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241. SOOOO now its 10 minutes waiting for one match yes one match compared to befores... - in General Discussions [original thread]
Yeah. I can't get into matches at all.
- by Zero Notion - at 2013.09.03 14:37:00
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242. Drawing A Line In The Killing Field - in General Discussions [original thread]
Shattered Mirage wrote: I like the idea but, there is quite a bit of potential for 'abuse' of it. Definitely; the abuse would be limited and would require, to some degree, a lot of logistics to maximize the abuse out of it. You could 'farm' ...
- by Zero Notion - at 2013.08.18 06:43:00
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243. Drawing A Line In The Killing Field - in General Discussions [original thread]
Let's have a discussion about Redlines, maps and design. Right now, they're not the best; they're obviously going to be intended (hopefully) for more large scale warfare (as seen by many of the maps 'connecting' within one another) but as of rig...
- by Zero Notion - at 2013.08.18 06:04:00
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244. Respec once a year or every 6 months? - in General Discussions [original thread]
DUST Fiend wrote: Zero Notion wrote: DUST Fiend wrote: Iron Wolf Saber wrote: That is part of the gameplay though, interacting with other players. You will NOT get far in Dust without other people. I do just fine running solo for th...
- by Zero Notion - at 2013.08.15 21:06:00
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245. Respec once a year or every 6 months? - in General Discussions [original thread]
DUST Fiend wrote: Iron Wolf Saber wrote: That is part of the gameplay though, interacting with other players. You will NOT get far in Dust without other people. I do just fine running solo for the most part. Interaction in DUST has to b...
- by Zero Notion - at 2013.08.15 20:50:00
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246. Not enough. - in General Discussions [original thread]
I'm running an advanced Min scout suit on my alt and while the PG/CPU feels a little tight, isn't that the point? They're meant to be lightweight, quick moving forward troops. Why would they need/get a second equipment slot? I think the radar ne...
- by Zero Notion - at 2013.08.15 20:43:00
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247. Respec once a year or every 6 months? - in General Discussions [original thread]
Dust is clearly an MMO, just more of a MMOFPS rather than a MMORPG. The same, base mechanics are still present for an MMO. I.e; grinding experience, engaging in multiplayer activities and so on. It's definitely more of a blend of RPG/FPS rather th...
- by Zero Notion - at 2013.08.15 20:38:00
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248. Respec once a year or every 6 months? - in General Discussions [original thread]
I still vote no; unless there was some kind of isk to SP conversion that allowed you to untrain a single point of something over the course of a month, up to five points a year. The nerf hammer sucks, I know, but by now there should be some under...
- by Zero Notion - at 2013.08.15 19:59:00
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249. most annoying thing in domination mode - in General Discussions [original thread]
Just use a flux. They're usually just spamming them all in a concentrated area.
- by Zero Notion - at 2013.08.15 13:12:00
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250. Which weapon do you hate the most? - in General Discussions [original thread]
MDs - only because they can be spammed without consequence to their teammates :( Jerk MDs.
- by Zero Notion - at 2013.08.15 13:04:00
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251. Thoughts on cloaking and FF after playing 'that game' for a few months - in General Discussions [original thread]
With enough profile dampening, doesn't that already negate the chevron on the radar map? We already have 'cloaking' to some degree, at least in terms of being cloaked from the TAC-Net (if that's the right term). I like the idea of a very limited ...
- by Zero Notion - at 2013.08.15 12:49:00
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252. Gallente logistics - The new OP suit - in General Discussions [original thread]
Vyzion Eyri wrote: Smart people will keep shield tanking because there will be a rise in usage of explosive weaponry to counter the resurge of popularity with armour tanking. Slow-moving heavies with slow-moving logistics players sticking with...
- by Zero Notion - at 2013.08.14 11:48:00
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253. Double SP Week Sucks - in General Discussions [original thread]
I understand the limitations; it's an RPG/MMO/FPS. It has the same positive and negative attributes of all those things. It's why I don't continue playing WoW or other MMOs despite 'new content'. CCP is attempting to do the same thing in regards ...
- by Zero Notion - at 2013.08.13 18:58:00
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254. Double SP Week Sucks - in General Discussions [original thread]
Aeon Amadi wrote: Zero Notion wrote: A few points of PG/CPU make a world of difference. Why don't you start exploring other alternatives and specializations in order to achieve the same reward that you once felt when you began filling out ...
- by Zero Notion - at 2013.08.13 18:25:00
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255. New Blog: A Response to 'Where Dust Went Wrong' - in General Discussions [original thread]
Whoa, why was my comment deleted from the page?
- by Zero Notion - at 2013.08.13 18:20:00
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256. Uplink Balancing - in General Discussions [original thread]
Skihids wrote: Zero Notion wrote: That was poor wording. The mechanic I was referring to would be the timer to achieve the bonus clones. That wouldn't do anything to rationalize physical constraints of clones as you can't grow any inside ...
- by Zero Notion - at 2013.08.13 18:17:00
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257. New Blog: A Response to 'Where Dust Went Wrong' - in General Discussions [original thread]
Reiki Jubo wrote: nice insight from him but no one cares about CCP's excuse making any more. dust should have never been released in its pitiful state. since it was they now have a tiny window to make it a good game. GTA and BF4 will reduce the...
- by Zero Notion - at 2013.08.13 18:05:00
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258. Mobile CRU's on vehicles - in General Discussions [original thread]
Coleman Gray wrote: As they are I feel there pretty useless, but what are peoples thoughts to making mobile CRU's like normal CRU's? where people spawn around the vehicles rather than in them? Sounds terrible, unless the vehicle is just sitt...
- by Zero Notion - at 2013.08.13 18:04:00
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259. Uplink Balancing - in General Discussions [original thread]
That was poor wording. The mechanic I was referring to would be the timer to achieve the bonus clones.
- by Zero Notion - at 2013.08.13 17:57:00
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260. Uplink Balancing - in General Discussions [original thread]
Skihids wrote: Cosgar wrote: Skihids wrote: Taking that idea further, you would actually need to declare just where those clones are if you have a fixed number of them. How many are in that particular CRU? How many are in your warbarge a...
- by Zero Notion - at 2013.08.13 17:40:00
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