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1101. THE HEAVY NERF IS NEEDED - in General Discussions [original thread]
BL4CKST4R wrote: Their HP is fine but they can react extremely quick, jump turn slaughter, and their damage is 50% higher than any other. Their HP should remain high, but their turn speed and HMG damage should be reduced. That's not fair at...
- by bamboo x - at 2014.03.26 11:21:00
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1102. [Bug] Sentinel ak.0 projectile resistance not applying - in Technical Support/Bugs [original thread]
The health glitch when you spawn just got me killed so many times because we were in PC on a city map and the heavy spam was OUTRAGEOUS. And I know this is true because only one HMG would be hitting me and I'd still die. That doesn't make sense a...
- by bamboo x - at 2014.03.26 11:12:00
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1103. What does > mean? CCP please answer. - in General Discussions [original thread]
The mouth of the chevron just tells you what direction they're facing. It probably helps identify friendlies or something
- by bamboo x - at 2014.03.26 11:06:00
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1104. THE HEAVY NERF IS NEEDED - in General Discussions [original thread]
Himiko Kuronaga wrote: Fox Gaden wrote: I am enjoying being OP while it lasts, but yeah, the 20% HP nerf is needed, due to our increased effective health from all the resists. You only have 10% to 15% more HP against guns than you did i...
- by bamboo x - at 2014.03.26 11:03:00
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1105. THE HEAVY NERF IS NEEDED - in General Discussions [original thread]
NextDark Knight wrote: Secondly, I don't agree with the Heavy Nerf because I been having a crap time with the low EHP of the Caldari heavy and not able to have 5 squad mates core rep me. No, just no. You shouldn't be expecting much at CQC w...
- by bamboo x - at 2014.03.26 11:01:00
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1106. THE HEAVY NERF IS NEEDED - in General Discussions [original thread]
Himiko Kuronaga wrote: Low ground CQC is dominated by heavies. They spammed heavies because you wouldn't use the counter, which is high ground with mass driver spam. I assume you were on a cargo hub. This. Yeah, we just learned the hard way ...
- by bamboo x - at 2014.03.26 10:35:00
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1107. THE HEAVY NERF IS NEEDED - in General Discussions [original thread]
pagl1u M wrote: I am all for a heavy nerf... With this thread you almost convinced me they shouldnt nerf them! Il You just contradicted yourself. Lol
- by bamboo x - at 2014.03.26 09:55:00
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1108. THE HEAVY NERF IS NEEDED - in General Discussions [original thread]
Bethhy wrote: Heavies Survivability is awesome.. It's what everyone asked for forever... Their damage output is crazy though... They can't be the best tanks and DPS on the field.. Heavies should have their damage output adjusted not the Healt...
- by bamboo x - at 2014.03.26 09:53:00
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1109. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
NO guys. We were in a PC against at least 6 heavies and there was NO WAY we could've won. We got SLAUGHTERED BY HMGs. Thank you CCP for realizing this for us, we are ignorant, trying to tell you what to do without having tried the heavies long en...
- by bamboo x - at 2014.03.26 09:52:00
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1110. THE HEAVY NERF IS NEEDED - in General Discussions [original thread]
Shruikan Iceeye wrote: bamboo x wrote: In a Planetary Conquest We just had a team of at least 5 or 6 heavies on a city map... The enemy had more heavies, and our deployment screwed up because our dropship rolled over... And OH MY GOD. HMGs...
- by bamboo x - at 2014.03.26 09:38:00
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1111. THE HEAVY NERF IS NEEDED - in General Discussions [original thread]
Lorhak Gannarsein wrote: bamboo x wrote: Lorhak Gannarsein wrote: So nerf heavies because you're a scrub and can't do better than 47/14 including OB kills? **** that. We had a PERFECT TEAM in that PC. Our dropship just flipped because ...
- by bamboo x - at 2014.03.26 09:35:00
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1112. THE HEAVY NERF IS NEEDED - in General Discussions [original thread]
Lorhak Gannarsein wrote: So nerf heavies because you're a scrub and can't do better than 47/14 including OB kills? **** that. We had a PERFECT TEAM in that PC. Our dropship just flipped because we had to pick up a stray squad member (which w...
- by bamboo x - at 2014.03.26 09:22:00
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1113. THE HEAVY NERF IS NEEDED - in General Discussions [original thread]
In a Planetary Conquest We just had a team of at least 5 or 6 heavies on a city map... The enemy had more heavies, and our deployment screwed up because our dropship rolled over... And OH MY GOD. HMGs everywhere slaughtering us. Even me in my MA...
- by bamboo x - at 2014.03.26 09:18:00
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1114. CCP Where Is MY PG AND CPU BONUS REDUCTION ON EQUIPMENT FOR LOGI!!!! - in Technical Support/Bugs [original thread]
STFU people some glitches are happening for some people and not others. God, raging homo sapien bastards.
- by bamboo x - at 2014.03.26 08:51:00
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1115. Forge Gun Glitch - in Technical Support/Bugs [original thread]
CCP will probably prioritize the heavy eHP nerf over this
- by bamboo x - at 2014.03.26 08:48:00
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1116. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Like I said, I'm not particularly afraid of my Amarr Sentinel going from +1600 eHP to +1200, but I'm really disappointed that if you nerf us by such a large percentage, we won't feel the Rail Rifle TTK increase at all. What I do fear for is the...
- by bamboo x - at 2014.03.26 07:11:00
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1117. Obvious reasons not to nerf heavy eHP - in General Discussions [original thread]
Cody Sietz wrote: Uhhh, look I went Gal everything and my heavy is pretty badass. But it's like your being shot with a pea shooter. This is the thing everybody was talking about. You nerf heavy killing weapons but buff heavies, it makes them su...
- by bamboo x - at 2014.03.25 22:03:00
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1118. Obvious reasons not to nerf heavy eHP - in General Discussions [original thread]
Joel II X wrote: Assault beats Heavy Scout beats Heavy This is the flawed logic I go by. Fixed. Also, don't you think it would be nice to come out from that corner you're hiding behind in your long range Cal sentinel? Too bad, your shields...
- by bamboo x - at 2014.03.25 22:00:00
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1119. Obvious reasons not to nerf heavy eHP - in General Discussions [original thread]
Alena Ventrallis wrote: Honestly, heavies are close to a good spot, especially sentinels. The problem is the GalSentinel. Not only does it have resistance to armor weapons, but it can have a logi with rep hives and tools to boot. The next best ...
- by bamboo x - at 2014.03.25 21:56:00
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1120. Nerfing new stuff within 24 hours - in General Discussions [original thread]
There is no reason for this. I was running around in the toughest suit in this game , Sentinel ak.0 and guess what killed me? A PROTO RAIL RIFLE. Guess heavies aren't feeling the relief of an across the board rifle nerf CCP really needs to st...
- by bamboo x - at 2014.03.25 21:54:00
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