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61. [Feedback] Make a SiSi server for Dust Players - in Feedback/Requests [original thread]
The Eristic wrote: Don't think Sony will let it happen. :^( Sony not allowing for on going beta testing? Sony isn't hosting the server, so why does it matter?
- by demens grimwulff - at 2014.01.11 22:59:00
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62. [Feedback] Make a SiSi server for Dust Players - in Feedback/Requests [original thread]
Allow Dust players who have time in the game, know actual FPS strategies, and desire to play test stuff access to a Sisi like server to test out upcoming ideas and give feedback. I would be happy to participate and help out. With these new suits a...
- by demens grimwulff - at 2014.01.11 21:55:00
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63. [Feedback] Logistics Suit Bonuses from SiSi - Feedback - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: demens grimwulff wrote: Also, with Amarr and Caldari Logi it will still be possible to run slayer logi with their active bonuses... Caldari will have massive nanohive reps (current Gallente logi, but on crack......
- by demens grimwulff - at 2014.01.11 21:46:00
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64. [Feedback] Logistics Suit Bonuses from SiSi - Feedback - in Feedback/Requests [original thread]
Also, with Amarr and Caldari Logi it will still be possible to run slayer logi with their active bonuses... Caldari will have massive nanohive reps (current Gallente logi, but on crack... 2x Triages will give 210/sec) Amarr can run advanced uplin...
- by demens grimwulff - at 2014.01.11 21:38:00
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65. [Feedback] Logistics Suit Bonuses from SiSi - Feedback - in Feedback/Requests [original thread]
PC viability of repair tools is very low... The stream breaks around corners, and sometimes even when close to a wall. Active Scanners with extreme precision and duration is the best only way to go... and 1 second uplinks... omg... Or advanced upl...
- by demens grimwulff - at 2014.01.11 21:35:00
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66. [Feedback] Inability to 'fix' or 'balance' anything - in Feedback/Requests [original thread]
Bump... this is a problem that needs to be fixed. From what I hear, the idea that balancing through cost won't fix the problem. The real issue still remains that Hardeners vs AV and tank spam is destroying the game for the foot soldiers.
- by demens grimwulff - at 2014.01.11 21:29:00
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67. [Request] Please reconsider the Minmatar Assault Bonus - in Feedback/Requests [original thread]
Ranger SnakeBlood wrote: I stayed with the suit untill 1.7 came out and skilled for a standard minmatar logi suit Sver BPO i had but upon realising it was as good if not better than my ADV min assualt iam taking a break from dust now out of fus...
- by demens grimwulff - at 2014.01.11 21:26:00
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68. [Request] Please reconsider the Minmatar Assault Bonus - in Feedback/Requests [original thread]
Ranger SnakeBlood wrote: Damn thing was always UP since it was released just the hit detection made it viable, im certain every minmatar assault will remember the introduction of the hit detection buff and the aim assist buff as it is truly the...
- by demens grimwulff - at 2014.01.11 20:40:00
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69. [Request] Please reconsider the Minmatar Assault Bonus - in Feedback/Requests [original thread]
Yea, it is skill that only affect those with proto suits, and even then, in negligible ways. Imagine... starting fresh with a Min basic assault and basic dmg mods... 3*1.05=3.15 lol don't keep your hopes up...
- by demens grimwulff - at 2014.01.11 16:59:00
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70. [Feedback] Inability to 'fix' or 'balance' anything - in Feedback/Requests [original thread]
4/4 matches I've played tonight have been 4-6 tanks on one side vs a team unable to kill them due to weak AV, the tanks being able to speed out of reach of AV, and how little anything and everything affects them. For the love of god, stop catering...
- by demens grimwulff - at 2014.01.11 06:05:00
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71. [Request] Please reconsider the Minmatar Assault Bonus - in Feedback/Requests [original thread]
I wanted to add this, because I felt it is necessary... I HATE having to run a logistics suit to be a viable assault... but point for point, the Minmatar Assault has next to know redeeming features over the Minmatar Logistics right now... I am su...
- by demens grimwulff - at 2014.01.11 04:27:00
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72. [Request] Please reconsider the Minmatar Assault Bonus - in Feedback/Requests [original thread]
Good evening, As someone who has been playing Minmatar for 10 months now, I think i can make some comments on the suit... at first, I loved it... the speed allowed for moving about the map quickly, even with armor plates (this was back in the day...
- by demens grimwulff - at 2014.01.11 04:19:00
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73. Combat Rifle Bug - in Feedback/Requests [original thread]
Yea, I replicate it on the daily... I hop a lot as a fast paced fighter, and this REALLY hurts my gun game... I usually end up dying because by the time I try to correct for it, the TTK of a rail rifle gets me before I can even land a non-bugged s...
- by demens grimwulff - at 2014.01.07 01:36:00
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74. Stop Rewarding Game-Breaking Exploits - in Feedback/Requests [original thread]
Soraya Xel wrote: Draco, we've certainly used alt corps for training. And there's nothing wrong with that. The problem is that the current exploit allows alt corps to lock a district at no cost, by neither team joining the match. This means the...
- by demens grimwulff - at 2014.01.03 22:23:00
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