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181. 5 Reasons Uprising Is Already A Disappointment - in General Discussions [original thread]
Rupture Reaperson wrote: Kushmir Nadian wrote: One game mode very EVE-like but very dangerous on a console. Not all modes need to tie into PC, let's keep in mind that some corps/individuals are pure mercs...If they can't accept contracts ...
- by Zyrus Amalomyn - at 2013.04.03 21:46:00
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182. Caldari Prime agreement reached; militants to depart - in General Discussions [original thread]
Natu Nobilis wrote: (CCP saying: Ok ok, you got the ground, but things will go as planned anyway) YOu don't understand the concept of siege warfare. Come back when you do.
- by Zyrus Amalomyn - at 2013.04.03 01:54:00
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183. actual footage of the test leader stepping down. - in General Discussions [original thread]
Always love these videos.
- by Zyrus Amalomyn - at 2013.04.01 19:33:00
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184. I love this and SUCK IT GALLENTEANS! - in General Discussions [original thread]
This thread seems to give the term 'self-owned' a perfect example.
- by Zyrus Amalomyn - at 2013.03.27 16:49:00
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185. Outreach: A Mercenary Planet - in General Discussions [original thread]
I'll talk with Vicboss when I have a chance and see what he thinks of this idea before making anymore comments.
- by Zyrus Amalomyn - at 2013.03.25 19:58:00
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186. Outreach: A Mercenary Planet - in General Discussions [original thread]
Whether this will work will highly depend on the benefits of having a district versus a planet in itself, and how much ISK each district makes.
- by Zyrus Amalomyn - at 2013.03.25 18:33:00
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187. This is what good gameplay looks like [video] - in General Discussions [original thread]
Kreayshawn Coruscanti wrote: Even in tournament battles where you're behind on MCC armor and two letters are being held versus your one letter, DUST just lacks the sense of urgency that a single random game of MAG had :( This is fair enough,...
- by Zyrus Amalomyn - at 2013.03.24 16:35:00
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188. This is what good gameplay looks like [video] - in General Discussions [original thread]
Ydubbs81 RND wrote: Laheon wrote: Yay, another thread comparing MAG to DUST. Two games with completely different aims. Stop comparing the two, dammit. There's no point. If you don't like DUST, then go play something else. If you actually wa...
- by Zyrus Amalomyn - at 2013.03.24 16:31:00
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189. Why we AFK farm :3 - in General Discussions [original thread]
Only part of the OP that makes sense is hit detection is bugged. I've had problems with it myself. Strafe speed is fine, don't speed up anything. People are just looking for COD crap. This is not COD. Stop asking for it to be.
- by Zyrus Amalomyn - at 2013.03.24 16:26:00
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190. This is what good gameplay looks like [video] - in General Discussions [original thread]
DOn't come to this game and ask for it to be like MAG. Personally, I quit MAG two days after I rented it to try it out. It was just WAY too fast and the weapons balance was ******. Dust has a great speed balance, finally. Makes for good squad fi...
- by Zyrus Amalomyn - at 2013.03.24 16:24:00
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191. This is what good gameplay looks like [video] - in General Discussions [original thread]
It's times like this I wish I could link pictures. But this will due. http://cdn.overclock.net/5/5a/5afd94eb_Not_sure_if_serious.jpeg
- by Zyrus Amalomyn - at 2013.03.24 15:32:00
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192. Tested mouse for first time and Heavy got SpeedScout turning.. - in General Discussions [original thread]
Avinash Decker wrote: It doesn't matter if anyone thinks that an FPS game should be played on a mouse or controller the fact is that certain mouses give an advantage then it should , so it should be fixed . If anyone leaves because the mouse w...
- by Zyrus Amalomyn - at 2013.03.23 14:39:00
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193. Tested mouse for first time and Heavy got SpeedScout turning.. - in General Discussions [original thread]
That's like blaming the gun fighter because the knife fighter thinks close quarters is better, but whines the gun fighter doesn't play by his rules.
- by Zyrus Amalomyn - at 2013.03.23 14:08:00
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194. Tested mouse for first time and Heavy got SpeedScout turning.. - in General Discussions [original thread]
noob 45 wrote: Yea when you look at vehicle driving you will see just how OP the kb/m set up is over the ds3. When you see a Soma with an armor plate and no thrusters/powerplants out pace a Gunnlogi you will begin to understand just how OP the ...
- by Zyrus Amalomyn - at 2013.03.23 13:56:00
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195. The pros and cons of this event. - in General Discussions [original thread]
hermin hermit wrote: Con - it's not actually an event. it's the same old ****, unless of course i am a nerdy **** wit who cares about make believe stories about internet space soodiers pffffffffft So because you don't care, suddenly no on...
- by Zyrus Amalomyn - at 2013.03.23 13:53:00
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196. Tested mouse for first time and Heavy got SpeedScout turning.. - in General Discussions [original thread]
Calgoth Reborn wrote: Zyrus Amalomyn wrote: Garrett Blacknova wrote: Personally, I think turn speed on the suits should be balanced, but to balance the control schemes fairly, there NEEDS to be a hard cap on turn speed to prevent mouse us...
- by Zyrus Amalomyn - at 2013.03.22 09:02:00
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197. Super Tear Extractor set to High Quality - in General Discussions [original thread]
And we should care about your bragging, why?
- by Zyrus Amalomyn - at 2013.03.22 09:00:00
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198. Sansha incursions - in General Discussions [original thread]
Rogue drones will be along those lines, but dealing with Sansha stuff would be nice too.
- by Zyrus Amalomyn - at 2013.03.22 08:15:00
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199. Imperfects Official Statement: Regarding The Battle for Caldari Prime - in General Discussions [original thread]
'Leaders' of the free Mercenary world? Really? Pardon me while I die of laughter. But hey, more targets for my shotgun works for me.
- by Zyrus Amalomyn - at 2013.03.21 17:54:00
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200. Tested mouse for first time and Heavy got SpeedScout turning.. - in General Discussions [original thread]
Garrett Blacknova wrote: Personally, I think turn speed on the suits should be balanced, but to balance the control schemes fairly, there NEEDS to be a hard cap on turn speed to prevent mouse users from getting an advantage. Having the abil...
- by Zyrus Amalomyn - at 2013.03.21 13:28:00
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