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201. needles - in Feedback/Requests [original thread]
TOOMANY NAMES ALREADYTAKEn wrote: Nope, idea sucks. please elaborate
- by iKILLu osborne - at 2014.08.19 15:38:00
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202. lp standings discussion reopened - in Feedback/Requests [original thread]
i admire the idea of having fw rank (lvl 10 cal) , so i'm reopening the discussion as rattati suggested so i would ask that you keep it as respectful and constructive as possible only* posting your list of names/ranks. @ rattati please don't let...
- by iKILLu osborne - at 2014.08.19 12:54:00
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203. needles - in Feedback/Requests [original thread]
much like vehicle recall timer could you give them a 10s timer that is reduced by 1s per skill lvl (5s at lvl 5) and higher tiers further reduce timer(basic:1s reduction, advanced:3s, proto 4s) for two reasons : being revived in a hostile area to ...
- by iKILLu osborne - at 2014.08.19 12:22:00
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204. Delta Hotfix needs to address this! - in Feedback/Requests [original thread]
BrotherofHavok wrote: iKILLu osborne wrote: pitiful You're right. You're inability to use more than one word in a sentence really shows how bad our education system really has become. Or the lack of knowledge of how to use capital letters ...
- by iKILLu osborne - at 2014.08.19 12:00:00
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205. Reimagining the Rail Rifle - in Feedback/Requests [original thread]
+1
- by iKILLu osborne - at 2014.08.18 20:17:00
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206. Delta Hotfix needs to address this! - in Feedback/Requests [original thread]
pitiful
- by iKILLu osborne - at 2014.08.18 20:09:00
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207. Skill Tree changes with limited SP - in Feedback/Requests [original thread]
do i dare speak my opinion??? I do first your effectively limiting the versatility of the game, for example if I was to spec all things towards assault/sentinel and there was this sniper that kept pinging me how would i go about killing him?? don...
- by iKILLu osborne - at 2014.08.17 23:35:00
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208. Rattati you could add more content by... - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks, I do remember them because I have played since pre-Alpha, even if I wasn't working directly on Dust until recently. This is definitely something we are interested in, and the plan was always to bring them back piece...
- by iKILLu osborne - at 2014.08.17 23:14:00
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209. Ban the dust is dead low life's and don't allow them to post... - in Feedback/Requests [original thread]
i don't want new content, i want them too continue to fix the damn thing then add content
- by iKILLu osborne - at 2014.08.16 12:07:00
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210. Hindering dual tanking. - in Feedback/Requests [original thread]
every pc gamer is full of crap when they say they didn't play mario as a kid, lol you seem to forget pc gaming stemmed from consoles/arcade machines. now the nature of console players are what you would call "casual" but in my eyes that is a good...
- by iKILLu osborne - at 2014.08.16 12:00:00
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211. logibro help - in Feedback/Requests [original thread]
I have already seen a decrease of logis on logi popular maps such as r&d, as the most important role i don't want them to become what used to be "1.8 assault class." I'm not asking for a buff, but I am asking for an event to inspire them to s...
- by iKILLu osborne - at 2014.08.16 10:33:00
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212. Factional Warefare "Punish" button - in Feedback/Requests [original thread]
this thread is becoming the perfect example of the stubbornness of "some" eve players that(no offense devs) ccp caters too because they are this games main audience. I'm 100% for eve lore being in dust for immersion , but not when it starts to di...
- by iKILLu osborne - at 2014.08.15 19:30:00
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213. Feedback - Very little incentive to skill into vehicle scanners. - in Feedback/Requests [original thread]
Atiim wrote: Vehicle Scanners should not have a high Scan Precision due to the fact that they have a long uptime. Though I believe the uptime/cooldown was fine the way it was before 1.7 true enough i shall edit my post
- by iKILLu osborne - at 2014.08.15 16:42:00
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214. Factional Warefare "Punish" button - in Feedback/Requests [original thread]
Breakin Stuff wrote: iKILLu osborne wrote: the fact remains there should be no reason i lose my proto suit and my kdr gets damaged because of a little troll or a butthurt scrublet. there needs to be a more significant punishment for teamkil...
- by iKILLu osborne - at 2014.08.15 16:35:00
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215. Feedback - Very little incentive to skill into vehicle scanners. - in Feedback/Requests [original thread]
*puts on troll face mask* why not seperate their functionality basic:scans vehicles only, long range weak scan advanced:scans vehicles and infantry, medium range, weak scan proto:scans vehicles and infantry,long range,strong scan of course lowe...
- by iKILLu osborne - at 2014.08.15 16:31:00
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216. [Request] Delta: The laws of physics cannot be denied (strafing) - in Feedback/Requests [original thread]
strafing tsk such a sensitive issue pros: *fast paced combat *allows for weaker suits to exploit heavies weakness (turn speed) without it heavies would have nothing to fear cqc(10m in any farther look in con section) *promotes good gun game bet...
- by iKILLu osborne - at 2014.08.15 16:13:00
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217. Delta [commandos] - in Feedback/Requests [original thread]
i use my amarr commando on rooftops thusly ehp is not a issue for me unless taking sniper fire then a extra plate would help
- by iKILLu osborne - at 2014.08.15 15:48:00
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218. Factional Warefare "Punish" button - in Feedback/Requests [original thread]
the fact remains there should be no reason i lose my proto suit and my kdr gets damaged because of a little troll or a butthurt scrublet. there needs to be a more significant punishment for teamkilling, and getting tk'd should not contribute to y...
- by iKILLu osborne - at 2014.08.15 15:08:00
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219. Unfairness level -.- - in Feedback/Requests [original thread]
wow just wow!!! all aurum gear has isk/lp variants that can be acquired provided you have the correct skill lvl. in said item tree and aurum gear is salvageable they are many militia/standard weapons that perform almost at same level of proto va...
- by iKILLu osborne - at 2014.08.13 00:48:00
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220. Bug Reports - in Feedback/Requests [original thread]
@ishays great job however it would be better if you had a way to represent distance/time for example your normal sprint speed takes 10s to run 90m towards objective while when having sprint glitch it takes 15s to run 90m towards objective to compl...
- by iKILLu osborne - at 2014.08.12 18:16:00
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