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4941. My short tank vs AV story - in General Discussions [original thread]
I still find it funny how there are tankers who believe that the Triple Rep Madrugars are balanced, Oh well. Guess they'll be taking another beating from CCP's Nerf Bat.
- by Atiim - at 2014.04.08 23:44:00
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4942. Warbarge strike and FF - in General Discussions [original thread]
As long as it only affects people in your squad, sure. Otherwise you'd just have butthurt people dropping Warbarge Strikes on Friendly Snipers.
- by Atiim - at 2014.04.08 23:38:00
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4943. I was hunted by an ADS inside a facility. - in General Discussions [original thread]
Wow my Swarms would have easily blew that thing into the ground.
- by Atiim - at 2014.04.08 23:18:00
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4944. Just got my first hate mail :) - in General Discussions [original thread]
Patrick57 wrote: My favorite hate mail (sorry for bad quality ) was from a Tanker. And this was from the same match, but from the tanker's buddy, whom completely failed to ram me. This guy right here has hate videos .
- by Atiim - at 2014.04.08 21:22:00
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4945. I Found Jenza's Pants! - in General Discussions [original thread]
21yrOld Knight wrote: Can I haz a cheezeburger? I'm stuck in a lecture where the only thing I have is my phone, and a cup of coffee. Do you know how hungry I am right now? Why in God's name would I give you a cheeseburger?
- by Atiim - at 2014.04.08 21:00:00
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4946. The Cost Of AV - in General Discussions [original thread]
ratamaq doc wrote: Harpyja wrote: My missile tank finds it hard to fight back against infantry AV, so I'm forced to retreat. Isn't that good enough for you, for the missile tank at least? No, not even a little bit. I did spend months...
- by Atiim - at 2014.04.08 20:56:00
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4947. Have any of you considered how much power 80GJ is? - in General Discussions [original thread]
Takahiro Kashuken wrote: Railgun is UP I should be able to nuke the entire map and win the game in 1 shot Well it is AV (technically), so I wouldn't have a f*ck to give.
- by Atiim - at 2014.04.08 18:40:00
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4948. Have any of you considered how much power 80GJ is? - in General Discussions [original thread]
The power of CCP's Nerf Bat far exceeds 80GJ.
- by Atiim - at 2014.04.08 18:38:00
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4949. I was countered... - in General Discussions [original thread]
Sir Dukey wrote: NAV HIV wrote: Sir Dukey wrote: I was running my cloaked caldari scout and I was sneaking up on a caldari commando to knife him when her suddenly turned around and zaped me in my scout suit. It was as if he had me passive...
- by Atiim - at 2014.04.08 18:37:00
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4950. I Found Jenza's Pants! - in General Discussions [original thread]
Did I win a prize?
- by Atiim - at 2014.04.08 18:33:00
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4951. Balance, squad composition, and the Nyain San test - in General Discussions [original thread]
LEHON Xeon wrote: Yeah, I always love how people try to justify that one lol. I'd still take the slayer logis over the current fatsuit HMG spam; at least I could get away from them if necessary without moving at the speed of a slug or getting ...
- by Atiim - at 2014.04.08 18:16:00
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4952. Balance, squad composition, and the Nyain San test - in General Discussions [original thread]
LEHON Xeon wrote: The imbalance still exists in what you wrote. The guys running the scout suits for passive scans and a sneak attack is understandable. The rest using all heavy suits is not. Just like today again, another match I was in was al...
- by Atiim - at 2014.04.08 18:00:00
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4953. Part 4: Vehicles - in General Discussions [original thread]
Operative 1171 Aajli wrote: Speed is good on tanks. Cal are naturally faster due to shield over armor. Gal use armor (plates) but, like their ships popping the microwarp to get in close, you pop the overdrive to get up close with the blasters. ...
- by Atiim - at 2014.04.08 17:58:00
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4954. Balance, squad composition, and the Nyain San test - in General Discussions [original thread]
Speaking of Nyain San, I'm starting to see an absence of them in Ambush. I wonder if it has something to do with the vehicle limit.
- by Atiim - at 2014.04.08 17:53:00
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4955. Part 3: Modules & Skills - in General Discussions [original thread]
I'd move this to Features & Ideas Discussion. That way the DEVs will take a look at it.
- by Atiim - at 2014.04.08 16:29:00
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4956. The Cost Of AV - in General Discussions [original thread]
Alpha 443-6732 wrote: Atiim wrote: Alpha 443-6732 wrote: Technically (for example) an SMG won't help you be a great AVer, so I think that's the point he's trying to make. Well they do help you fend off against hostile infantry, which d...
- by Atiim - at 2014.04.08 13:13:00
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4957. Mobile CRUs. - in General Discussions [original thread]
Some pretty good ideas here. Might I suggest bringing your attention to this thread as well?
- by Atiim - at 2014.04.08 12:28:00
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4958. Change Railgun Range - in General Discussions [original thread]
Rusty Shallows wrote: Swarm Launchers were hit harder. Just tell yourself it is for the Dropships and everything will be alright. Besides the current range is fine for Forge Guns so it is good enough for Large Rails. Except 80GJ Railgun users...
- by Atiim - at 2014.04.08 02:34:00
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4959. Assault Dropships... - in General Discussions [original thread]
Sir Dukey wrote: Virtual Riot wrote: Personally I think it encourages skillful play, ADS is good where it is right now, any better and it would be borderline OP. Also, if you're taking a lot of damage from landing hard, a trick I learned i...
- by Atiim - at 2014.04.07 23:16:00
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4960. Assault Dropships... - in General Discussions [original thread]
Sir Dukey wrote: What happen in 1.8 to them. They seem to take a ton of damage from a tiny bump. Before I could have a hard landing and only take like 400 shields but now it takes like 2000. Also, they seem a bit bulkier than 1.7.... (python) ...
- by Atiim - at 2014.04.07 23:14:00
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