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781. Can any DEV explain HOW the impact damage ... - in General Discussions [original thread]
You should see what happens when you try running Redford over in a tank, they just get pushed for ages, it's now pretty much impossible for a tank to get roadkills.
- by gbghg - at 2013.09.06 19:17:00
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782. Dropships can now be AWACS - in General Discussions [original thread]
Mobius Wyvern wrote: Princeps Marcellus wrote: I want my AWACS pilot to sound like this. Oka Nieba, I love you! I love how many Ace Combat fans I seem to keep finding around here. Personally I prefer eagle eye, but that's because the...
- by gbghg - at 2013.09.06 18:52:00
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783. Dropship Camera - in General Discussions [original thread]
Nguruthos IX wrote: gbghg wrote: forteXVI wrote: gbghg wrote: I have to admit, now that my knee jerk reaction is out of the way it's starting to grow on me. I'd just like the camera to be a tad further back though, we need a view of th...
- by gbghg - at 2013.09.06 09:17:00
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784. Dropship Camera - in General Discussions [original thread]
forteXVI wrote: gbghg wrote: I have to admit, now that my knee jerk reaction is out of the way it's starting to grow on me. I'd just like the camera to be a tad further back though, we need a view of the area behind the dropship and a wider ...
- by gbghg - at 2013.09.06 08:49:00
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785. Dropship Camera - in General Discussions [original thread]
I have to admit, now that my knee jerk reaction is out of the way it's starting to grow on me. I'd just like the camera to be a tad further back though, we need a view of the area behind the dropship and a wider view will let us see more of the map.
- by gbghg - at 2013.09.06 00:55:00
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786. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
Blaster turrets hit detection is seriously messed up right now, a significant amount of shots just don't connect when they should do.
- by gbghg - at 2013.09.05 10:31:00
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787. Chase the red dot V.2 (FOTM inside) - in General Discussions [original thread]
ZDub 303 wrote: Vin Mora wrote: Bright Cloud wrote: Well now that the new FOTM are active scanners (infantry and vehicles) the game has again turned into "chase the red dots!" Deactivating squad vision did nothing to it cause all you nee...
- by gbghg - at 2013.09.04 20:59:00
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788. Has anyone tested blaster turrets as a dropship Gunner? - in General Discussions [original thread]
Hit detection is horrendous, kills take much longer than they should because of that. Apart from that the turrets are fine.
- by gbghg - at 2013.09.04 20:11:00
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789. devs and their skills - in General Discussions [original thread]
CCP Mintchip wrote: CCP Eterne wrote: Garrett Blacknova wrote: CCP Eterne wrote: I also have Fancy Dress Wearing to 5. This is a forum. Pics or it didn't happen. [img]https://pbs.twimg.com/media/A6XRQO-CYAApuvM.jpg[/img] At the...
- by gbghg - at 2013.09.04 19:48:00
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790. Dropship camera works good for me. - in General Discussions [original thread]
There's nothing unusable about it, in fact in some ways it's kinda useful, like a close up view it has it's uses. The biggest issue however is that it kills your spatial awareness, on the old cam we could see a huge amount of sky, we could place w...
- by gbghg - at 2013.09.04 15:46:00
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791. Amazing ADS Shot - in General Discussions [original thread]
I did that once, it was an amazing feeling. What's also cool us when you headshot a LAV driver AR full speed with a missile turret.
- by gbghg - at 2013.09.04 10:37:00
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792. new research facility is a deathtrap for tanks - in General Discussions [original thread]
That map is kinda okay for myrons, I wouldn't risk an ADS on it but with 2 competent gunners you can fly through that high ceilinged hollow structure and cause some real pain, you're kinda vulnerable doing that though, but from the air the map lay...
- by gbghg - at 2013.09.04 10:15:00
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793. Hunter's Drunken Rant #2: The Future. (Directed towards CCP) - in General Discussions [original thread]
He doesn't need a tl;dr you just need to read the whole thing, it won't even take a minute.
- by gbghg - at 2013.09.04 09:09:00
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794. WARN ME NOW!!!!!! - in General Discussions [original thread]
The UI changes are good, hit detection, rotation speed, aim assists by the large fine, the new map is cool. The main issues are matchmaking, dropship cameras, And swarm launchers.
- by gbghg - at 2013.09.03 23:09:00
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795. To all those saying Aim Assist is too much - in General Discussions [original thread]
There's sense in that post op, but I have to say that the amount of times I'm getting headshotted is just too high. The accuracy of the berries had increased hugely, IMO it needs to be dialed back a tad.
- by gbghg - at 2013.09.03 22:00:00
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796. Analysis of Swarm Launchers in 1.4 - in General Discussions [original thread]
Yeah, swarms are ******* scary now.
- by gbghg - at 2013.09.03 21:54:00
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797. CCP made small turrets viable. - in General Discussions [original thread]
Yeah, blasters have horrendous hit detection right now but otherwise things seem fine.
- by gbghg - at 2013.09.03 21:51:00
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798. PS, RDV's still spawn in on and wreck dropships. Worse than before - in General Discussions [original thread]
Dude, it's like they have a grudge against you, I rarely get hit by RDV's.
- by gbghg - at 2013.09.03 21:48:00
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799. The New HMG Heat Build-up + Recoil Buff - in General Discussions [original thread]
I personally find the skill rather useful, it means I have to spend less time fighting to keep the reticule down when engaging at range, and thus can spend more attention on the overheat.
- by gbghg - at 2013.09.03 20:19:00
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800. Heavy machine gun ops borked description - in General Discussions [original thread]
Really? Feels like it's working for me.
- by gbghg - at 2013.09.03 18:36:00
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