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561. What people would pay Aurum for - in General Discussions [original thread]
ThePlayerkyle13 wrote: CCP would make money by doing this, it'll be profitable for the company & it's beneficial for the Game itself. Profit to company = more staff available for hire = better game = more player = more profit
- by darkiller240 - at 2014.02.03 20:41:00
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562. What people would pay Aurum for - in General Discussions [original thread]
LT SHANKS wrote: A sexy lady dancing in my merc quarters. what race?
- by darkiller240 - at 2014.02.03 20:40:00
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563. vehicle weak spots - in General Discussions [original thread]
Tank have weak spots? also Dropship engines, it hurts
- by darkiller240 - at 2014.02.03 20:38:00
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564. What people would pay Aurum for - in General Discussions [original thread]
Correct me if im wrong Respecs Name Change Avatar Change Station Change Dropsuit colours Weapon customisation ( colour , emblems nothing that gives an advantage in battle ) Test server Sp refunds, SP refund boosters ( a booster that gives ...
- by darkiller240 - at 2014.02.03 20:37:00
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565. i want a RESPEC - in General Discussions [original thread]
Ion Crush wrote: Partial respec maybe. Total respec, no. Just no. That will just encourage more FOTM attitude and calls for more respecs when anything gets released. If a reset, I'd just quit. here's the point there shoulden't be a FOTM Tha...
- by darkiller240 - at 2014.02.03 20:23:00
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566. isk reset - in General Discussions [original thread]
nahh i prefer a respec
- by darkiller240 - at 2014.02.03 19:26:00
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567. Missile Damage Drop-Off - Get Rid of it. - in General Discussions [original thread]
CCP logic Railgun shoots a slug at high speed no dropoff damage Missile launcher has damage dropoff again CCP logic
- by darkiller240 - at 2014.02.03 18:25:00
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568. A few physics problems in the game that bother me. - in General Discussions [original thread]
BL4CKST4R wrote: darkiller240 wrote: SILENTSAM 69 wrote: I really disagree about the shield. If your ship is generating the shield they are connected to it by a force, and so anything knocking the shield would be knocking the ship. It may...
- by darkiller240 - at 2014.02.02 13:15:00
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569. A few physics problems in the game that bother me. - in General Discussions [original thread]
SILENTSAM 69 wrote: I really disagree about the shield. If your ship is generating the shield they are connected to it by a force, and so anything knocking the shield would be knocking the ship. It may not be a physical connection, but you do n...
- by darkiller240 - at 2014.02.02 12:37:00
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570. A few physics problems in the game that bother me. - in General Discussions [original thread]
Korvin Lomont wrote: darkiller240 wrote: AR ( AKA plasma rifle ) doesn't overheat? , it shoots ultra heated plasma, yes it has no recoil but no overheating? The AR does overheat it just does not overheat as fast as the ASCR... The on...
- by darkiller240 - at 2014.02.02 12:16:00
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571. A few physics problems in the game that bother me. - in General Discussions [original thread]
These make no sence from a physics stand point, if i get eny of these wrong please tell me AR ( AKA plasma rifle ) doesn't overheat? , it shoots ultra heated plasma, yes it has no recoil but no overheating? Dropship shield still makes you rock i...
- by darkiller240 - at 2014.02.02 11:56:00
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572. Dust 514 & PSN Trophees - in General Discussions [original thread]
yer sure wont effect enything badly in game so why not wait CCP will find a way
- by darkiller240 - at 2014.02.02 11:11:00
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573. Should DS/ADS pilots not be able to bail on a dead DS? - in General Discussions [original thread]
Joel II X wrote: darkiller240 wrote: When i get shot down i usually stay in to see what killed me Rail Tank Rail Tank Rail Tank Rail Tank Rail Tank Forge Gun Rail Tank Tail Rank Rail Tank you forgot RDV RDV LOLDV RAMMER
- by darkiller240 - at 2014.02.01 23:11:00
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574. (DEV/CPM) Damage mods. - in General Discussions [original thread]
Sinboto Simmons wrote: Dericha wrote: Sinboto Simmons wrote: quick question: why are they in high slot and are they ever going to be moved to low? Damage tanking is a staple of shield tankers (especially Matari) in EvE as they take up a...
- by darkiller240 - at 2014.02.01 22:42:00
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575. Should DS/ADS pilots not be able to bail on a dead DS? - in General Discussions [original thread]
Smooth Assassin wrote: darkiller240 wrote: When i get shot down i usually stay in to see what killed me Wow, amazing idea.... fascinating... its a militia suit i dont care
- by darkiller240 - at 2014.02.01 22:12:00
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576. Should DS/ADS pilots not be able to bail on a dead DS? - in General Discussions [original thread]
When i get shot down i usually stay in to see what killed me
- by darkiller240 - at 2014.02.01 22:04:00
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577. I Now See the Light in the Dropship/Railgun imbalance - in General Discussions [original thread]
Charlotte O'Dell wrote: I apologize for my earlier posts, stating that rails were fine and dropships would kill everything if we didn't exist; I now see that what I said is the same thing that AV said to me prior 1.7- Before 1.7, I could still...
- by darkiller240 - at 2014.02.01 19:14:00
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578. things like this make me wonder ? - in General Discussions [original thread]
Dexter307 wrote: CCP should just do a direct port with upgraded graphics and a higher frame rate, let ps4 people and ps3 people play together so it would only increases the player count Then later they can stop the ps3 version when they feel it...
- by darkiller240 - at 2014.02.01 19:02:00
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579. More suit variants? - in General Discussions [original thread]
Arx Ardashir wrote: I see a lot of people pitching ideas for new suit specialties, such as assassin suits and grenadier suits and whatnot. However, do you really think that there will be more specializations after the release of the pilot suit?...
- by darkiller240 - at 2014.02.01 17:53:00
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580. things like this make me wonder ? - in General Discussions [original thread]
Cat Merc wrote: sabre prime wrote: If they move Dust to PS4, can they go back to using the Carbon engine? The early test builds of Dust looked awesome on the carbon engine (in 2009!). And I think Carbon is in-house CCP tech? So they should k...
- by darkiller240 - at 2014.02.01 17:48:00
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