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801. Mass Driver suffers from resistances - in General Discussions [original thread]
Cat Merc wrote: TheAmazing FlyingPig wrote: If you're using a mass driver, targeting shield tanked opponents is asking to get shot in the face. If it's an armored opponent, than their shields should put up little resistance. Besides, it's an...
- by bolsh lee - at 2013.07.05 03:24:00
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802. Faster Strafe Speed + Poor Aiming = - in General Discussions [original thread]
Lance 2ballzStrong wrote: Hence the amount of people using explosions to kill people. Nades + Flaylock + Mass Driver. This game is needing less and less skill to play. Whoever can spam the most explosives, win. Why aim. I honestly don't s...
- by bolsh lee - at 2013.07.04 16:11:00
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803. Leave Strafe Speeds as Is - in General Discussions [original thread]
Quit crying straffing/speed in general is fine.... FFS Post Uprising movment is too sluggish so no one is able to aim people QQ.. Now Dust is actually heading in a positive direction and now its to fast you cant aim ? So you continue to ***** ?...
- by bolsh lee - at 2013.07.04 03:39:00
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804. Sticky:Aiming and control system in general - in General Discussions [original thread]
^ oops that is my alt ^ not sure why the forums keeps posting using that account ....
- by bolsh lee - at 2013.07.03 18:29:00
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805. with 1.2 does it seem like all the players move faster when your trying to aim a... - in General Discussions [original thread]
Imo the straffing isnt to fast, the aiming is to sluggish, fix aiming not straffing.....
- by bolsh lee - at 2013.07.03 15:46:00
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806. New things in 1.2 that weren't mentioned. Good and Bad. - in General Discussions [original thread]
I haven't confirmed this yet but I believe when you're on the spawn map Logis or maybe people with injectors show up as yellow dots..
- by bolsh lee - at 2013.07.02 16:40:00
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807. 1.2 - mouse aiming is still bad - in General Discussions [original thread]
Regardless if kb/m users can pick up a DS3, DS3 users can pick up a kb/m just as easy... Neither one gives you "That much" of an advantage (**** if anything the Ds3 has an advantage right now) and no i won't use the Ds3 because kb/m is still an o...
- by bolsh lee - at 2013.07.02 16:30:00
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808. Thank you CCP (Regardless if you meant to or not) - in General Discussions [original thread]
Arkena Wyrnspire wrote: Interesting. So you think the mass driver is fine in its current state? Are there any issues you have with its usage, or things that you think could be more intuitive? Honestly the only thing I have a complaint about ...
- by bolsh lee - at 2013.07.02 16:15:00
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809. mass driver in 1.2 - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=91026&find=unread
- by bolsh lee - at 2013.07.02 15:53:00
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810. 1.2 - mouse aiming is still bad - in General Discussions [original thread]
Its actually worse , because we can all strafe 100mph (Which I like the fast strafe speed just fix the damn aiming)
- by bolsh lee - at 2013.07.02 15:33:00
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811. Thank you CCP (Regardless if you meant to or not) - in General Discussions [original thread]
THE MD IS BACK BABY! It may just be me but the impact and damage registration is comparable to Chromosome... I say comparable because its not OP.. (Like aiming in front of a building and hitting a guy behind the building ie; Chromosome) I hope...
- by bolsh lee - at 2013.07.02 15:25:00
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812. MD fixed in 1.2? - in General Discussions [original thread]
So far the MD feels a **** ton better, damage registration seems like its on point and my shots are actually landing where im aiming I think it was ninja fixed.. Or the server side fixes polished it up a bit..
- by bolsh lee - at 2013.07.02 13:13:00
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813. Dear CCP, where is your Roadmap? Yours, Dust Player - in General Discussions [original thread]
CCP you should make us a flow chart of your communication structure im sure it's comical... Possible reason why we dont have a road map yet ? Cause you guys have no clue... ? Approved by Reykjavik Yes - Send it to ShanghaI No - Im telli...
- by bolsh lee - at 2013.06.28 18:25:00
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814. Please remove mouse and keyboard support - in General Discussions [original thread]
KING SALASI wrote: I've always said i think thats way the aiming is borked. We have 3 different control schemes, DS3,Move, & KBM. It's a console game DS3 only. Why not put Dust on PC for KMB users lol. Sigh So lets play that game... ...
- by bolsh lee - at 2013.06.27 18:15:00
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815. Please remove mouse and keyboard support - in General Discussions [original thread]
If you're bad you're bad no matter the input...
- by bolsh lee - at 2013.06.27 18:05:00
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816. Please remove mouse and keyboard support - in General Discussions [original thread]
FATPrincess -XOXO wrote: I can already feel the back pains. -XOXO Lose weight....
- by bolsh lee - at 2013.06.27 18:00:00
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817. Lake in Dust? - in General Discussions [original thread]
Pandora Mars wrote: A water based map would be actually nice. A huge complex on the sea... An installation in a swamp... With speeder boats that get two shot by an AR, 5fps while approaching the complex and getting stuck on every 5th wave!
- by bolsh lee - at 2013.06.26 14:29:00
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818. Still no new game modes? are you serious? - in General Discussions [original thread]
I would rather have the "core mechanics" fixed like AIMING, hit detection, PC lag etc etc... Flush this **** out with these supposed "rapid fire updates".. Then next major content release, give us an amazing skirmish 3.0 with said repaired, soli...
- by bolsh lee - at 2013.06.26 02:23:00
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819. Dust devs are making it hard..... - in General Discussions [original thread]
The sad thing is, respectable and veteran members from big and small corps pour their time and heart into this game and forums and all we ever get from CCP is crickets.... Unless of course its a feel good thread that they can troll or add some kin...
- by bolsh lee - at 2013.06.25 19:20:00
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820. Read this!!!! - in General Discussions [original thread]
Im amazed at the.........
- by bolsh lee - at 2013.06.25 03:29:00
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