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1. CCP breaking the EULA? - in General Discussions [original thread]
Sylvana Nightwind wrote: SONY Issue, not CCP. Move along. Still affects the "meta" that been sucha characteristic feature of CCP's games
- by hyungura - at 2013.04.15 02:10:00
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2. CCP breaking the EULA? - in General Discussions [original thread]
Xander Mercy wrote: a smart spy wouldn't use the same psn for their main account as there spy account Very true, I guess Sony will soon be getting a great deal of new accounts
- by hyungura - at 2013.04.10 18:51:00
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3. CCP breaking the EULA? - in General Discussions [original thread]
Ingame it is possible to "show info" on other mercs and see their accountnames, displayed as "Online Id" folled by the name. In CCP's other game EVE Online this is considered a breach of the EULA, despite not being able to retrieve any usefully i...
- by hyungura - at 2013.04.10 18:00:00
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4. [Feedback] Character sheet skills page, removal of decimal point - in Feedback/Requests [original thread]
On the Character sheet -> Skills page, the numbers for "Skill points" and "Unallocated" have a decimal point and zero like: 50,000.0 which then increases(unallocated number) to 50,001.0 It's cleaner without the decimal point?
- by hyungura - at 2013.01.06 16:13:00
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5. So I took a walk around... - in General Discussions [original thread]
I bet you are looking forward to the afterburner modules :)
- by hyungura - at 2012.07.22 00:27:00
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6. A problem with my Repair Tool - in Technical Support/Bugs [original thread]
I've only encountered the repair tool once in all the games I've played: I was on the Plateus Skirmish as an attacker, launching an assault towards B, on foot. I took out a couple of hostiles before my armor had taken too much damage, so I took co...
- by hyungura - at 2012.07.21 18:20:00
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7. Are we really fighting on planets? Possible Easter Egg Found! - in General Discussions [original thread]
Next time you're in a match you can follow these steps to see the truth: Open the overview map(the map where you pick spawnpoint)
Move North with the camera until you hit the limit for the cameras travel
Move left and/or right while look...
- by hyungura - at 2012.07.20 18:30:00
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8. [Request] Non-turret passengers shooting in dropships - in Feedback/Requests [original thread]
carl von oppenheimer wrote: Well having a drop ship full of forge gunners would certainly make life interesting for tank pilots. Indeed, perhaps that will finally put a sour taste in those pesky Sagaris tanks Exterminatus In Extremis wr...
- by hyungura - at 2012.07.15 01:09:00
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9. [Request/Feedback] - in Feedback/Requests [original thread]
Sw3RvE wrote: CPP, would you consider changing the controls for driving vehicles? using the analog stick for both steering and acceleration is not very user friendly. Can you maybe make the accelerator L1 like it is for the Dropship? R1 is u...
- by hyungura - at 2012.07.15 01:02:00
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10. [Bug] Correctly displaying weapon damage - in Technical Support/Bugs [original thread]
When upgrading skills related to the damage of the AR, like Weaponry and Assault Rifle Proficiency - the damage on the show info page of the weapon in the fitting window does not take into account the current skills. Is it a display issue or are t...
- by hyungura - at 2012.07.14 13:38:00
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11. [Request] Weapon charge HUD indication - in Feedback/Requests [original thread]
Ray seveN wrote: Kain Spero wrote: I think this was changed as a balaning issue. They did a couple nerfs to the forge gun and this was one of them. They did it to all charge weapon though Which seems... weird. They should put CCP Punktu...
- by hyungura - at 2012.07.13 23:00:00
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12. Don't nerf tanks - in Feedback/Requests [original thread]
Tanks will be even more crazy once the skills are being applied to them :)
- by hyungura - at 2012.07.13 22:44:00
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13. [Request] Testing mic for Voice Chat - in Feedback/Requests [original thread]
Geirskoegul wrote: Seeker of Cheese wrote: Ri-tie Aoki wrote: Seeker of Cheese wrote: Funny, and all this time I thought it was already built into the main PS3 menu... While it is located there you need to quit the game in order to a...
- by hyungura - at 2012.07.08 11:34:00
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14. [Request] Testing mic for Voice Chat - in Feedback/Requests [original thread]
Blind Omen Fyre wrote: Also have a receive volume test so you can adjust bluetooth volume before you start combat and realize everyone is whispering. So you can hear others without on the spot battle adjustments. Yeah, what we need is an op...
- by hyungura - at 2012.07.08 00:19:00
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15. [Request] Inertia dampen with unlocked camera - in Feedback/Requests [original thread]
Currently when you jump you can look around with the camera but when you initiate inertia dampen it locks your camera which is quite frustrating since it oftens tend to look at the horizontal which in turn hinders your ability to gauge the situati...
- by hyungura - at 2012.07.07 02:19:00
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16. [Request] Testing mic for Voice Chat - in Feedback/Requests [original thread]
In the options menu, having a tab for voice where you could test your mic(like having a 3s echo or something) would be great in the setting up of your mic, this way you dont have to ramble random stuff trying to figure out if your mic is working, ...
- by hyungura - at 2012.07.07 01:51:00
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17. [Request] Exit to main screen from start menu - in Feedback/Requests [original thread]
When you're in your quarters and feel like switching to another character, you currently have to shutdown the game and then start it again, which takes a while especially since you need to do all the updating/validating at startup. A button at th...
- by hyungura - at 2012.07.06 14:39:00
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18. Scopes - in Feedback/Requests [original thread]
There is currently an empty "Weapons Upgrade" section of the market, which sounds like the place upgrades like this should be found. We'll just have to wait ...one can hope they add a more advanced sniper scope aswell, being able to zoom in a few ...
- by hyungura - at 2012.07.02 00:32:00
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19. Is there a way to increase the Text Size? - in Feedback/Requests [original thread]
Agreed, customizeable font size should be standard. +1
- by hyungura - at 2012.07.02 00:28:00
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20. Compare Tool - in Feedback/Requests [original thread]
You can compare two items you have in the fitting window. You can however not compare them before you've bought them, in the market. You can also not compare more than two, say you want a table with all [enter preferred weapon type here] to see wh...
- by hyungura - at 2012.07.02 00:25:00
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