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41. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
yea it doesnt seem as if the gallente has a specified role anymore. the caldari have the same damps and the amarr has more precision so wat is our role now its not the infiltrator anymore because as stated in the doc all scouts can surpass scans. ...
- by headbust - at 2014.07.17 17:24:00
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42. Gallente Scout question for Charlie update - in Feedback/Requests [original thread]
Vencio wrote: Hi guys, so roughly how many Complex Profile Dampeners would I need to avoid Amarr's scan since they're getting %5 precision, as well as for caldari? 2
- by headbust - at 2014.07.17 14:37:00
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43. Sticky:Hotfix Charlie - Sniper Crosshair change - in Feedback/Requests [original thread]
look good
- by headbust - at 2014.07.17 14:35:00
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44. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
headbust wrote: so caldari scouts would have 5 highs do you know how many super shield caldari and super armor amarr we r going to see.. yup were dead nvm i see thats advanced suits now
- by headbust - at 2014.07.16 15:58:00
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45. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
so caldari scouts would have 5 highs do you know how many super shield caldari and super armor amarr we r going to see.. yup were dead
- by headbust - at 2014.07.16 15:56:00
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46. Lets Talk Dust= Delta. - in Feedback/Requests [original thread]
Fox Gaden wrote: I was thinking about the Ion Pistol recently, and how I feel it should be a miniature shotgun. Here is one proposal: - The Ion Pistol should fire 4 rounds in the time a Shotgun fires 3 rounds. - Damage from an Ion Pistol shot ...
- by headbust - at 2014.07.15 17:43:00
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47. Lets Talk Dust= Delta. - in Feedback/Requests [original thread]
when the ion pistol came out i went level 5 ,pro 5 and sharpshooter 5 NUTS i know lol. but it made it usable against minimatar and caldari but not reliable. it just doesnt have enough accuraccy or base damage especially when its best range is ins...
- by headbust - at 2014.07.15 13:45:00
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48. Shotguns, Racially impartial. - in Feedback/Requests [original thread]
dman the great wrote: Ok, fine so then, more new guns, more new rebalances, more new vehicles more new rebalances, more new suits, more new rebalances, we have gone through this a hundred times now. Is what I am trying to avoid by going into th...
- by headbust - at 2014.07.15 12:57:00
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49. Shotguns, Racially impartial. - in Feedback/Requests [original thread]
True Adamance wrote: headbust wrote: the shotty is a type of special weapon if u will. gallente = shotgun minimatar = mass driver amarr = laser rifle caldari = sniper rifle That's a bloody cop out. im not sure wat that means lol
- by headbust - at 2014.07.15 12:51:00
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50. Shotguns, Racially impartial. - in Feedback/Requests [original thread]
the shotty is a type of special weapon if u will. gallente = shotgun minimatar = mass driver amarr = laser rifle caldari = sniper rifle
- by headbust - at 2014.07.14 20:05:00
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51. Change the Gal Scout bonus! - in Feedback/Requests [original thread]
The dark cloud wrote: Doesnt really matter the skill that unlocks range amplifiers grants up to 50% additional range anyway. Then you get the 5% from gal scouts and you have still a decent scan range. ok so saying after the initial 50% bonus ...
- by headbust - at 2014.07.14 19:54:00
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52. Change the Gal Scout bonus! - in Feedback/Requests [original thread]
Medical Crash wrote: Cody Sietz wrote: Seriously, 1 meter bonus to range isn't all that useful... Would you like some cheese with that whine? would u like some teeth left with ur smile lol JK but u had it coming TROLL
- by headbust - at 2014.07.14 18:38:00
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53. Change the Gal Scout bonus! - in Feedback/Requests [original thread]
Cavani1EE7 wrote: Cody Sietz wrote: Seriously, 1 meter bonus to range isn't all that useful... It's 2 meters. its only 1 we get 1% per level which is 5% of 20 meters
- by headbust - at 2014.07.11 17:34:00
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54. Change the Gal Scout bonus! - in Feedback/Requests [original thread]
yes as i have said in some other posts our range bonus is worthless. at level 5 we only get a 5% bonus which means 5% of 20 meters which equals 1 meter ..... now 1 meter in dust is absolutely nothing so ccp you either need to change it or give it...
- by headbust - at 2014.07.11 17:33:00
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55. Give the Gallente scout back damps or radius - in Feedback/Requests [original thread]
bump
- by headbust - at 2014.06.26 18:00:00
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56. Give the Gallente scout back damps or radius - in Feedback/Requests [original thread]
bump
- by headbust - at 2014.06.24 15:45:00
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57. Give the Gallente scout back damps or radius - in Feedback/Requests [original thread]
i second this motion we need something we have crappy ewar all the way round
- by headbust - at 2014.06.23 15:08:00
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58. How to fix the Scouts so they still kill, but not OP - in Feedback/Requests [original thread]
Talon Paetznick II wrote: Apothecary Za'ki wrote: leave scouts as they are.. but get this.. give Assault suits precision and range/duration as another bonus on the suits so they are the bane of scouts who dont use Ewar no scouts should be...
- by headbust - at 2014.06.20 17:25:00
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59. How to fix the Scouts so they still kill, but not OP - in Feedback/Requests [original thread]
stupidest idea ever if ccp even starts to do this there will be an uproar and so many people quitting the game it wont be funny. plus that was an idea a while back and everyone went against it so it will not happen now
- by headbust - at 2014.06.20 17:21:00
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60. [Feedback] Combat rifle - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Gelan Corbaine wrote: Cat Merc wrote: Then I want a burst AR at STD level. Doesn't Burst open up at Op II ? That's still STD . ( Though why you would use a STD burst is a different story .) bene trying b...
- by headbust - at 2014.06.11 13:15:00
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