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1301. dip in population - in General Discussions [original thread]
Beta feels empty this weekend. You would think that with the IGN invites and press informing people how to get in via PS Home we would see a steady increase but the numbers look low.
- by howard sanchez - at 2012.07.22 14:00:00
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1302. Every suit Invalid, no assets owned - in Technical Support/Bugs [original thread]
Is this a known bug? Just logged into game. Checked assets and fittings. Everything looks good. Restocked a few dropsuits up to 30. Queued up for a match of skirmish. Got in game. Trying to select drop location and suit - every single suit in...
- by howard sanchez - at 2012.07.21 17:40:00
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1303. Aerial Tactics (Avoiding Swarm Launchers) - in General Discussions [original thread]
Los Silencio wrote: I would like to see (or hear rather) a "lock-on" indication when your dropship has been locked onto. Chances are it'll be difficult to avoid anyway, but a semi-skilled pilot should be able to evade a few. Not sure if it is f...
- by howard sanchez - at 2012.07.21 03:37:00
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1304. Infuriating Loop of N00b0sity, or, "My Knee Jerk Reactions" - in General Discussions [original thread]
J'Jor Da'Wg wrote: howard sanchez wrote: beta test Of course its a beta test. I am not an idiot that doesn't realize this and simply wants to QQ "Wahhh its too hard". I see a problem, and I think it could be better tackled than the curr...
- by howard sanchez - at 2012.07.21 02:45:00
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1305. Infuriating Loop of N00b0sity, or, "My Knee Jerk Reactions" - in General Discussions [original thread]
howard sanchez wrote: beta test No, really J'J, if it was likely that routine game development driven patches and balance fixes weren't likely week after week until launch, your post would be much more troubling. I just don't think that'...
- by howard sanchez - at 2012.07.21 02:12:00
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1306. Infuriating Loop of N00b0sity, or, "My Knee Jerk Reactions" - in General Discussions [original thread]
beta test
- by howard sanchez - at 2012.07.21 02:11:00
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1307. EVE Names - in General Discussions [original thread]
and, bonus, this would be a way to get me onto my EVE acct since I got into Beta
- by howard sanchez - at 2012.07.20 03:42:00
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1308. EVE Names - in General Discussions [original thread]
Milk Supreme wrote: Poast them No hiding now! So, if a bunch of us disclosed our eve names to each other in this thread, then went on EVE and created a password or invite only chat channel. Could we openly discuss DUST514 stuff there? Beca...
- by howard sanchez - at 2012.07.20 03:41:00
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1309. What should I test this week? - in General Discussions [original thread]
and the Mass Driver post too! I can't find that thread!
- by howard sanchez - at 2012.07.20 02:20:00
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1310. DUST & MASSIVE ACTION GAME. - in General Discussions [original thread]
RolyatDerTeufel wrote: i don't even know what to do with this ... I do. +1
- by howard sanchez - at 2012.07.19 01:11:00
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1311. Are, we in U.S get the Logistics suit yet from Slay? - in General Discussions [original thread]
SoLJae wrote: Superluminal Replicant wrote: Can we pleeaaase get SLAY in Dust in our cabins or something, I love that game its so addicting. I agree with this post. It really is a FUN little strategy game that would be awesome to have in ...
- by howard sanchez - at 2012.07.17 19:16:00
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1312. Z: Infantry Etiquette suggestions - in General Discussions [original thread]
Great thread. +1 If readers remember nothing else from these tips/suggestions it should be this: Have a Plan. Stop thinking about the game as just a fox/hound chase, blinding running here and there aimlessly looking for reds or picking your ass...
- by howard sanchez - at 2012.07.17 18:42:00
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1313. Signs that you are playing way too much Dust 514. - in General Discussions [original thread]
Tech Ohm Eaven wrote: A news helicopter circles past you and you reach for the swarm launcher or the forge gun. Some repair folks are up high on a cell tower and you reach for the AR to kill the snipers. You decide that its travel time to get...
- by howard sanchez - at 2012.07.17 18:04:00
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1314. SoCal_Ninja's Ultimate Scout Thread - in General Discussions [original thread]
SoCal Ninja wrote: Rorek IronBlood wrote: Is the Type-II scout suit worth it? ......... You give up 12 PG, 30 shields, a sidearm, and some speed, but gain 11 CPU, 45 armor, and an extra equipment slot. (Note... losing more PG than C...
- by howard sanchez - at 2012.07.17 17:46:00
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1315. SoCal_Ninja's Ultimate Scout Thread - in General Discussions [original thread]
SoCal Ninja wrote: STB-stlcarlos989 EV wrote: You guys forgot to mention the scout's biggest weakness... Running into Me . Haha, see now I actually don't want people to write this post off as just chest-beating because carlos has a point....
- by howard sanchez - at 2012.07.17 17:37:00
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1316. What do DEVs do? - in General Discussions [original thread]
Icy Tiger wrote: GM Kiriap always get up on the towers and starts shooting at me with Militia Dropship turrets, rigt before he locks a thread. "Bad Tiger! Shooo! Away with you, thread locking beast!!"
- by howard sanchez - at 2012.07.17 02:47:00
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1317. [Feedback&suggestions] High SP vs Low SP. Will New players in 1-2years stay? - in Feedback/Requests [original thread]
Milk Supreme wrote: There will be contracts out there that will be worth little. These battles should draw in the new crowd because to them, that money is heaps. Veteran players won't risk their higher tier gear to fight these battles as the ...
- by howard sanchez - at 2012.07.17 01:35:00
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1318. What do DEVs do? - in General Discussions [original thread]
So, CCP, how do you play DUST? I mean, we know you guys are really busy programming and developing the game. And we know you have a different 'in-house' build that you play test on. But do you ever get onto the live Beta servers and play wit...
- by howard sanchez - at 2012.07.17 01:00:00
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1319. Target Painters - in Feedback/Requests [original thread]
If we don't like the idea of a target painter illuminating individual infantry, what about this: The target painter can illuminate a position, a location that it is target painting. Say an objective or a gap between pipes or a rock ... a wall, a...
- by howard sanchez - at 2012.07.15 18:19:00
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1320. Target Painters - in Feedback/Requests [original thread]
Slot: Equipment Function: boost the target's signature radius (or DUST equivalent) in order to enhance weapon effectiveness against the target Power: Moderately CPU and PG demand Operation: Targeting works similarly to a swarm launcher (with lo...
- by howard sanchez - at 2012.07.15 06:46:00
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