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181. To CCP Blam - in Feedback/Requests [original thread]
Django Quik wrote: I really think the dropship pilots need to calm down a bit. It seems to me that the reason the (only available) lvl 1 boost got nerfed is because CCP is soon to bring in higher tier versions and they need to scale up nicely b...
- by gbghg - at 2013.03.17 18:33:00
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182. Vehicle Physics - in Feedback/Requests [original thread]
+1
- by gbghg - at 2013.03.17 16:32:00
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183. Corporate Logo Suits - in Feedback/Requests [original thread]
or just make it so the corp logo is automatically put on all corp members suits
- by gbghg - at 2013.03.17 16:25:00
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184. Snipers and their apparent invisibility - in Feedback/Requests [original thread]
Negris Albedo wrote: Snipers are not that hard to find. Just ask the snipers. And countersnipers. or dropship pilots we can find them pretty easily
- by gbghg - at 2013.03.16 22:22:00
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185. [Feedback/Request] Active Fuel Injector & Dropships - in Feedback/Requests [original thread]
+1
- by gbghg - at 2013.03.16 20:47:00
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186. [Request] fused MD round - in Feedback/Requests [original thread]
Part of me wants to say yes for the chaos this would cause, part of me wants to say no because this would be a kitten of an weapon to learn to use.
- by gbghg - at 2013.03.16 18:13:00
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187. Please give LAVs some love - in Feedback/Requests [original thread]
If your LAV is dying as fast as the miltia ones your fitting them wrong. I run a methana and i have a total ehp of just under 3000. I can tank 2-3 swarms, a similar number of low level forge or railgun hits and about 4 basic AV nades. as for turre...
- by gbghg - at 2013.03.16 17:21:00
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188. Another vehicle deployment thread - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Martin0 Brancaleone wrote: just fix the stupid RDV and collision damage. Or remove free LAVs. Removing free LAVs won't solve this problem. It'll help solve others though, besides the things worthless it's called "Fr...
- by gbghg - at 2013.03.16 02:52:00
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189. Dropship collision dmg is absolute kitten. - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Halador Osiris wrote: I don't get all this complaining about dropship collision damage... I fly them a heck of a lot (myron with maxed shields & adv. scattered blasters) and I don't know if you all just suck at flyin...
- by gbghg - at 2013.03.16 02:47:00
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190. Request: Cable Gun for AV - in Feedback/Requests [original thread]
There are very few situations this would be useful in and with collision damage as kittened up as it is this wouldn't end well
- by gbghg - at 2013.03.15 23:26:00
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191. Make active propulsion modules act like an infantry sprint - in Feedback/Requests [original thread]
I would rather see the option to map modules to the keys
- by gbghg - at 2013.03.15 20:23:00
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192. Dropship collision dmg is absolute kitten. - in Feedback/Requests [original thread]
Yeah it really is, you tap the ground at a slow speed "well there goes my shields" yet if you crash into the MCC with afterburners on you take no damage at all.
- by gbghg - at 2013.03.15 19:30:00
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193. New Vehicle Classes - in Feedback/Requests [original thread]
rynomite76 wrote: +1 on all but the dinosaur LOL needs more dinosaurs
- by gbghg - at 2013.03.14 20:01:00
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194. New Vehicle Classes - in Feedback/Requests [original thread]
rynomite76 wrote: +1 on all but the dinosaur LOL needs more dinosaurs
- by gbghg - at 2013.03.14 20:01:00
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195. Heat Stroke - in Feedback/Requests [original thread]
The Robot Devil wrote: How many mercs have died to the over heated laser rifle? I don't think I have killed myself yet but I have taken myself deep into armor. Once, i was halfway into armour and not paying attention to the overheat
- by gbghg - at 2013.03.14 19:28:00
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196. Vehicular stupidity - in Feedback/Requests [original thread]
quick question, did your friend take skills into account when he calculated the damage for small blasters, because you can get some ridiculous bonuses, also did he allow for the fact that turret skills stack? and what level of blaster turret was h...
- by gbghg - at 2013.03.13 21:14:00
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197. Threat detection modules/skills - in Feedback/Requests [original thread]
hmm a tone would be quicker and clearer
- by gbghg - at 2013.03.13 21:08:00
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198. Threat detection modules/skills - in Feedback/Requests [original thread]
c'mon no more feedback on this?
- by gbghg - at 2013.03.13 20:36:00
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199. Counters to AV threats - in Feedback/Requests [original thread]
Django Quik wrote: I'm not against something to counter AV but not automated and not passive. This is my idea https://forums.dust514.com/default.aspx?g=posts&m=604181#post604181
- by gbghg - at 2013.03.13 19:28:00
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200. Nerf Tank or Buff Anti-Armor - in Feedback/Requests [original thread]
knight of 6 wrote: i think the balance right now is the best it's ever been. tanks are not invincible, merely hard to kill and shouldn't they be? they're tanks. me and some blue dots brought down a sagaris yesterday all we had was one forge and...
- by gbghg - at 2013.03.13 02:07:00
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