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        | 161. Submitted for respec on 30th, still no confirmation by 31st, should i be worried? - in General Discussions [original thread] I submitted ticket for "Skill Respec" (exact wording) on the 30th. I know the deadline is 31st.  I did not get any automatic "you are in queue" responses that other people are saying they've had.  Should i be worried?  I've submitted under "Dust S...
 - by hydraSlav's - at 2013.05.31 04:47:00
 
 
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        | 162. Launch statement should be retracted, if possible. - in General Discussions [original thread] Bainlear Gorrilian wrote:  If there is anything I learned in high school Drawing and Painting class,    I took Art in high school just so that i would have 1 less real exam to study for. You?
 - by hydraSlav's - at 2013.05.31 04:29:00
 
 
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        | 163. Stop pretending that you're unaffected by this negative ISK ordeal... - in General Discussions [original thread] Jin Robot wrote:  Who forced you to quickly spend it? They warned you not to do that.    That ^^
 - by hydraSlav's - at 2013.05.30 14:42:00
 
 
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        | 164. [Bug?] Dren Scrambler Pistol incorrect stats - in Technical Support/Bugs [original thread] Gaechti wrote:  This is how it should be: All the Dren Suits / Weapons should have same stats as the Metalevel 1 equivalent, but no skill requirement..   But the Dren pistols do not. They have meta 1 damage stats, yet meta 0 fitting stats
 - by hydraSlav's - at 2013.05.30 14:28:00
 
 
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        | 165. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread] Good idea guys.  I've added a note in red on Skills & Character's sheet. Not gonna bump the version number for this, but anyone else that downloads it after this point will see it.  Thanks Laurent for bringing this to my attention.
 - by hydraSlav's - at 2013.05.30 13:23:00
 
 
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        | 166. Explosives skill doesnt reduce CPU usage of Grenades - in Technical Support/Bugs [original thread] Confirming the bug.  At LVL4 Explosives skill, i had no reduction in CPU usage of either Grenades or Remote Explosives.  LVL4 skill = 12% reduction, or 1 - 0.12 = 0.88 multiplier Militia Grenades CPU 12: 12 * 0.88 = 10.56: enough reduction to 11, ...
 - by hydraSlav's - at 2013.05.30 12:00:00
 
 
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        | 167. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread] Laurent Cazaderon wrote:   Quick question, you sure the grenade CPU reduction is working ? Coz i dont think it is in-game atm.    I just did some testing in-game. Even at LVL4 Explosives skill, i did not get reduction for Grenades  or  Remote Ex...
 - by hydraSlav's - at 2013.05.30 03:39:00
 
 
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        | 168. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread] 3.1.2 Fixed Flux Repair Tool CPU. 54 -> 24 Fixed Gallente Scout Dropsuit bonus for Scan Radius. 5% -> 10% Fixed edge case scenario that would display insufficient CPU/PG when actual unrounded Total and rounded Used differed by less than 1  T...
 - by hydraSlav's - at 2013.05.30 03:20:00
 
 
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        | 169. Proposed optimal ranges for the rifles - in General Discussions [original thread] WyrmHero1945 wrote:   -Minmatar Combat Rifle: 50m CCP says it's going to be a burst-type rifle, so it needs to have a bit more range than Gallente AR so it's good at mid range and follows EVE autocannon turrets optimals.  http://wiki.eveonline.c...
 - by hydraSlav's - at 2013.05.29 19:26:00
 
 
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        | 170. Quick ? regarding Stacking Penalities - in Rookie Training Grounds [original thread] However for the sake of completeness, look at post  #76 here   It appears that a "Sprint Speed" attribute and "Movement Penalty" attribute appear to stack separately. This is the only scenario in-game where the same attribute has a possible bonus ...
 - by hydraSlav's - at 2013.05.29 19:14:00
 
 
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        | 171. Quick ? regarding Stacking Penalities - in Rookie Training Grounds [original thread] It's actually to the "same attribute", so it does not matter what module you use, you still get penalty
 - by hydraSlav's - at 2013.05.29 18:03:00
 
 
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        | 172. Minmitar Assault? - in General Discussions [original thread] Bones McGavins wrote:  Does anyone know if the scrambler pistol gains 1 or 2 rounds from the skill? Or, in some crazy world is it 3 (applying the 25% to the 11 rounds from a level 5 scrambler)    I've tested Swarm Launcher Operation skill (gives...
 - by hydraSlav's - at 2013.05.29 15:58:00
 
 
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        | 173. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread] Byozuma Kegawa wrote:  I'm noticing some discrepancies in the CPU/PG of certain items, like the Flux Repair Tool (CPU 24, PG 4 in-game).    Seems to be a typo. I've got 54 instead of 24 CPU. Is that the only one you found?
 - by hydraSlav's - at 2013.05.29 15:34:00
 
 
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        | 174. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread] Byozuma Kegawa wrote:  You broke weapon costs again. ^,^    I've got to stop doing that... well at least i know someone i using that feature    Fixed in 3.1.1 Fixed Weapon cost calculation to total Dropsuit cost
 - by hydraSlav's - at 2013.05.29 04:52:00
 
 
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        | 175. Broken Skills Don't Respec into them - in General Discussions [original thread] You don't see the change on Fitting Screen for the weapon stats. This has been like this for a long time.  To see the actual CPU/PG usage of a module/weapon, select the weapon/module, but don't press X yet. Then hit Square to see "stats". It will ...
 - by hydraSlav's - at 2013.05.29 04:51:00
 
 
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        | 176. Character Skill Planner by Chankk Saotome - in Rookie Training Grounds [original thread] Driftward wrote:   1. The version updater from hydraslav's fitting tool. How he found out about this function I have no idea, but it's a nice implementation. Also, pretty easy to reverse engineer (the "key" is in the url of your page, literally ...
 - by hydraSlav's - at 2013.05.29 03:45:00
 
 
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        | 177. Customizable SP skill spreadsheet - in Rookie Training Grounds [original thread] Driftward wrote:  Apparently I wasn't quite done innovating....thought of a really nice feature this afternoon. I added a column on the upper left side that allows you to filter down to only those skills you are currently using. Nifty right? I d...
 - by hydraSlav's - at 2013.05.29 03:44:00
 
 
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        | 178. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread] I've updated my spreadsheet with all the ranges i could find here.  Please keep them coming, there are still lots missing
 - by hydraSlav's - at 2013.05.29 03:29:00
 
 
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        | 179. Fitting tool - in General Discussions [original thread] Tectonic Fusion wrote:  How do i use it... help?     - Login to Google Drive - Open the link - Click File -> Make a copy... - You now have your own copy of it. Bookmark this copy. - Next, double click green cells to make selections of whateve...
 - by hydraSlav's - at 2013.05.29 03:08:00
 
 
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        | 180. Fitting tool - in General Discussions [original thread] Just to let you guys know that the tool has been updated to version 3.1.0 Big update and change notes can be found here:  https://forums.dust514.com/default.aspx?g=posts&m=875120#post875120
 - by hydraSlav's - at 2013.05.29 02:57:00
 
 
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