Pages: 1 2 3 4 5 6 7 8 9 10 20 |
281. Is there a limit to skill points? - in Rookie Training Grounds [original thread]
Joseph Ridgeson wrote: Maxing everything is not going to happen. The game won't be supported for the 100 years it would take. Well, maybe in 100 years not having a maxed character would be the least of your troubles =-P. Be well. 7 years ...
- by hydraSlav's - at 2013.05.19 23:22:00
|
282. Questions - Remote Explosives - in Rookie Training Grounds [original thread]
Arkena Wyrnspire wrote: I've been mucking about with these lately, but I've noticed that the damage and blast radius stats are missing from the description. Does anyone know these stats? I want to know if they're worth upgrading, or if the basi...
- by hydraSlav's - at 2013.05.19 23:19:00
|
283. EVE - in My DUST 514 [original thread]
On the contrary, your EvE and Dust characters are unique in the same universe of New Eden. As for the rewards, i am sure there is a code to redeem (that could be applied to any account)
- by hydraSlav's - at 2013.05.19 20:50:00
|
284. Should We turn on FF for pub matches? - in General Discussions [original thread]
FF should always be on in any self-respecting reputable game. If needed, have 2 sets of servers: one with FF, one without But not for the reasons OP posted.
- by hydraSlav's - at 2013.05.19 20:35:00
|
285. Minmataar Assault suit bonus and Flaylock pistol - in Rookie Training Grounds [original thread]
Delirium Inferno wrote: http://www.youtube.com/watch?v=E-45RspYrxw That should answer your question. Awesome video! Doesn't really answer the question. He could have lvl 1 of Minmatar Logi suit: 3 * 1.05 = 3.15 rounded up to 4 (implying th...
- by hydraSlav's - at 2013.05.19 19:50:00
|
286. android/ihpone app? - in General Discussions [original thread]
Bodenn Thorburn wrote: Just quick and easy access to forums and character management corp buisness that sort of thing Forums can be viewed fine on mobile browser as is. As for character management, CREST would have to be released first before...
- by hydraSlav's - at 2013.05.19 15:33:00
|
287. Minmataar Assault suit bonus and Flaylock pistol - in Rookie Training Grounds [original thread]
I am also very interested in the exact answer
- by hydraSlav's - at 2013.05.19 13:50:00
|
288. Kinetic Catalyzer passive skill - in Rookie Training Grounds [original thread]
..
- by hydraSlav's - at 2013.05.19 13:47:00
|
289. Efficacy (No Idea/Doesn't Make Sense) - in Rookie Training Grounds [original thread]
xAckie wrote: can someone explain this to me like 5 (without numbers) does the efficacy mean the armour plate might say it is 65hp but in reality its 60hp say? cause that doesnt make sense to the drop suit output or does it add an extra say 1...
- by hydraSlav's - at 2013.05.19 12:47:00
|
290. Efficacy (No Idea/Doesn't Make Sense) - in Rookie Training Grounds [original thread]
Altina McAlterson wrote: Warpfiend Thanos wrote: Maken Tosch wrote: Don't forget to account for stacking penalties. First module is 100% effective, second module of same thing it's about 87% effective, third module of the same thing is ab...
- by hydraSlav's - at 2013.05.18 17:44:00
|
291. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
Released Uprising version 3.0.0 - May 18th (Uprising data) Implemented Uprising Skills and bonuses Implemented 'Role' attributes and bonuses to Dropsuits Implemented 'Role' bonuses for Modules Implemented 'Role' bonuses for Weapons Implemented 5...
- by hydraSlav's - at 2013.05.18 17:40:00
|
292. How does it stack? - in Rookie Training Grounds [original thread]
Joseph Ridgeson wrote: I know that there is a stacking penalty and that the same skill will work additively but how does it work between Modules and Skills? Does it not suffer the penalty and 10% from Skill + 10% from Module = 20% Does it suff...
- by hydraSlav's - at 2013.05.18 03:11:00
|
293. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
WOLF T wrote: is the dust fitting up to date for that changes that were made in uprising and the release of stuff on the 14th yet? if so where can i download the app from? I am releasing the updated version today. It will have the data from ...
- by hydraSlav's - at 2013.05.18 03:06:00
|
294. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
Base stamina: 200 Module: Militia Cardiac Regulator Stamina bonus: 25% In game: 200 > 250 > 304.32 200 * (1+(0.25*1)) * (1+(0.25*0.869119980603939)) = 200 * 1.25 * 1.21727999515098475 = 304.3199987877461875 =~ 304.32 Exactly what the game ...
- by hydraSlav's - at 2013.05.17 02:42:00
|
295. Friendly Fire in All Game Modes: Yes Please - in General Discussions [original thread]
Chinduko wrote: Turn on friendly fire, CCP. Give us consequences for our mistakes in all game modes. Yes please.
- by hydraSlav's - at 2013.05.16 14:35:00
|
296. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
Oh no no, i didn't come up with this formula. I was using widely-accepted EvE knowledge for that. There are tons of sites that quote that formula, for example the EvE Uni http://wiki.eveuniversity.org/Stacking_penalties However, i just came acr...
- by hydraSlav's - at 2013.05.16 14:25:00
|
297. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
Chankk Saotome wrote: There's only the one grenade size type as it stands now and everybody gets one... All grenades are "small", but different suits have different grenade slots. The "higher" slots allow fitting "smaller" grenades, just lik...
- by hydraSlav's - at 2013.05.16 13:14:00
|
298. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
Chankk, Open my spreadsheet (if you don't have a copy saved, use the 2.3.0 archive version linked in the OP) Go to the last sheet titled 'DataStacking'. You may need to use the 'right' arrow-button at the bottom right of the screen. That sheet h...
- by hydraSlav's - at 2013.05.16 13:04:00
|
299. Efficacy (No Idea/Doesn't Make Sense) - in Rookie Training Grounds [original thread]
The Armor Bonus is what's effected by the skill. Instead of 65HP, with 1 lvl in the skill you will have: 65 * 1.02 = 66.3 (can't confirm, but usually rounded down to 66) Now the problem is that when you do the "show info" on the module, that doe...
- by hydraSlav's - at 2013.05.16 04:03:00
|
300. Possitive unannounced changes - in General Discussions [original thread]
Here is two that i noticed but didn't see anyone talk about yet: - You no longer need to have your DS3 plugged in with cable when playing KB/M. The annoying "please re-connect controller" that you used to get when the controller went to power-sav...
- by hydraSlav's - at 2013.05.16 03:56:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |