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261. Universal Royal Allies looking for Corp Battles - in The War Room [original thread]
Great fight yesterday, guys.
- by fahrenheitM - at 2013.01.26 15:30:00
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262. The Royal Assassin's looking for a fight - in The War Room [original thread]
Good fight yesterday!
- by fahrenheitM - at 2013.01.26 15:30:00
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263. Rebelles A Quebec Open battle tonight after 9 ET - in The War Room [original thread]
Good Game yesterday.
- by fahrenheitM - at 2013.01.26 15:28:00
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264. Pro Hic Immortalis [.PHI] - in Corporation Recruitment [original thread]
Once applying look for an invite into our PHISH Tank channel!
- by fahrenheitM - at 2013.01.26 15:27:00
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265. heavy machine gun op or just fine? - in Feedback/Requests [original thread]
Necrodermis wrote: the HMG is something you use if you want to get skill free kills. it takes zero time to spool up and with bursting it you can get 35-1 for very little cost. heavy suits cost only a fraction more than assault suits and the H...
- by fahrenheitM - at 2013.01.25 16:43:00
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266. heavy machine gun op or just fine? - in Feedback/Requests [original thread]
Different guns require different tactics. The HMG is a short to medium ranged weapon with an extremely slow moving arc.. If you are standing there at short range, you're gonna get killed. It's not OP, it's what it's supposed to be. Heavies sacrifi...
- by fahrenheitM - at 2013.01.25 15:50:00
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267. the call out list - in The War Room [original thread]
Baal Roo wrote: I fart in all of your general directions /thread
- by fahrenheitM - at 2013.01.25 14:53:00
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268. finding a corp - in Corporation Recruitment [original thread]
tyn ftw wrote: i just started dust 514 , still new in it . I am looking for a corp that help a newbies like me . Any suggestion ? My advice is to try grouping up with people to see how you fit in first.. There are a LOT of new corps out the...
- by fahrenheitM - at 2013.01.25 14:51:00
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269. Pro Hic Immortalis [.PHI] - in Corporation Recruitment [original thread]
Website for applicants
- by fahrenheitM - at 2013.01.25 14:47:00
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270. The newbie "standing syndrome" - in General Discussions [original thread]
SoTa PoP wrote: name a game that standing still in front of someone is wise. Frogger.
- by fahrenheitM - at 2013.01.24 21:18:00
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271. Imperfects just lost a corp battle! - in The War Room [original thread]
Happy Violentime wrote: Selrache wrote: something is off... none of the imp use gek38... they all use exil and other bpo... even heavy didn't use his Broadside... the only one using gek in imp is protoman!!! hmm.. makes you wonder doesn'...
- by fahrenheitM - at 2013.01.24 21:13:00
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272. Pro Hic Immortalis [.PHI] - in Corporation Recruitment [original thread]
Proud member of ROFL, looking for new faces to blend with our experienced veterans.
- by fahrenheitM - at 2013.01.24 16:57:00
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273. iReporters! Chime in on Corporate Rankings! - in General Discussions [original thread]
NAV HIV wrote: DEADPOOL5241 wrote: NAV HIV wrote: Total WP divided by the number of members... Exactly, thats what I have been saying.. But with out the amount of players in each corp all stats are meaningless. Just reached 20 m...
- by fahrenheitM - at 2013.01.24 14:17:00
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274. iReporters! Chime in on Corporate Rankings! - in General Discussions [original thread]
Grezkev wrote: What about WP divided by Member numbers, then some way to factor in Average corp KDR? Such as adding the Average KDR, or multiplying by it...? Some corps have a good number of EVE players skewing the numbers, keep that in mind.
- by fahrenheitM - at 2013.01.24 14:16:00
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275. [BHD] Better Hide R Die GÇö Recruiting and Get-to-Know-Us Thread - in Corporation Recruitment [original thread]
Good to see you guys showing up.
- by fahrenheitM - at 2013.01.23 17:33:00
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276. The real reason why any SP Cap sucks! - in General Discussions [original thread]
Protocake JR wrote: fahrenheitM wrote: Mr Zitro wrote: Protocake JR wrote: As long as there is proper matchmaking, then ideally there should be no skill cap. Hardcores will play with hardcores, casuals will play with casuals. And as f...
- by fahrenheitM - at 2013.01.23 17:22:00
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277. The real reason why any SP Cap sucks! - in General Discussions [original thread]
Mirana Cheshire wrote: you do know that having a sp cap makes new players even harder to catch up to the others SP cap in it's current form , yes.
- by fahrenheitM - at 2013.01.23 16:38:00
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278. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Cyn Bruin wrote: Blondie Roads wrote: The no SP cap will never work. There are far too many unemployed and part time students playing this game. Without an SP cap this game would be out of balance in a few weeks. Yep. The weekly cap i...
- by fahrenheitM - at 2013.01.23 16:35:00
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279. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
xprotoman23 wrote: we're still in a beta guys, I would like CCP to try an uncapped system for a little while, and gather some data using it now that we have a larger playerbase. Translation: Just give me 48 hours to pull away. Uriniary cath...
- by fahrenheitM - at 2013.01.23 16:28:00
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280. The real reason why any SP Cap sucks! - in General Discussions [original thread]
Gunner Nightingale wrote: Mr Zitro wrote: A global cap would be the worst thing to hit this game Why? Selfish reasons that they wouldn't particularly want to admit to publicly.
- by fahrenheitM - at 2013.01.23 16:17:00
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