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1661. Fix the strafing gap already! - in General Discussions [original thread]
i hope you realize in every situation except for tank maneuvering KB/M are at a disadvantage because of how bad the input is, i also know plenty of ds3 user who are much better than KB/M people, just stop complaining
- by demonkiller 12 - at 2013.08.14 04:27:00
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1662. need a repec - in Rookie Training Grounds [original thread]
yougotsniped86 wrote: 6.5 million and I have no proto gear. 13mil and the only proto i have is ARs which i never use proto of and Hybrid turrets which i rarely use proto of
- by demonkiller 12 - at 2013.08.13 15:11:00
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1663. SP cap for alt? - in Rookie Training Grounds [original thread]
Gorra Snell wrote: I suspect you'll find more dropships looking for gunners than HAVs. Check out this thread for discussion of chat channels where pilots might be looking for gunners: https://forums.dust514.com/default.aspx?g=posts&m=11590...
- by demonkiller 12 - at 2013.08.13 13:58:00
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1664. So, I just noticed the Amarr assault on the storefront has a rail rifle. - in General Discussions [original thread]
Aero Yassavi wrote: Clearly not the Magsec SMG, sniper rifle, or assault rifle. Process of elimination, it has to be the rail rifle. Nice eye. Hopefully it's a hint of things to come. actually it looks exactly like the sniper rifle, its just ...
- by demonkiller 12 - at 2013.08.13 10:14:00
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1665. So, I just noticed the Amarr assault on the storefront has a rail rifle. - in General Discussions [original thread]
Vin Vicious wrote: That's a sniper rifle, look at the two pic above, look at where the scope is, notice the similarity where the scope sits and he's hand placement Sniper rifle I mean srsly, the barrel is a clear give away IWS just said, s...
- by demonkiller 12 - at 2013.08.13 10:12:00
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1666. I SP Capped this week.. - in General Discussions [original thread]
ive capped 2 and im working on my 3rd and 4th, they should both be finished by wed DT
- by demonkiller 12 - at 2013.08.12 12:00:00
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1667. Forge Guns need a nerf. Not their damage. Prepared for QQ - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: Alena Ventrallis wrote: ...Yeah, you will lose out on some kills. But your mission is not to destroy vehicles, but to deny the enemy vehicle assets (although destruction of enemy vehicles is a perfectly valid way ...
- by demonkiller 12 - at 2013.08.12 11:44:00
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1668. Forge Guns need a nerf. Not their damage. Prepared for QQ - in Feedback/Requests [original thread]
Harpyja wrote: Something needs to be done about rooftop forges. The only way to effectively remove them is with an orbital. These are the other possible methods, but not as effective. Snipers are good and all, but in order for a sniper to ...
- by demonkiller 12 - at 2013.08.12 11:35:00
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1669. Forge Guns need a nerf. Not their damage. Prepared for QQ - in Feedback/Requests [original thread]
XV1 wrote: Another idea, reduce splash radius down at longer ranges. Also reducing damage instead of it just disappearing would be nice at longer ranges too. The splash radius will lower much faster than the damage though. Reducing damage befo...
- by demonkiller 12 - at 2013.08.12 11:13:00
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1670. Heavy lasers please - in Feedback/Requests [original thread]
Vitharr Foebane wrote: Frankly i'd be ok with ANY thing at this point. Sentinels reduce feedback damage but NO heavy weapon has feedback damage atm. I find this to be BS in the extreme. It need to be some super huge weapon and that blind peop...
- by demonkiller 12 - at 2013.08.12 10:49:00
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1671. myofibril stimulant - in Feedback/Requests [original thread]
and knives be ****** up
- by demonkiller 12 - at 2013.08.12 10:31:00
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1672. [Feedback] Weapon Skill Trees - in Feedback/Requests [original thread]
Shotguns are hybrid since theyre gallente plasma bursters, if only they were as strong as they sound...
- by demonkiller 12 - at 2013.08.12 09:31:00
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1673. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Buster Friently wrote: Ren Ratner wrote: Of course the AR is popular. It's easy to use, reliable, and many players will choose to invest SP in it before considering a second weapon to skill into simply because of its simplicity and familiari...
- by demonkiller 12 - at 2013.08.12 09:28:00
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1674. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Buster Friently wrote: Nocturnal Soul wrote: lol let me show the power of my Proto SCR and ASCR You'd do better with the AR. Like I said, there are people that don't use the AR, but it's not because the AR isn't the best gun in the game. ...
- by demonkiller 12 - at 2013.08.12 09:24:00
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1675. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Buster Friently wrote: Text Grant wrote: People use the AR because it is familiar. Not OP. if it was op nobody would use the scrambler rifle. Nobody uses the Scrambler rifle. ARs score 10 times as many kills as scrambler rifles. The botto...
- by demonkiller 12 - at 2013.08.12 09:23:00
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1676. Light Suits - in Feedback/Requests [original thread]
whenever i play scout i find myself dying when i jump away from a gun fight and die for fall damage, or i jump off a 5-10 metre ledge and lose 3/4 of my health
- by demonkiller 12 - at 2013.08.12 09:10:00
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1677. CCP are you even reading the AR nerf threads? - in Feedback/Requests [original thread]
ARs are supposed to be good weapons at all ranges, its just annoying that we only have 4 to choose from, we should have like 20, and most of them need extended range
- by demonkiller 12 - at 2013.08.12 09:08:00
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1678. Light Suits - in Feedback/Requests [original thread]
no fall damage - thoughts?
- by demonkiller 12 - at 2013.08.12 08:59:00
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1679. Corrupt Data - in General Discussions [original thread]
while we're at, what are peoples thoughts on light suits having no fall damage?
- by demonkiller 12 - at 2013.08.12 08:44:00
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1680. Corrupt Data - in General Discussions [original thread]
i get it every time i try to look for a game on the US server, its like CCP know im out to **** off the muricans
- by demonkiller 12 - at 2013.08.12 08:33:00
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