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421. Vehicles: Don't be fooled by IWS Multiplier stuff - in General Discussions [original thread]
Wat?
- by daishi mk03 - at 2013.10.16 10:27:00
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422. Vehicles: Don't be fooled by IWS Multiplier stuff - in General Discussions [original thread]
IWS, this is no personal attack against you or your person. Keep up the good work. But it is simply not true, that tankers will need less SP in the upcoming vehicle change patch. I won't skill DS or LAVs, so i just suffer from the big turret tree.
- by daishi mk03 - at 2013.10.16 10:17:00
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423. Vehicles: Don't be fooled by IWS Multiplier stuff - in General Discussions [original thread]
Iron Wolf Saber wrote: cool sheet and arguments NO. Consider a real Scenario: Madrugar + All Turrets / All Upgrades (my situation right now) and compare them. Sure, someone who wants to have everthing (DS, Tanks, LAVs) will have it easier BU...
- by daishi mk03 - at 2013.10.16 10:10:00
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424. Vehicles: Don't be fooled by IWS Multiplier stuff - in General Discussions [original thread]
IWS is saying the new SP multipliers are cut down by 32, which is totally wrong on so many levels. Old: Several Vehicle Command Skills (which brought no benefit and you would only skill what you want) Small amount of turret skills (which you all ...
- by daishi mk03 - at 2013.10.16 09:02:00
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425. Your after-vehicle-patch fits - in General Discussions [original thread]
Nice ideas.
- by daishi mk03 - at 2013.10.15 16:54:00
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426. Your after-vehicle-patch fits - in General Discussions [original thread]
Give some more input, guys.
- by daishi mk03 - at 2013.10.15 13:34:00
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427. Your after-vehicle-patch fits - in General Discussions [original thread]
So, guys, what are you going to try after the vehicle patch? I thought of trying a Madrugar with 2 complex heavy reppers and a hardener. Should bring me to 360 hp/s with skills, which lead to ~ 700 ehp/s with hardener running. I'm also looking f...
- by daishi mk03 - at 2013.10.15 11:01:00
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428. Announcement:Events: October Event Schedule! - in General Discussions [original thread]
I joined a squad of 5 guys from the Blauhelme corp, we played around 60 Caldari games the last days, win ratio of above 95%. Everything went better than expected. :-)
- by daishi mk03 - at 2013.10.13 08:17:00
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429. Rail fitting experiments. - in General Discussions [original thread]
what fit did he use to bust u?
- by daishi mk03 - at 2013.10.11 20:07:00
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430. What's the reason for PG expansion being in low slots? - in General Discussions [original thread]
No one answers, because your question is just ****. You seem to not understand PG upgrades at all. What they are not: can't fit 5 proto lows --- add PG ---> now I can fit them :D:D:D:D:D:D:D They are: 5 adv low modules <---- OR ----> 4...
- by daishi mk03 - at 2013.10.11 12:13:00
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431. Rail fitting experiments. - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: best blaster build = highs 1 scanner 1 heatsink lows 1 180 nano 1 heavy effecient rep 2 caparce hardeners 1 local power turrets large scattered ion small 2 small cycled. every skill maxed. except armor up...
- by daishi mk03 - at 2013.10.11 07:25:00
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432. Rail fitting experiments. - in General Discussions [original thread]
the fact that in every single thread I post a fitting, he comes and says it is not possible, because his soma cant fit it.
- by daishi mk03 - at 2013.10.10 21:33:00
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433. Rail fitting experiments. - in General Discussions [original thread]
Spkr4theDead wrote: Anybody care to explain tanking to a redline rail sniper? You are not even a tanker, care to leave threads like this one?
- by daishi mk03 - at 2013.10.10 20:45:00
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434. Rail fitting experiments. - in General Discussions [original thread]
chase rowland wrote: daishi mk03 wrote: So sad. Prove: http://image-upload.de/image/Eqd3qI/4f1677f722.jpg Quit please. so your madrugar is called a baloch? explain your picture please This is bugged since ages if you open your vehicle...
- by daishi mk03 - at 2013.10.10 20:04:00
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435. Rail fitting experiments. - in General Discussions [original thread]
Spkr4theDead wrote: daishi mk03 wrote: So sad. Prove: http://image-upload.de/image/Eqd3qI/4f1677f722.jpg Quit please. How about you show us the stats page? It's 3240/3248 .. btw ... everybody knows this fit. Sorry you can't fit it, be...
- by daishi mk03 - at 2013.10.10 20:02:00
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436. Rail fitting experiments. - in General Discussions [original thread]
So sad. Prove: http://image-upload.de/image/Eqd3qI/4f1677f722.jpg Quit please.
- by daishi mk03 - at 2013.10.10 19:41:00
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437. Rail fitting experiments. - in General Discussions [original thread]
Spkr4theDead wrote: daishi mk03 wrote: In your original fit u use a 180mm steel? Edit: And a Local Power Diagnostic System wtf? Edit2: My fit 80GJ Particle Cannon 2 ST-1 Missiles 180mm Polycrys 2 x Carapace Hardener Heavy Efficient Repper...
- by daishi mk03 - at 2013.10.10 19:22:00
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438. Rail fitting experiments. - in General Discussions [original thread]
In your original fit u use a 180mm steel? Edit: And a Local Power Diagnostic System wtf?
- by daishi mk03 - at 2013.10.10 17:21:00
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439. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
I like those changes, forget the numbers, they will change. Considering the hp of new vehicles, ~5k to 6k, a general cut of 50% dmg of all AV weapons and you are ready to go. Tanking will be more active; 1) pushing with modules and retreating whi...
- by daishi mk03 - at 2013.10.10 10:00:00
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440. Tank battle - in General Discussions [original thread]
Spkr4theDead wrote: daishi mk03 wrote: i have the same fit. 2 armor reppers is unbeatable. Beat you easily enough. 1st You have never seen that tank of mine 2nd You never beat me 1on1 ever. always with ur EoN fbuddy 3rd He cried like a ...
- by daishi mk03 - at 2013.10.03 19:01:00
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