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261. [Bug] Still getting stuck at the controller loading screen... - in Technical Support/Bugs [original thread]
Me and someone in my corp also have this probl+½m.
- by Zhar Ptitsaa - at 2012.08.17 23:36:00
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262. Switch the PTT button to the right directional pad button? - in General Discussions [original thread]
I heard a long time ago custom key-mapping will be in release so you would be able to do this yourself
- by Zhar Ptitsaa - at 2012.08.16 18:51:00
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263. Dear CCP Sound Designer!! - in General Discussions [original thread]
Cleetus Merovee wrote: Can we fire the new voice over lady and get the previous one back? Pretty sure its the same women just with effects added to her voice
- by Zhar Ptitsaa - at 2012.08.16 18:42:00
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264. Militia stuff VS. Proto stuff ???? - in Feedback/Requests [original thread]
In release -¦+ú will rarely be proto vs miltia. Unless older corps are pub stomping.
- by Zhar Ptitsaa - at 2012.08.16 13:42:00
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265. [Feedback] Hit detection....... - in Feedback/Requests [original thread]
Been in since pre-e3 and the hit detection has been the worst yet imo. Bare in mind i only joined 2nd build
- by Zhar Ptitsaa - at 2012.08.16 13:39:00
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266. To everyone who thinks the HMG and Heavy Armor are underpowered... - in General Discussions [original thread]
Your obviously new to the beta, the HMG are underpowered compared to the other guns not just the last build, i should be able to walk in a room and start taking out people not get one kill then start punching my gun. All the HMG needed was a heat-...
- by Zhar Ptitsaa - at 2012.07.30 11:51:00
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267. Visor/Helmet Upgrades - in Feedback/Requests [original thread]
Great idea +1
- by Zhar Ptitsaa - at 2012.07.28 12:41:00
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268. [Feedback] HMGs are now underpowered - in Feedback/Requests [original thread]
Moorian Flav wrote: Thanks for the info. The point I was trying to make though is the HMG still has the same dropsuit draw it had pre-nerf but has been nerfed retaining the same dropsuit draw which is higher than other more powerful weapons. I'...
- by Zhar Ptitsaa - at 2012.07.11 15:38:00
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269. [Request] Different Gun Designs - in Feedback/Requests [original thread]
Should happen in the future but no need at launch
- by Zhar Ptitsaa - at 2012.07.07 23:43:00
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270. [Feedback] HMGs are now underpowered - in Feedback/Requests [original thread]
Darky SI wrote: Zhar Ptitsaa wrote: Little tip if with the over heating (if you wanna even try the HMG) is to burst fire it. Burst firing is not how the HMG intended to work plus this way will only make you loose accuracy and scatter the b...
- by Zhar Ptitsaa - at 2012.07.07 23:21:00
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271. [Feedback] HMGs are now underpowered - in Feedback/Requests [original thread]
Still seeing people make new HMG threads please keep them to this one
- by Zhar Ptitsaa - at 2012.07.07 16:05:00
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272. [Feedback] HMGs are now underpowered - in Feedback/Requests [original thread]
Stoofigus McGraw wrote: +1, I was shooting at someone (looked like they were in Assault armor) I was in a heavy with an HMG, i litterally shot the guy about 25-30 times and he did not die. I know people are going to be like "You weren't hittin...
- by Zhar Ptitsaa - at 2012.07.04 15:09:00
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273. [Feedback] HMGs are now underpowered - in Feedback/Requests [original thread]
Please keep all HMG threads to this one, spamming the forums wont help anyone
- by Zhar Ptitsaa - at 2012.07.03 15:40:00
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274. One glaring issue for me - in Feedback/Requests [original thread]
Bzeer wrote: There are skills that speed up reloading. My advice. Train them. +1
- by Zhar Ptitsaa - at 2012.06.30 19:06:00
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275. [Request] Shooting from drop ship seat without a turret - in Feedback/Requests [original thread]
*Turrets Torrents are the things you get off piratebay
- by Zhar Ptitsaa - at 2012.06.30 19:05:00
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276. [Feedback] HMGs are now underpowered - in Feedback/Requests [original thread]
Darth Tyrannnus wrote: i still use the heavy/HMG combo, you just have to focus all your skills into the two and ignore things like grenades and vehicles. i still think they swung the nerf hammer too hard. however, i also see why they did it. pe...
- by Zhar Ptitsaa - at 2012.06.30 18:51:00
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277. [Feedback] HMGs are now underpowered - in Feedback/Requests [original thread]
Cherry Mercenary wrote: Didn't they say this was just a temporary nerf until they can think of a better solution? Nope that was the swarm launcher. IamGRUB wrote: Zhar Ptitsaa wrote: One of the problems with the over heat is that a HM...
- by Zhar Ptitsaa - at 2012.06.30 12:41:00
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278. [Feedback] HMGs are now underpowered - in Feedback/Requests [original thread]
One of the problems with the over heat is that a HMG should be able to take out a group of people, now it over heats or you have to stop shooting and they just turn around and shoot you in the head
- by Zhar Ptitsaa - at 2012.06.30 11:28:00
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279. Request: Head shot bonus - in Feedback/Requests [original thread]
i'd just like a little noise to know i got a headshot for satisfaction. if there was an XP boost for it 25 is way to much, because if you kill some one near a marked objective you already get 75 points for a kill, you get a headshot near an object...
- by Zhar Ptitsaa - at 2012.06.30 10:56:00
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280. [Feedback] HMGs are now underpowered - in Feedback/Requests [original thread]
So i've seen alot of posts on this but i couldnt find any feedback threads about it. So can we PLEASE keep it to this thread. In the e3 patch they added increased heat build-up rate and reduced damage for the HMG, this was thanks to the QQ'ers c...
- by Zhar Ptitsaa - at 2012.06.30 10:51:00
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