim wrote: I've had it. Learn to use teamwork or die. Those are your choices. I see so many in pubs without mics and in a squad of one. It's no wonder they are getting slaughtered every match. I'm actually a pretty nice guy, I'm just r...
- by iLLMaTiC619 - at 2013.02.11 17:39:00
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175. Devs the noob cannon gonna scare away new players to game - in Feedback/Requests [original thread]
Jack McReady wrote: Cross Atu wrote: Also even before then the HMG is easy to counter so long as you engage it outside of it's optimal contexts. optimal contexts? lolwut? the HMG offers huge dps, has ~40 optimal meters range and great...
- by iLLMaTiC619 - at 2013.02.11 03:53:00
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176. new maps, better map rotation, etc. - in Feedback/Requests [original thread]
Ek'Lantius wrote: subject says it all. when to expect? Im tired of playing on the same damn map all day. So what if its been randomized? its STILL the SAME MAP. We need new maps, better rotation, and when is conditioning going to come into pl...
- by iLLMaTiC619 - at 2013.02.10 08:07:00
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177. Devs the noob cannon gonna scare away new players to game - in Feedback/Requests [original thread]
Dust 514 needs new players to make the game grow, not only population but to keep the game going for a long time IMO.. Every single match when players use the noob cannon AKA HMG and go 17-0 21-0 etc etc I think new players will give up on the gam...
- by iLLMaTiC619 - at 2013.02.10 03:55:00
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178. REQUEST: NERF AV GRENADES AND REMOVE MILITIA SWARMS... - in Feedback/Requests [original thread]
BMSTUBBY wrote: Tanks need nerfed because you went 56-0. LMAO +1
- by iLLMaTiC619 - at 2013.02.08 06:19:00
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179. Can we get some new maps - in Feedback/Requests [original thread]
dabest2evadoit7 wrote: I understand it is in the beta stage, I also understand it takes a lot of work to produces these things, however the maps are getting old fast. It is not like we get to choose the maps we play on, although that would be n...
- by iLLMaTiC619 - at 2013.02.08 06:11:00
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180. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Hult Duz wrote: iLLMaTiC619 wrote: weather effects, different planets with different color sands, lava, maybe some alien life forms moving around maps. space maps on the moon or space stations Despite the depth of the challenge for the D...
- by iLLMaTiC619 - at 2013.02.08 05:57:00
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