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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Kingman Heolie
RagingRhinos
0
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Posted - 2013.09.07 18:14:00 -
[1] - Quote
im a scout and recently i havent been able to enjoy this game because of aim assist. (i run with a shotgun and nova knife) could you please get rid of aim assist until your able to put it into the game correctly like maybe do something like academy where you only have aim assist until a certain amount of warpoints? |
Crimson ShieId
Psygod9
10
|
Posted - 2013.09.07 18:26:00 -
[2] - Quote
It's not as bad after you get used to it. I play a similar setup with Scrambler pistols and nova knives. You really just have to flank more. Going up in a straight fight against most people doesn't work though, and I'm still hoping CCP tones it back down again. |
Kingman Heolie
RagingRhinos
0
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Posted - 2013.09.07 18:32:00 -
[3] - Quote
im getting killed from across the stage, and whats even worse is the fact that if they spot you well your trying flank them they can still shoot you with auto-aim |
Aelita Dranoch
HavoK Core RISE of LEGION
17
|
Posted - 2013.09.07 19:02:00 -
[4] - Quote
Verge Vendor Hervice 3 District 6(maybe?) came home from a night of partying to find out that there's some type of aim assist on. the team i was fighting against may have been botting but i noticed it affected the enemy team and myself. but the guys on my team couldnt shoot for shtako. if this is ccp then they need to dial it back. played a match this morning and it seems to have been fixed but the other players are murdering me with militia AR's now. this is some BS, whats going on exactly? frankly i dont like the idea of an aim assist although it may work. i'd rather make headshots of my own skill, otherwiswe it just doesnt feel right inside. the aim thing seems to opt out on some mathces and come back in others too. its not always there |
Shotty GoBang
Intara Direct Action Caldari State
974
|
Posted - 2013.09.07 21:19:00 -
[5] - Quote
Kingman Heolie wrote:im a scout and recently i havent been able to enjoy this game because of aim assist. (i run with a shotgun and nova knife) could you please get rid of aim assist until your able to put it into the game correctly like maybe do something like academy where you only have aim assist until a certain amount of warpoints? I don't know if "getting rid of" is warranted. CCP designed AA such that they can tune it up/down on a per weapon basis .
If your experience has been anything like mine (also a shotgun scout), then you probably are getting chewed up by aim-assisted ARs more than anything else. I doubt our experience is unique. Left unchecked, pubs are gonna start to look alot like PC ... 85% Duvolle ARs, 15% everything else.
Which is why I really like this guy's idea:
Jimthefighter wrote:
Assault Rifle, by which I mean the Blaster Rifle (or whatever they want to call it) dominates mid-short range and short-range, does okay in mid-range, relatively useless at mid-long and totally useless at long.
Scrambler Rifle dominates the mid-ranges with decreasing effectiveness the further away you get from mid-mid-range, including mid-long, mid, and mid-short. Can work at short range, but not very effective (other weapons dominate, weapon characteristics fail it), and also doesn't do well at long range (all relative for normal ranges, so excluding Sniper Rifles and such)
Laser Rifle is kind of a specialty weapon, so less versatility, but extreme effectiveness (like the shotgun). Crushes at long range, can go to mid-long range and not be useless, getting more and more worthless as you get closer and closer.
And that's just for the weapons proposed. An example of one not mentioned, would be the shotgun, like the LR, specialty, so it should crush at short range, even vs. an AR.
- Shotty GoBang |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
604
|
Posted - 2013.09.07 21:29:00 -
[6] - Quote
So many people complain about aim assist... how do you even know your enemy used it? Maybe he didn't. Maybe he's jsut good with a controller. Or maybe he's using K/M. Blaming it on aimassist in Dust seems to be the same like saying everybody is a cheater in other games. |
Aelita Dranoch
HavoK Core RISE of LEGION
18
|
Posted - 2013.09.07 23:31:00 -
[7] - Quote
Aikuchi Tomaru wrote:So many people complain about aim assist... how do you even know your enemy used it? Maybe he didn't. Maybe he's jsut good with a controller. Or maybe he's using K/M. Blaming it on aimassist in Dust seems to be the same like saying everybody is a cheater in other games.
i know that cause they were scoring headshots on me with only milita rifles they knew it was happening and i pretty much watched being their victim. the devs have changing alot of stuff in the past that they dont let u know about then they fix it on server maintanence so it seems like a glitch so no one has to admit they frakked up. not to mention im running to ALOT more Gek's than before. that part alone is downright annoying |
Flatman22
Myrmidon Syndicate
0
|
Posted - 2013.09.07 23:35:00 -
[8] - Quote
We claim an aim assist problem because there was a dramatic change in how easily we got shot up that coincided with the launch of 1.4. We don't have to be Sherlock Holmes to figure out what happened. |
Seymor Krelborn
DUST University Ivy League
782
|
Posted - 2013.09.08 00:20:00 -
[9] - Quote
aim assist is fine... remember they fixed hit detection... this is your real issue...adapt. |
Aelita Dranoch
HavoK Core RISE of LEGION
18
|
Posted - 2013.09.08 00:20:00 -
[10] - Quote
exactly. hell ill even give an added example. pre- 1.4 i could up kills quite nicely...however post 1.4 i manage to complete a match with 36/9. and i KNOW ive never gotten that many kills in one match. it was the assist on my rifle helping. it seems to be greater on the AR for some reason. i appreciate what theyr'e 'trying' to do but its not right |
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CaoticFox
Axis of Chaos
69
|
Posted - 2013.09.08 04:31:00 -
[11] - Quote
Kingman Heolie wrote:im a scout and recently i havent been able to enjoy this game because of aim assist. (i run with a shotgun and nova knife) could you please get rid of aim assist until your able to put it into the game correctly like maybe do something like academy where you only have aim assist until a certain amount of warpoints? horray! the scout is finally fixed... its not meant for that... its a SCOUT |
KIRSTY j
The Walking Targets
0
|
Posted - 2013.09.08 11:28:00 -
[12] - Quote
Seymor Krelborn wrote:aim assist is fine... remember they fixed hit detection... this is your real issue...adapt. I agree. many times scout guys were able to run head on into HMG fire and not receive any damage. all that would come up on them was blue crosses, like i was shooting one of my own players. not anymore but. |
Seymor Krelborn
DUST University Ivy League
793
|
Posted - 2013.09.09 00:30:00 -
[13] - Quote
Flatman22 wrote:We claim an aim assist problem because there was a dramatic change in how easily we got shot up that coincided with the launch of 1.4. We don't have to be Sherlock Holmes to figure out what happened.
apparently you do have to be Sherlock... holmes would tell you its because they fixed hit detection.... |
Andris Kronis
Molon Labe. RISE of LEGION
12
|
Posted - 2013.09.09 04:07:00 -
[14] - Quote
Seymor Krelborn wrote:aim assist is fine... remember they fixed hit detection... this is your real issue...adapt.
Yeah, sure, that's it.
A little story.
Buddy of mine uses KBD/M exclusively and hes a better killer than I am.
Normally he goes 15/2 or some similar score line, dependent on enemies, as it always is.
After 1.4 hes going 1/10 if hes lucky.
So he tries out the PS3 controller with aim assist on, remember he hasn't used the controller for fighting with.
Now he's going 10/1 and 15/4, that sort of score line. After a couple of matches.
It is not even remotely just hit detection.
Telling us to harden up when KBD/M have been screwed even more ... Wow. |
Andris Kronis
Molon Labe. RISE of LEGION
12
|
Posted - 2013.09.09 04:08:00 -
[15] - Quote
Seymor Krelborn wrote:Flatman22 wrote:We claim an aim assist problem because there was a dramatic change in how easily we got shot up that coincided with the launch of 1.4. We don't have to be Sherlock Holmes to figure out what happened. apparently you do have to be Sherlock... holmes would tell you its because they fixed hit detection....
Saying it twice doesn't make it true |
demens grimwulff
A.N.O.N.Y.M.O.U.S.
4
|
Posted - 2013.09.09 14:45:00 -
[16] - Quote
I notice no increase in my scores with aim assist; I do not run it because I feel like it goes sticky on targets that I don't want to shoot at and can slow me down some. Switching between on and off settings I find the only benefit being an increase in stickiness to extremely fast moving targets, but that the reticle doesn't follow it as severely as people think it does. The hit box was broken on scouts, and that is something you will have to get used too... |
Seymor Krelborn
DUST University Ivy League
807
|
Posted - 2013.09.09 17:47:00 -
[17] - Quote
Andris Kronis wrote:Seymor Krelborn wrote:aim assist is fine... remember they fixed hit detection... this is your real issue...adapt. Yeah, sure, that's it. A little story. Buddy of mine uses KBD/M exclusively and hes a better killer than I am. Normally he goes 15/2 or some similar score line, dependent on enemies, as it always is. After 1.4 hes going 1/10 if hes lucky. So he tries out the PS3 controller with aim assist on, remember he hasn't used the controller for fighting with. Now he's going 10/1 and 15/4, that sort of score line. After a couple of matches. It is not even remotely just hit detection. Telling us to harden up when KBD/M have been screwed even more ... Wow.
sure your "friend" did this... video or it didn't happen...what I think?
youre a kb/m user and your salty cause the field got leveled so youre spreading BS in hopes CCP will hand you a tissue...
|
Seymor Krelborn
DUST University Ivy League
807
|
Posted - 2013.09.09 17:48:00 -
[18] - Quote
Andris Kronis wrote:Seymor Krelborn wrote:Flatman22 wrote:We claim an aim assist problem because there was a dramatic change in how easily we got shot up that coincided with the launch of 1.4. We don't have to be Sherlock Holmes to figure out what happened. apparently you do have to be Sherlock... holmes would tell you its because they fixed hit detection.... Saying it twice doesn't make it true
how about 3 times?
HIT DETECTION....ADAPT |
demens grimwulff
A.N.O.N.Y.M.O.U.S.
4
|
Posted - 2013.09.09 18:57:00 -
[19] - Quote
People wonder why no other console FPS allows KB/M... Oh yea, KB/M is substantially more accurate out of the box... After 6+ years on FPS games, I can finally say I feel that I am pretty accurate with a joystick, but I am no where near as good as I am with KB/M. For all of you KB/M guys, your tissue should be that you're even allowed to use them.
Actually... Remove Aim Assist ONLY is you remove KB/M usage also CCP. Sounds fair to me... We will all be even then. |
Minor Treat
The Enclave Syndicate Dark Taboo
126
|
Posted - 2013.09.09 23:31:00 -
[20] - Quote
Kingman Heolie wrote:im a scout and recently i havent been able to enjoy this game because of aim assist. (i run with a shotgun and nova knife) could you please get rid of aim assist until your able to put it into the game correctly like maybe do something like academy where you only have aim assist until a certain amount of warpoints? scout are not suppose to be evasions anymore they are meant for getting to place's fast and unseen so they can surprise attack enemies. you just need to be more creative. |
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Global Enforcer
SVER True Blood Public Disorder.
36
|
Posted - 2013.09.10 00:44:00 -
[21] - Quote
What you have to remember also guys its not just the aim assist that's messing you up with ease but they also fixed the hit detection so in terms of dps some ar are very strong as they was tweaked for previous builds, what I sujest ccp does is nerf the militia weapons |
Jathniel
G I A N T EoN.
877
|
Posted - 2013.09.10 13:32:00 -
[22] - Quote
People hoping on alts to complain about aim assist.... on the Tech Support forum...?
gimme a fkin break... |
Andris Kronis
Molon Labe. RISE of LEGION
12
|
Posted - 2013.09.10 14:37:00 -
[23] - Quote
Quote:sure your "friend" did this... video or it didn't happen...what I think?
youre a kb/m user and your salty cause the field got leveled so youre spreading BS in hopes CCP will hand you a tissue...
Yes, my friend, I can't use a PS3 controller at all. It is your sort of attitude that made so many of us leave D-UNI recently, but that is a story for another time.
Leveled? I didn't realise that controller guys were having trouble killing people to the point that they needed training wheels.
But hey, whatever, I'm sure that you don't use AA at all and it's not an issue for you.
So if Aim Assist is not actually helping then perhaps both KBD/M users and controller users could have it, at differing levels of stickiness dependent on perceived or (gasp) measured bonus?
Or AA could be completely turned off after people get out of academy?
Both control methods have pros and cons.
If KBD/M is so awesome it will only cost you a couple of dollars for a set ..... I haven't heard any corps mandating that their top tier players use KBD/M? Perhaps I'm not as well informed as some? If they are so good why are you crazy people persisting in using the stupid controller?? I'm surprised with the willingness for everyone to jump in to the FOTM with both boots that everyone is not using KBD/M by now.
And yes, I'm adapting, thank you for your shouted concern, so kind of you. |
Seymor Krelborn
DUST University Ivy League
845
|
Posted - 2013.09.11 02:40:00 -
[24] - Quote
Andris Kronis wrote:Quote:sure your "friend" did this... video or it didn't happen...what I think?
youre a kb/m user and your salty cause the field got leveled so youre spreading BS in hopes CCP will hand you a tissue...
Yes, my friend, I can't use a PS3 controller at all. It is your sort of attitude that made so many of us leave D-UNI recently, but that is a story for another time. Leveled? I didn't realise that controller guys were having trouble killing people to the point that they needed training wheels. But hey, whatever, I'm sure that you don't use AA at all and it's not an issue for you. So if Aim Assist is not actually helping then perhaps both KBD/M users and controller users could have it, at differing levels of stickiness dependent on perceived or (gasp) measured bonus? Or AA could be completely turned off after people get out of academy? Both control methods have pros and cons. If KBD/M is so awesome it will only cost you a couple of dollars for a set ..... I haven't heard any corps mandating that their top tier players use KBD/M? Perhaps I'm not as well informed as some? If they are so good why are you crazy people persisting in using the stupid controller?? I'm surprised with the willingness for everyone to jump in to the FOTM with both boots that everyone is not using KBD/M by now. And yes, I'm adapting, thank you for your shouted concern, so kind of you.
lol the uni did nothing but teach you all how to play this game and you returned that favor with bitterness and deceit...
of course, we train because that's what we like to do and don't ask for anything in return, your welcome for that...
you say we have a bad attitude because I express my opinion, that's just ridiculous....
the fact of the matter is a lot of you had poor attitudes, couldn't follow the rules and got salty when you were reprimanded, you out grew the corp and were not in line with our goals and philosophies.
I wish you well on your future endeavors and im saddened that you feel this way, but the truth is that twice as many come to the corp everyday for those that left in one and a second thought isn't even given to those departed...
we did our jobs, we trained you and you went on to new corps, that's what we do and although in the case of your tiny group that left was on bad terms we still succeeded in our duties... its a shame you feel the need to trash those that helped you, but it just shows everyone else the kind of person you really are, the kind who would spit in the face of ones who extended a helping hand and gave you a home....
good luck out there o7 |
Khal V'Rani
Nephilim Initiative
293
|
Posted - 2013.09.11 02:48:00 -
[25] - Quote
I'd say it's not just aim assist. I'd throw hit detection in as part of the problem as well. Now, I'm saying this as a heavy. My hit box is huge (comparetively). Before 1.4, I was regularly going 10-20/1-8 with some work. With 1.4 I get crushed on a regular basis. Part of that is me learning the new maps, sure, part of it is the aim assist, sure. But part of it is also it seems impossible to miss me in a heavy suit unless whoever is shooting is under duress, terrible or oblivious to the aiming mechanics.
Now, testing the aiming assist myself (for whatever that's worth) I've found it very noticeable with some weapons (laser, AR) and almost non existant on others (hmg, shotgun). What I also noticed was that, with AA turned off, I was landing more shots than I use to, but since I was running a heavy all they needed to do was turn and unload the mag at me and I'd die first. Hmg dispersion vs. AR dispersion + differences in hitboxes + AA for AR/hmg discrepencies = dead heavy. Why is that? The heavies hitbox(s) is/are massive. It's bad enough that I'm done playing as a heavy. Point is it's not just AA. Hit detection is a major contributer to the problem as well. My 0.02. |
Andris Kronis
Molon Labe. RISE of LEGION
12
|
Posted - 2013.09.11 08:18:00 -
[26] - Quote
Seymor Krelborn wrote:
lol the uni did nothing but teach you all how to play this game and you returned that favor with bitterness and deceit...
... etc etc...
good luck out there o7
Bitterness and decipt? I decided to move on of my own free will without any prompting from the people who left before me and find out I'm not allowed into public chat because apparently I'm obviously a deceitful evil person.
So in that case there was an assumption that I was bad, no one asked me why I left, like anyone who left at that time I was banned from public chat of D-UNI
just like in your previous post where .. there was an assumption that I was bad, and inherently deceitful.
And you repeat it again here ....
You really should work on your transferrence issues, they can be hard to identify.
You are not a bad person, just behaving badly, and being quite rude about it too. I do hope it doesn't poison any potential D-UNI people out there because D-UNI is bigger than just one poor attitude. And I'm sure you will calm down and get reasonable again when all this Q.Q is over.
I followed the corp orders to the letter, even posting in 101st that as I had left the corp I was removing myself from 101st chat, which I then did. The guys I played with moved on and so did I. Only then did I find out about how badly others had been treated and got only the smallest taste myself.
Its a big shame that those of us who thought we left on good terms were instantly banned and unable to play with the UNI people, perhaps even come back and teach as guest lecturers.
Oh, and if you haven't been told, Molon Labe knew nothing about all the people coming over, thought you guys were awesome and were going to give D-UNI a district.
Until you opened your mouths and placed both feet firmly inside.
----x----- Enough Q.Q distractions -----x----
Hit detection, I can see that the hit box problems could be making things worse than they are, especially the bullet lag / getting hit behind corners problem when you are trying to retreat, something I notice a lot. You poor heavies, I see you dieing out there and commiserate.
Considering there was an event timed with the 1.4 changes and lots and lots of ambush matches were played I expect that CCP will have a lot of data to go through. And then the AA will be tweaked and there will be more complaints, etc etc, until they get it about right.
I feel the frustration. |
Seymor Krelborn
DUST University Ivy League
854
|
Posted - 2013.09.11 15:17:00 -
[27] - Quote
Andris Kronis wrote:Seymor Krelborn wrote:
lol the uni did nothing but teach you all how to play this game and you returned that favor with bitterness and deceit...
... etc etc...
good luck out there o7
Bitterness and decipt? I decided to move on of my own free will without any prompting from the people who left before me and find out I'm not allowed into public chat because apparently I'm obviously a deceitful evil person. So in that case there was an assumption that I was bad, no one asked me why I left, like anyone who left at that time I was banned from public chat of D-UNI just like in your previous post where .. there was an assumption that I was bad, and inherently deceitful. And you repeat it again here .... You really should work on your transferrence issues, they can be hard to identify. You are not a bad person, just behaving badly, and being quite rude about it too. I do hope it doesn't poison any potential D-UNI people out there because D-UNI is bigger than just one poor attitude. And I'm sure you will calm down and get reasonable again when all this Q.Q is over. I followed the corp orders to the letter, even posting in 101st that as I had left the corp I was removing myself from 101st chat, which I then did. The guys I played with moved on and so did I. Only then did I find out about how badly others had been treated and got only the smallest taste myself. Its a big shame that those of us who thought we left on good terms were instantly banned and unable to play with the UNI people, perhaps even come back and teach as guest lecturers. Oh, and if you haven't been told, Molon Labe knew nothing about all the people coming over, thought you guys were awesome and were going to give D-UNI a district. Until you opened your mouths and placed both feet firmly inside. ----x----- Enough Q.Q distractions -----x---- Hit detection, I can see that the hit box problems could be making things worse than they are, especially the bullet lag / getting hit behind corners problem when you are trying to retreat, something I notice a lot. You poor heavies, I see you dieing out there and commiserate. Considering there was an event timed with the 1.4 changes and lots and lots of ambush matches were played I expect that CCP will have a lot of data to go through. And then the AA will be tweaked and there will be more complaints, etc etc, until they get it about right. I feel the frustration.
again...airing dirty laundry out in public and talking trash on those who helped you...this speaks louder than your words and you should be shameful of this post...
I will not discuss this further with you, its old news, your insubordination and the actions of your fellow members is old news.
drop it!
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Pseudonym2
The Pyramid Order The Nova Foundry
17
|
Posted - 2013.09.11 15:52:00 -
[28] - Quote
A lot of people played this game because of the DIFFERENCES between it and almost all other FPS's. That's why some of us hadn't played them for a decade..... and why most of us are on the verge of abandoning this poorly tested chunk of code you people liberally call "a release". I could deal with aim assist..... or the new scanning mech......... or the getting dumped 1 out of every 3 matches... but taken together these things are ruining the game for the CORE group who have been online for damned near a year. I have watch corp mates go from spending 10-40 $ a month on AUR to abandoning the game because of the bells and whistles yall are putting in. Long before you fix lighting, textures, gun models or and superficial ANYTHING. FIX YOUR NET STABILITY! the basic idea behind this game is to load into a battle and fight..... if you cant load into battle your R&D guys are shooting at the wrong target. EVERYTIME i click find battle i should deploy with my squad....... EVERY TIME. The fact it happens so frequently indicates you broke a core mechanic that cant be changed. |
trraacx
Osmon Surveillance Caldari State
1
|
Posted - 2013.09.11 16:49:00 -
[29] - Quote
Same, while I was never good as a heavy, I was able to walk into a situation and make people move around. Now with the large maps, on the rare occassion that you can get into position and surprise someone, anyone seems to be able to turn and take you out with one clip. The majority of the time someone will take me out across some open spot before I can even get into range to join a fight.
I've stopped upgrading heavy and moved to assault rifles like I assume most others are doing.
Khal V'Rani wrote:I'd say it's not just aim assist. I'd throw hit detection in as part of the problem as well. Now, I'm saying this as a heavy. My hit box is huge (comparetively). Before 1.4, I was regularly going 10-20/1-8 with some work. With 1.4 I get crushed on a regular basis. Part of that is me learning the new maps, sure, part of it is the aim assist, sure. But part of it is also it seems impossible to miss me in a heavy suit unless whoever is shooting is under duress, terrible or oblivious to the aiming mechanics.
Now, testing the aiming assist myself (for whatever that's worth) I've found it very noticeable with some weapons (laser, AR) and almost non existant on others (hmg, shotgun). What I also noticed was that, with AA turned off, I was landing more shots than I use to, but since I was running a heavy all they needed to do was turn and unload the mag at me and I'd die first. Hmg dispersion vs. AR dispersion + differences in hitboxes + AA for AR/hmg discrepencies = dead heavy. Why is that? The heavies hitbox(s) is/are massive. It's bad enough that I'm done playing as a heavy. Point is it's not just AA. Hit detection is a major contributer to the problem as well. My 0.02.
|
CleanNeedles
The Pyramid Order The Nova Foundry
1
|
Posted - 2013.09.11 16:58:00 -
[30] - Quote
A lot of people played this game because of the DIFFERENCES between it and almost all other FPS's. That's why some of us hadn't played them for a decade..... and why most of us are on the verge of abandoning this poorly tested chunk of code you people liberally call "a release". I could deal with aim assist..... or the new scanning mech......... or the getting dumped 1 out of every 3 matches... but taken together these things are ruining the game for the CORE group who have been online for damned near a year. I have watch corp mates go from spending 10-40 $ a month on AUR to abandoning the game because of the bells and whistles yall are putting in. Long before you fix lighting, textures, gun models or and superficial ANYTHING. FIX YOUR NET STABILITY! the basic idea behind this game is to load into a battle and fight..... if you cant load into battle your R&D guys are shooting at the wrong target. EVERYTIME i click find battle i should deploy with my squad....... EVERY TIME. The fact it happens so frequently indicates you broke a core mechanic that cant be changed.
FYI i was almost going to buy AUR from you and help support your game. Alas your CS, PR and programming ability are so poor, Ubisoft got all all of it for Rocksmith songs. They are a company who knows what they are doing and how to filtre out the internet noise and address real issues. Unlike you who feel steve on his first day of playing deserves as much credance as an 8 month veteran. |
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