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2201. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: Deezy, again you already have 16 man groups able to deploy. CCP coded in a workaround to make it happen long ago. Why do you want to keep others from going against the already established q-syncs? I would LOVE to see 16 pe...
- by deezy dabest - at 2015.06.29 18:18:00
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2202. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Nocturnal Soul wrote: All I see are people posting the extreme negatives on both sides. While I see the negatives in platoon syncs in FW it will ultimately improve the organization of serious players looking for a fight or those starter corps l...
- by deezy dabest - at 2015.06.29 18:10:00
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2203. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: deezy dabest wrote: Kain Spero wrote: Look when it comes to team deploy in FW (low sec) this is what needs to be said: https://www.youtube.com/watch?v=nuHfVn_cfHU If they "DO IT" I will gladly pillage FW in exactl...
- by deezy dabest - at 2015.06.29 18:03:00
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2204. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: Look when it comes to team deploy in FW (low sec) this is what needs to be said: https://www.youtube.com/watch?v=nuHfVn_cfHU If they "DO IT" I will gladly pillage FW in exactly the way I described and there will not be ...
- by deezy dabest - at 2015.06.29 17:56:00
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2205. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: Again you mistake priority from an outright block. If there is a 14 man platoon deploy guess who would fill in the gaps? There is no mistaking anything here. If a 14 man squad hits search in the current system every single ...
- by deezy dabest - at 2015.06.29 17:50:00
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2206. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Come on guys you are making me really hate myself for agreeing so strongly with CCP on this one. I want team deploy as well but its just not good for FW or for the game with what we have right now. The people saying we are just protecting newbs ...
- by deezy dabest - at 2015.06.29 17:39:00
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2207. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kevall Longstride wrote: It isn't time to rip off the band aid just yet. We need to get the scaling right on the OB's. FW OB support is different from other OB's because the Eve pilots get faction LP. Full teams will gain the OB's faster mean...
- by deezy dabest - at 2015.06.29 16:02:00
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2208. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Bright Cloud wrote: No-one-ganks like-Gaston wrote: The problems I see with letting platoons into FW are: 1. When you've got a full 16 man team, or even a not quite filled 12-15, there isn't really room for anyone else to get in on that fac...
- by deezy dabest - at 2015.06.29 15:37:00
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2209. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: deezy dabest wrote: Her Chosen wrote: Soraya Xel wrote: I'm against any queuing system where full teams can go against not full teams. And making two separate FacWar queues doesn't help anyone. With any luck, we'll ge...
- by deezy dabest - at 2015.06.29 15:22:00
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2210. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Her Chosen wrote: Soraya Xel wrote: I'm against any queuing system where full teams can go against not full teams. And making two separate FacWar queues doesn't help anyone. With any luck, we'll get a raiding mechanic that allows full team a...
- by deezy dabest - at 2015.06.29 15:04:00
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2211. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Team deploy could be very damaging to new player ability to participate if no changes to the queue system were made. What you have to remember is that the FW system places priority on squads meaning that if randoms were searching there would be ...
- by deezy dabest - at 2015.06.29 14:52:00
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2212. question about trading - in General Discussions [original thread]
Maken Tosch wrote: According to CCP, trade is slowly expanding in phases to mitigate any bugs that can be severely damaging to the game. I would rather lose all my BPOs to a scam than to lose one of them to a bug. That way I know it is my fault...
- by deezy dabest - at 2015.06.28 22:19:00
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2213. PC update issue: Where are the numbers???? - in General Discussions [original thread]
Leither Yiltron wrote: Dreis ShadowWeaver wrote: This didn't need it's own thread. I'm not so sure that it doesn't merit its own thread by this point. It's not necessarily going to be pretty if 1.2 is pushed without consulting the commun...
- by deezy dabest - at 2015.06.28 20:59:00
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2214. If I were to use a KB/M... - in General Discussions [original thread]
Got That Dodi wrote: No-one-ganks like-Gaston wrote: Lightning35 Delta514 wrote: You know you can use controller and mouse at same time right? I am unfortunately not educated in the ways of technology. I have a laptop that I use for su...
- by deezy dabest - at 2015.06.28 15:50:00
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2215. If I were to use a KB/M... - in General Discussions [original thread]
Petra 222 SoM wrote: Get an input device, this will let you take advantage of aim assist and give you increased mobility. in before the ,kbm isnt good, nerds who want to protect their advantage. they will tell you to try it, and then never ...
- by deezy dabest - at 2015.06.28 15:08:00
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2216. isn't it officer? - in General Discussions [original thread]
ALPHA CLASS elite wrote: Given the name of the item "Krin" wouldn't it be considered an officer item? I speak of the Krin's Lex-71 damage modifier. Is it an officer item? If so then why is it not tradeable? Is it a forgotten item or is it perha...
- by deezy dabest - at 2015.06.28 11:53:00
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2217. How much would you say downtime affects Dust? - in General Discussions [original thread]
How many people do you know that log off after downtime and just go to bed or off to do something else? What about people that work and get home near downtime so they just go to bed because they know logging on will be useless? Have you ever b...
- by deezy dabest - at 2015.06.28 10:55:00
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2218. what happened to it? - in General Discussions [original thread]
D4GG3R wrote: About a month or 2 ago the map start fatal erroring all 32 players in the match so they removed it. It only gave fatal error to people that do not have SSDs.
- by deezy dabest - at 2015.06.28 09:59:00
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2219. what happened to it? - in General Discussions [original thread]
I had a lot of fun in those matches when everyone got fatal errored usually it would end up with 3 - 4 of us on each time that were not affected. It was always a fun little battle like that while you watched literally over a hundred people "leave ...
- by deezy dabest - at 2015.06.28 09:28:00
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2220. Too Many Bugs - in General Discussions [original thread]
Apocalyptic Destroyerr wrote: * If you turn of your system while in your first match you obtain a key regardless if you won or not. I have not tested for sure but I am pretty sure this works anytime you turn off your system mid match witho...
- by deezy dabest - at 2015.06.28 09:24:00
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