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621. Pure Innocence new twitter star - in The War Room [original thread]
Pure Innocence. lost Osvetur V - District 12 to Ancient Exiles Pure Innocence. lost Hrober V - District 2 to D3LTA FORC3 Pure Innocence. lost Hrober VIII - District 1 to Dem Durrty Boyz Pure Innocence. lost Hrober VIII - District 3 to SVER True B...
- by daishi mk03 - at 2013.08.25 09:47:00
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622. Who Else is Dirt Poor? - in General Discussions [original thread]
To increase my tanking skills I have to use tanks. A standard tank costs me 800k ISK, so you only make profit if you don't lose more than 1 each day. 5 pub games are worth 1 tank. It's hard. Somas are more expensive, since you lose way more due to...
- by daishi mk03 - at 2013.08.25 08:48:00
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623. [BUG] Melee Glitch - in Technical Support/Bugs [original thread]
It's easy to press the buttons, but to really make a change in a battle isn't that easy. In a firefight with several enemies it's hard to make it out alive after killing. Killing isolated people on the map by surprise ... everybody can do this, wi...
- by daishi mk03 - at 2013.08.24 22:10:00
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624. Why is Planetside 2 mentioned in nearly every thread? - in General Discussions [original thread]
because: ragdoll engine < rendering enemies in weapon range
- by daishi mk03 - at 2013.08.24 20:21:00
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625. [Feedback] Rendering in large railgun turret in tank - in Feedback/Requests [original thread]
Maybe no CCP guy will ever read this, but it has to be said. If Devs do make all tanks in 1.5 more resilient AND fix rendering , railguns on mountains will be Gods. They will provide a high amount of kills and can not be removed by conventiona...
- by daishi mk03 - at 2013.08.24 16:31:00
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626. [BUG] Vehicle mounted large railguns - in Technical Support/Bugs [original thread]
I have all those issues, too.
- by daishi mk03 - at 2013.08.24 14:34:00
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627. [BUG] Melee Glitch - in Technical Support/Bugs [original thread]
My post was in no way related to that bug, it was all about the behavior of certain individuals. It will be fixed in 1.5 and it's not that easy to exploit, so I'm fine on that topic.
- by daishi mk03 - at 2013.08.24 14:31:00
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628. [Feedback] Rendering in large railgun turret in tank - in Feedback/Requests [original thread]
bump
- by daishi mk03 - at 2013.08.24 13:35:00
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629. [BUG] Melee Glitch - in Technical Support/Bugs [original thread]
TP EoN. lost a match, so butthurt they have to write emails to CCP, spam several threads with their QQ and comfort each other ALL BECAUSE a guy with low hp run up to them and hit them in the face because they couldn't touch the trigger of their ...
- by daishi mk03 - at 2013.08.24 12:31:00
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630. [Feedback] Rendering in large railgun turret in tank - in Feedback/Requests [original thread]
This issue is highly correlated to balance. With proper rendering I could deliver 10 kills / minute out of the redline under AV fire right now.
- by daishi mk03 - at 2013.08.24 11:46:00
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631. One more thing ccp friendly fire please... - in General Discussions [original thread]
Yeah, please, give me friendly fire. So when I redline snipe with my railgun I will leave games with -1000 WP from now on, because I can't see what I shoot at.
- by daishi mk03 - at 2013.08.24 11:18:00
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632. Heavy Attack Vehicle corp? - in General Discussions [original thread]
You want to create a corp which has to pay hundreds of millions of ISK for fits and which will be countered by a single guy on a tower with a forge gun or a swarm launcher + nano hive. Nice.
- by daishi mk03 - at 2013.08.24 11:13:00
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633. [Feedback] Rendering in large railgun turret in tank - in Feedback/Requests [original thread]
How to reproduce: 1) > Sit in 400m - 600m range to the objective in domination. > Try to see a single enemy running around there. Not possible 2) > Sit in a railgun tank > Let someone fire with a swarm launcher from 380m range > Ne...
- by daishi mk03 - at 2013.08.24 10:06:00
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634. Another Flawless Night, no losses and another district flipped. - in The War Room [original thread]
Quote: DUST Alerts GÇÅ@DUSTAlerts 4h Pure Innocence. lost Osvetur V - District 12 to Ancient Exiles #dust514 lol
- by daishi mk03 - at 2013.08.24 09:52:00
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635. EoN. brags - in The War Room [original thread]
90% EoN posts, boasting and QQing. wtf is this edit: give your ISK after disband nxt week, pl _ ease
- by daishi mk03 - at 2013.08.24 00:22:00
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636. Stand strong & together my vehicle brothers - in General Discussions [original thread]
All this QQ is justified by your EoN. tag. lol
- by daishi mk03 - at 2013.08.23 14:54:00
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637. 1.4 Swarm launcher super OP - Calling it now - in General Discussions [original thread]
There's a small difference between dominated and insta-killed. :) It's 1m ISK / tank.
- by daishi mk03 - at 2013.08.23 13:31:00
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638. 1.4 Swarm launcher super OP - Calling it now - in General Discussions [original thread]
Mirataf wrote: Cal logi nerf wasn't that bad. This SL buff brings on a whole new era of wtf. Every Tanker shall now redline snipe and the forums will turn to **** as per bloody usual. lol @redline snipe 1 guy can send 3 invisible proto...
- by daishi mk03 - at 2013.08.23 13:26:00
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639. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Cody Sietz wrote: Wait...so how many rounds does my swarm launcher have before having to reload? Doesn't matter, because you can empty you clip and reload faster in 1.4, than shooting you clip without reloading in 1.3.
- by daishi mk03 - at 2013.08.23 13:19:00
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640. Everyone is joining Teamplayers :'( - in The War Room [original thread]
It's win-win. You join EoN, you won't get attacked by TP. You let people join EoN, TP can sleep better, because they are super sad when they lose (see thread about first lost district). Why not join the big, blue, peaceful donut? :)
- by daishi mk03 - at 2013.08.23 13:17:00
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