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61. No more hitmark with sniper? - in Technical Support/Bugs [original thread]
This happens with the rail rifle also... On my alt with Prof 3 RR, if often get this and don't know if my aim is just off of where the hit box actually is or if the person is lagging hardcore (see prior), but I will then get the kill and think, "W...
- by demens grimwulff - at 2014.01.02 16:41:00
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62. Was their a scan patch...? If not... - in Technical Support/Bugs [original thread]
I have died several times after doing scans for a squad using an A45 (tested this out with friends on an enemy team) because scouts won't even show up as "Some Error Detected". Personally, I no longer run scans, but will switch if my squad does no...
- by demens grimwulff - at 2014.01.02 15:56:00
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63. Bunny hops during ADS - in Technical Support/Bugs [original thread]
Forgot to add: the effect usually stops if I go back to hip fire for a second and then re-ADS... But with the insane TTK of Rail Rifles, Scrambler Rifles, and even Combat Rifles, the time to correct the problem means I die before getting a fightin...
- by demens grimwulff - at 2014.01.02 15:50:00
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64. Bunny hops during ADS - in Technical Support/Bugs [original thread]
When using the burst or "normal" variant of the combat rifle I occasionally get a bunny hop effect where my character seems to be in a hydraulic crazy vehicle while ADS. This has caused me to die several time as aiming is nearly impossible and now...
- by demens grimwulff - at 2014.01.02 15:47:00
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65. Lag switching in Dust: A reality or just an excuse? - in Technical Support/Bugs [original thread]
Sorry for the delay in response but you are correct, a lag switch only affects the use causing them to skip around when activated.
- by demens grimwulff - at 2013.09.29 00:02:00
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66. Lag switching in Dust: A reality or just an excuse? - in Technical Support/Bugs [original thread]
Lag switch does not work in that manner... It works between the character and their connection to the server making them lag at opportune moments.
- by demens grimwulff - at 2013.09.28 01:46:00
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67. Planetary Conquest: It has been fun, but i'm done - in Technical Support/Bugs [original thread]
A.N.O.N. fights for whoever Scotty is currently not working for (mostly Amarr or Caldari as they queue faster and Scotty seems to work for them less frequently)
- by demens grimwulff - at 2013.09.27 14:52:00
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68. Planetary Conquest: It has been fun, but i'm done - in Technical Support/Bugs [original thread]
Ripcord19981 wrote: i see a lot of corps complainig about this, i dont know why sver is always mentioned They are the only ones I really lag against (but they were also the last ones I fought before I posted this, which caused the post)... 0...
- by demens grimwulff - at 2013.09.27 05:41:00
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69. Planetary Conquest: It has been fun, but i'm done - in Technical Support/Bugs [original thread]
During a match with SVER tonight, I experienced lag so bad the game became unplayable... my PS3 is DMZ'ed, I have 50 Mbps (>6 MBps) down, and experience 0 lag in pub matches. I would die before knowing what was going on or where I was being sho...
- by demens grimwulff - at 2013.09.26 04:00:00
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70. disconnect - in Technical Support/Bugs [original thread]
Aeon Amadi wrote: Wow, Demens we really gotta work on your sarcasm recognition brosef. Edit: I mean, damn, I even put 'lol' in front of it - that's like... Bro-code for ******* around right from the start! I wanted to make it clear befor...
- by demens grimwulff - at 2013.09.21 00:46:00
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71. disconnect - in Technical Support/Bugs [original thread]
Aeon Amadi wrote: demens grimwulff wrote: 4+ people in my corp, including myself, are having the same problem. We can't even login.... Guess our PC tonight is a no-show thanks to CCP. Lol - incoming conspiracy theory about how the only pe...
- by demens grimwulff - at 2013.09.21 00:37:00
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72. You have been disconnected because of an internal error. after 2013-09-18 downtime - in Technical Support/Bugs [original thread]
Most of my corp can't even login because of the internal error
- by demens grimwulff - at 2013.09.21 00:23:00
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73. disconnect - in Technical Support/Bugs [original thread]
4+ people in my corp, including myself, are having the same problem. We can't even login.... Guess our PC tonight is a no-show thanks to CCP.
- by demens grimwulff - at 2013.09.21 00:20:00
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74. CANT EVEN PLAY!!! DAMN AIM ASSIST - in Technical Support/Bugs [original thread]
People wonder why no other console FPS allows KB/M... Oh yea, KB/M is substantially more accurate out of the box... After 6+ years on FPS games, I can finally say I feel that I am pretty accurate with a joystick, but I am no where near as good as ...
- by demens grimwulff - at 2013.09.09 18:57:00
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75. CANT EVEN PLAY!!! DAMN AIM ASSIST - in Technical Support/Bugs [original thread]
I notice no increase in my scores with aim assist; I do not run it because I feel like it goes sticky on targets that I don't want to shoot at and can slow me down some. Switching between on and off settings I find the only benefit being an increa...
- by demens grimwulff - at 2013.09.09 14:45:00
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76. Mordu's Challenge - in Technical Support/Bugs [original thread]
I got nothing from this, either... doesn't matter much. I am getting very very tired of this game... How can i maintain a good Win/Loss ratio when i get into 10 games, but have to keep backing out because at least one of my squad mates gets glitc...
- by demens grimwulff - at 2013.09.07 20:54:00
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77. Aim assist video. - in Technical Support/Bugs [original thread]
N1ck Comeau wrote: That wasn't aim assist. That was lag. You hit most of your shots but at the end you lagged and he didn't die until you moved your stick away. There were also hit markers made off of target which could have been on the nu...
- by demens grimwulff - at 2013.09.05 21:43:00
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78. Aim Assist Issue! - in Technical Support/Bugs [original thread]
Maken Tosch wrote: Stevilovitche wrote: I agree with Maken Tosh, scout dropsuit will become useless, we can't avoid enemy shots like before I don't mind getting hit by bullets more often as that is what fixing hit detection was for. But w...
- by demens grimwulff - at 2013.09.05 15:54:00
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79. [Planetary Conquest and locking of districts] ***Important Message to CCP from F... - in Technical Support/Bugs [original thread]
Looking at this from the sidelines and thinking about it, I find that there is a middle ground that is being overlooked... yes, TeamPlayers won their districts fair and square using the weapons that were openly available to everyone. Flaylocks wer...
- by demens grimwulff - at 2013.08.31 07:39:00
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80. (Bug) Mass Driver - switching to sidearm. - in Technical Support/Bugs [original thread]
happens with all weapons still... and no one probably replied because there was 5+ posts on the same bug a couple of weeks back...
- by demens grimwulff - at 2013.08.31 05:49:00
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