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2881. Saboteur: How to compete with your team for warpoints - in General Discussions [original thread]
Clone D wrote: 2Berries wrote: Ah, the D stands for dicktard. God dammit, I was holding off until the big reveal a year from now! Oh well. Nah, actually, I posted about this strategy because it is interesting, because I see evidence of i...
- by deezy dabest - at 2014.12.31 20:17:00
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2882. Zero Gravity maps...... - in General Discussions [original thread]
I think variable gravity would be far easier. The gravity could even affect movement speed and stamina. Even this would require a huge modification to how suit mechanics operate before the gravity variable could realistically be used / altered. ...
- by deezy dabest - at 2014.12.31 18:59:00
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2883. The new Demo-Logi "Caution Explosives" - in General Discussions [original thread]
Sounds like just the type of thing that is an issue in this game. Remotes are equipment that gets resupplied by equipment. Fast shield suits benefit the most from the terrible hit detection. This game rewards spray and pray weapons and the SMG ...
- by deezy dabest - at 2014.12.31 18:14:00
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2884. Saboteur: How to compete with your team for warpoints - in General Discussions [original thread]
Ripley Riley wrote: Clone D wrote: Aside: Have you tried the original 'Nomad' Assault (not vX.1)? It is loads of fun It is a nice dropsuit, but I am not a huge fan of the plain CR, the ACR is much more my style. The RE's are nice though. ...
- by deezy dabest - at 2014.12.31 17:09:00
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2885. I'm a top tier tanker - in General Discussions [original thread]
shaman oga wrote: Fix depot Rattati the rest is BS! Absolute props.
- by deezy dabest - at 2014.12.31 17:06:00
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2886. Saboteur: How to compete with your team for warpoints - in General Discussions [original thread]
Ripley Riley wrote: deezy dabest wrote: Oh and on the wallet thing of course there are outside factors which make that untrue but in general people are not able to make a profit in this environment without using crude tactics at some point. ...
- by deezy dabest - at 2014.12.31 16:54:00
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2887. Saboteur: How to compete with your team for warpoints - in General Discussions [original thread]
Ripley Riley wrote: deezy dabest wrote: The exact problem with using W/L in MU is it WILL throw you from side to side after just a handful of matches. The better matchmaking works the more tightly people become grouped in the middle. This gr...
- by deezy dabest - at 2014.12.31 16:26:00
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2888. Saboteur: How to compete with your team for warpoints - in General Discussions [original thread]
Ripley Riley wrote: deezy dabest wrote: When actually fighting attempting to win you are never going to make a profit. And yet my wallet grows daily. Run advanced or standard/advanced fittings, with a squad, fight to win. Super simple stuff...
- by deezy dabest - at 2014.12.31 16:07:00
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2889. Saboteur: How to compete with your team for warpoints - in General Discussions [original thread]
Ripley Riley wrote: deezy dabest wrote: When actually fighting attempting to win you are never going to make a profit. And yet my wallet grows daily. Run advanced or standard/advanced fittings, with a squad, fight to win. Super simple stuff...
- by deezy dabest - at 2014.12.31 16:00:00
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2890. Saboteur: How to compete with your team for warpoints - in General Discussions [original thread]
Ripley Riley wrote: Things like... Clone D wrote: - Deliberately let enemies kill your team mates. Your team member will be spending time out waiting to respawn while you are busy earning war points. - Never call for help. Alway deny a revi...
- by deezy dabest - at 2014.12.31 15:22:00
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2891. Saboteur: How to compete with your team for warpoints - in General Discussions [original thread]
This seems about right. After all CCP did remove the only thing that did any team building. I will admit tho that squad orders were getting farmed pretty hard. Oh they also nerfed payouts so that even the person in first place gets a kick in the w...
- by deezy dabest - at 2014.12.31 14:53:00
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2892. Rise of the MinAss/GalAss Fall of the AmarrAss............... - in General Discussions [original thread]
P14GU3 wrote: So shield fits have 1 weakness and its unfair? The majority of weapons on the field are armor damaging. Even a gek tears through my amarr logi. ScR worse than the MD? The MD would KILL you once it crushed your armor. Flux+MD was ...
- by deezy dabest - at 2014.12.30 21:06:00
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2893. These noobs learn fast. - in General Discussions [original thread]
I would not care about strafing if it was actually throwing player aim off that made it work. Currently strafing works because of poor hit detection, it is essentially glitching the game.
- by deezy dabest - at 2014.12.30 17:17:00
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2894. Petition for DUST community Planetside 2 outfit - in General Discussions [original thread]
I may be there. I am waiting to see what the requirements to get into beta will be as I will be buying a PS4 specifically for this game.
- by deezy dabest - at 2014.12.30 17:13:00
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2895. Can matchmaking and hit detection have work done ... - in General Discussions [original thread]
MU was poorly thought out in the first place. Including win/loss in the equation for matchmaking is a recipe for disaster. You end up with a cluster **** of players in the middle just bouncing back and forth from winning side to losing side. At ...
- by deezy dabest - at 2014.12.30 16:26:00
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2896. Are the servers made by colecovision? - in General Discussions [original thread]
http://eve-offline.net/?server=dust Im not sure if anyone has noticed but there is an interesting pattern that has formed over the past week or two of disconnects. All of the problems SEEM to revolve around times that player count reaches 300...
- by deezy dabest - at 2014.12.29 06:22:00
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2897. 1 MILLION ISK REWARD FOR SIMPLE MATHS - in General Discussions [original thread]
Boot Booter wrote: ^ Boom. My second concern is whether the profile bonus applies before or after damage mods (or with). I think after but who knows.... It would actually make no difference when the damage mods are applied. I sort of over...
- by deezy dabest - at 2014.12.28 19:22:00
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2898. 1 MILLION ISK REWARD FOR SIMPLE MATHS - in General Discussions [original thread]
Fixed.
- by deezy dabest - at 2014.12.28 18:53:00
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2899. 1 MILLION ISK REWARD FOR SIMPLE MATHS - in General Discussions [original thread]
Boot Booter wrote: deezy dabest wrote: Individual bonuses: 5.00%, 4.35%, 2.85%, Total bonus: 12.69% Preliminary tests indicated that Dust 514 also uses the same formula as EVE, shown below: S(n) = 0.5^[((n-1) / 2.22292081) ^2] n = the nth ...
- by deezy dabest - at 2014.12.28 18:45:00
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2900. 1 MILLION ISK REWARD FOR SIMPLE MATHS - in General Discussions [original thread]
No Isk necessary that was fun.
- by deezy dabest - at 2014.12.28 18:28:00
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