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661. so when eon wins... - in The War Room [original thread]
I mean, come one. Everybody let them have their beautiful ISK and now they fail and stop to amuse the community :( ... we paid you ... don't betray us
- by daishi mk03 - at 2013.08.20 20:32:00
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662. so when eon wins... - in The War Room [original thread]
The game will be pretty boring, if EoN. loses. No more enemy to hate, no more threads, no more psychodelic comments ... it will take at least two months to gather a new group of such ... people with such minds.
- by daishi mk03 - at 2013.08.20 19:46:00
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663. It has begun. - in The War Room [original thread]
CHICAGOCUBS4EVER wrote: ...QQ... lol, now that even EoN. starts to QQ this forums QQ level will rise from 80% to 100%, since everybody cries now. Guys, it's just game. Why u mad?
- by daishi mk03 - at 2013.08.20 13:48:00
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664. Small railgun turrets 49% efficacy all the time and misfires - in Technical Support/Bugs [original thread]
I was talking about those guys who think the efficiancy drops after the first shot .. lol .. NOPE. only shield went down and you startet to hit armor.
- by daishi mk03 - at 2013.08.20 11:53:00
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665. Small railgun turrets 49% efficacy all the time and misfires - in Technical Support/Bugs [original thread]
against shields railgun has 109% eff against armor railgun has 89% eff every tanker knows this
- by daishi mk03 - at 2013.08.20 09:33:00
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666. EoN: "My body is ready" - in General Discussions [original thread]
Charlotte, can you teach me some stuff about railgun tanking? Give me some contact of yours, pl_ease.
- by daishi mk03 - at 2013.08.20 09:31:00
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667. PCs problen is not CCP - in The War Room [original thread]
At some point CCP will look at PC and open things up for a greater amount of players, you, know, soonGäó. Doesn't matter who's running things then, still EoN, their successors, who ever. Right now, nothing remarkable happened. Hundreds of people...
- by daishi mk03 - at 2013.08.19 15:36:00
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668. Any tips for how to destroy some vehicles? - in General Discussions [original thread]
From a tankers point of view, two guys sneaking up with AV grenades (->instagib), Swarms from really high grounds +invisible (->surpresses you totally) and 3 people flanking behind you with swarms / FG (->instagib) are the biggest problem.
- by daishi mk03 - at 2013.08.19 10:53:00
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669. Tank v Forge - in General Discussions [original thread]
Never went XX/0 with an infantry fit, where XX is really high. Only tanks do this.
- by daishi mk03 - at 2013.08.19 10:45:00
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670. Tank v Forge - in General Discussions [original thread]
I only have a Militia forge fit, but yeah, it's fun. Insta killing all those guys, need 4 shots for a gunnlogi. Still, love my railgun madrugar over all <3
- by daishi mk03 - at 2013.08.19 10:29:00
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671. Railgun autofire - in Technical Support/Bugs [original thread]
Same problem with my 80 gj particle cannon, happens all the time, when you hold fire pressed.
- by daishi mk03 - at 2013.08.19 10:28:00
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672. Tank v Forge - in General Discussions [original thread]
What is the statement of your post? Everything you say sounds reasonable and true.
- by daishi mk03 - at 2013.08.19 10:23:00
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673. [Request] Recall while in a tank - in Feedback/Requests [original thread]
I would then need an eject button and a lock mechanism, to be able to recall. Just give me a recall while in driver seat and I'm happy.
- by daishi mk03 - at 2013.08.19 08:14:00
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674. [Request] Recall while in a tank - in Feedback/Requests [original thread]
No, I want the teammates in my tank to operate my turrets and I'm happily offering a safe place for them. But let me recall it and switch from rail to blaster after some time.
- by daishi mk03 - at 2013.08.19 08:11:00
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675. [Request] Recall while in a tank - in Feedback/Requests [original thread]
Mechanism: Pressing O longer than 1 sec while sitting in a tank driver seat starts a 15 sec recall timer. Any damage received or tank moving during this aborts the timer and locks this mechanism for 1 minute. After a successful recall, the tank is...
- by daishi mk03 - at 2013.08.19 06:50:00
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676. 30 min to attack on Red Star District. Sakulda VI District 12 - in The War Room [original thread]
Dust University prefers to run around with half full, locked squads to **** off people in their team.
- by daishi mk03 - at 2013.08.18 20:55:00
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677. RECRIUTING KILLER MERCS FOR 2 PC matches~$$$$$ - in General Discussions [original thread]
Did you win? Get those EoN QQers!
- by daishi mk03 - at 2013.08.18 20:52:00
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678. Recruiting european players with mics only. - in General Discussions [original thread]
Is there a war in Lion?
- by daishi mk03 - at 2013.08.17 11:14:00
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679. Announcement:Community Spotlight: DUST Fitting Tool - in Announcement and Events [original thread]
Awesome spotlight and thanks to hydraSlav. Keep the community growing!
- by daishi mk03 - at 2013.08.16 17:02:00
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680. more spawn points, no redline - in General Discussions [original thread]
okay :-(
- by daishi mk03 - at 2013.08.16 16:58:00
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