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241. [Request] Flight instruments - in Feedback/Requests [original thread]
CPL Bloodstone wrote: I consider myself a good pilot and i believe adding more instruments might impair some pilots. Personally i like the idea but not sure how much i would actually use them as im too busy looking out for lamp posts and 15 mil...
- by gbghg - at 2013.03.05 16:04:00
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242. [Request] Flight instruments - in Feedback/Requests [original thread]
I just measure everything by eye, but instruments would be useful
- by gbghg - at 2013.03.05 15:12:00
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243. Derpships - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Do armor modules (because they increase mass) decrease motion caused by enemy fire? That would be a good perk to armor. they seem to, i've been getting into armour tanking recently and they definitely don't get tossed a...
- by gbghg - at 2013.03.05 03:25:00
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244. A way to solve the nerf-war - in Feedback/Requests [original thread]
How do those change things? in the first case it just means everything becomes way too expensive to bother investing in, stalling progression in the second idea the problem remains just with lower numbers
- by gbghg - at 2013.03.04 00:09:00
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245. small collisions in tank - enraged - in Feedback/Requests [original thread]
Eris Ernaga wrote: Dude I can't even express my anger when I am fighting in my tank and I have to retreat, I try and back out because swarm and AV grenades are on me, I know I will be able to retreat and jump back into the battlefield when I ha...
- by gbghg - at 2013.03.03 20:25:00
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246. Overwhelming new/ casual players possible solution - in Feedback/Requests [original thread]
Red Dot 24601-HA wrote: Boru Beta wrote: Call me silly: but this is obviously a team based game. Communication is key, to teach new players, direct on the field, and harass and complain. I know a profit plan is in order, but the "universal v...
- by gbghg - at 2013.03.03 20:19:00
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247. Weird driving physics and controls for LAV - in Feedback/Requests [original thread]
I saw an LAV do a slow motion 360* spin once, in the air. it was sone kind of weird glitch but my entire squad was like "am I lagging? Are you seeing this **** too?" the LAV physics are messed up in a hilarious way right now
- by gbghg - at 2013.03.03 04:09:00
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248. [Request] Balancing Health and Damage Mods to Make the Game More Fair and Add Re... - in Feedback/Requests [original thread]
Moejoe Omnipotent wrote: gbghg wrote: Your suggestions would be fine if this was an only infantry game, but vehicles really need those increases to deal with the damage output of high level AV. My suggestions weren't intended to include v...
- by gbghg - at 2013.03.02 22:15:00
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249. Pay and fundraising in Dust - the Corporation as employer - in Feedback/Requests [original thread]
Jathniel wrote: gbghg wrote: Jathniel wrote: What would be nice however, is if we could all get an ISK Account Management System. (IAMS) Where we can configure it to direct earned money wherever we see fit. Examples: 1. Automatically al...
- by gbghg - at 2013.03.02 22:09:00
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250. [Request] It would be so cool if there was a jet pack. - in Feedback/Requests [original thread]
Tribalfreak Baham wrote: jet packs no. jump packs? maybe yes to jump packs, besides jet packs would just mean i could avoid the risk of terrain damage when i wanted to squish people with my dropship.
- by gbghg - at 2013.03.02 21:57:00
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251. Pay and fundraising in Dust - the Corporation as employer - in Feedback/Requests [original thread]
Jathniel wrote: What would be nice however, is if we could all get an ISK Account Management System. (IAMS) Where we can configure it to direct earned money wherever we see fit. Examples: 1. Automatically allocating a set %age or amount to do...
- by gbghg - at 2013.03.02 21:54:00
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252. [Request] Balancing Health and Damage Mods to Make the Game More Fair and Add Re... - in Feedback/Requests [original thread]
Your suggestions would be fine if this was an only infantry game, but vehicles really need those increases to deal with the damage output of high level AV.
- by gbghg - at 2013.03.02 21:52:00
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253. Orbital strikes - in Feedback/Requests [original thread]
Eris Ernaga wrote: James Thraxton wrote: Eris Ernaga wrote: I'm not trying to get orbital strikes removed I want them to cost a certain amount of money if they are supplied from the war barge. Orbital strikes only cost war points which is...
- by gbghg - at 2013.03.02 04:07:00
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254. Give me back hope - in Feedback/Requests [original thread]
*facepalm*
- by gbghg - at 2013.02.28 18:54:00
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255. [request] Squad Scorestreaks? - in Feedback/Requests [original thread]
MCC commander will end up controlling where installations drop, and i don't really like the idea of score streaks, it just encourages people to wp farm to get the rewards.
- by gbghg - at 2013.02.27 22:14:00
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256. FIX HEAVIES - in Feedback/Requests [original thread]
Please use the search function and read through the 100+ threads already discussing this, oh and heavies don't need a fix
- by gbghg - at 2013.02.27 01:25:00
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257. making dropships, dropships. - in Feedback/Requests [original thread]
If you're having trouble with the roll you get with hits, here's a bit of advice, treat it like turning, know what way the roll will tip you and start tilting in the opposite direction, it won't get rid of all of it but it will greatly decrease yo...
- by gbghg - at 2013.02.26 21:59:00
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258. A thought on our "payouts" after every match. Looking for opinions. - in Feedback/Requests [original thread]
I missed the part on the secondary market so sorry, but mikegunnz wrote: The MAIN way this will boost CCP's profits, is that it'll will actually allow them to start producing REAL "PAY-TO-WIN" gear. I'm talking about gear that better than anyt...
- by gbghg - at 2013.02.26 21:05:00
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259. A thought on our "payouts" after every match. Looking for opinions. - in Feedback/Requests [original thread]
In case you hadn't noticed this isn't a pay to win game, and once we get a proper market set up, everything will be available for isk, even AUR items.
- by gbghg - at 2013.02.26 19:40:00
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260. request (alliance) - in Feedback/Requests [original thread]
alliance's are listed below your corp tag, for example <----- here
- by gbghg - at 2013.02.26 18:59:00
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