Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 |
21. Crazy Idea. Merge Logi Suits and Injectors. - in Feedback/Requests [original thread]
Draco Cerberus wrote: I can use a nanohive/injector, drop uplinks, remote explosives, active scanners, and repair tools (ughh). Out of all this equipment only the nano hives/injectors and repair tools are pieces of equipment that heal. Logistic...
- by Zero Harpuia - at 2013.10.05 04:26:00
|
22. Crazy Idea. Merge Logi Suits and Injectors. - in Feedback/Requests [original thread]
Awry Barux wrote: Zero Harpuia wrote: The Injector is THE piece of logistics equipment, correct? When you think of a healer in an FPS, it's usually the reviver, whether he has defibrillator paddle, a medkit, or a syringe. So why not just fus...
- by Zero Harpuia - at 2013.10.05 04:24:00
|
23. Crazy Idea. Merge Logi Suits and Injectors. - in Feedback/Requests [original thread]
The Injector is THE piece of logistics equipment, correct? When you think of a healer in an FPS, it's usually the reviver, whether he has defibrillator paddle, a medkit, or a syringe. So why not just fuse the Injector into the Logistics Suit, like...
- by Zero Harpuia - at 2013.10.04 16:23:00
|
24. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Stile451 wrote: Zero Harpuia wrote: The fitting reduction, unless they changed it after I chose my Dropsuit spec, is for Gallente Logi only yes? The bonus being moved to the entire Logi tree makes sense, even if I will miss my free armor rep...
- by Zero Harpuia - at 2013.10.04 16:09:00
|
25. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
zibathy numbertwo wrote: Armor tanking classes need base armor repair. Have skills that add 1 armor/s per level for Amarr and Gallente heavy/medium/light. I dont like my 500 armor taking a full 3 minutes to heal. 1 kill every 3 minutes amounts ...
- by Zero Harpuia - at 2013.10.04 07:01:00
|
26. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Stile451 wrote: KAGEHOSHI Horned Wolf wrote: How things currently work in PC is a bunch of Cal logis running around with duvolles. Logi survivabiliy make them preferable to assaults for assaulting. The extra 1 module slot compared to assault...
- by Zero Harpuia - at 2013.10.04 05:41:00
|
27. Laser rifles give you little reason to spec into them. - in Feedback/Requests [original thread]
Vell0cet wrote: Because the thing does more damage the longer you fire, the visiam + amar assault 5 in an amar assault suit can get up to very nasty DPS levels just before overheat. Throw on some damage mods and it will melt people. But it's an...
- by Zero Harpuia - at 2013.09.30 19:25:00
|
28. Request: Give vehicles invincibility time when just spawning in. - in Feedback/Requests [original thread]
Yea, howboutno? There is a marked difference between infantry and vehicles, and many people have made valid points. Furthermore, since when were infantry invulnerable during spawning? I've been killed many a time before I even get to move, or even...
- by Zero Harpuia - at 2013.09.30 05:38:00
|
29. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Arc-08 wrote: That's a horrible bonus for gallente, and i don't mean cause it's op i mean cause it's under powered, a measly 1 %, no i think that gallente needs to get something like an armor repair bonus, or a r...
- by Zero Harpuia - at 2013.09.30 02:06:00
|
30. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Summ Dude wrote: +1. Overall I think you've got a good general set of ideas in place here. I do however have a few notes/suggestions: KAGEHOSHI Horned Wolf wrote: The Uprising 10% damage buff to all weapons needs to be removed. Those...
- by Zero Harpuia - at 2013.09.27 15:28:00
|
31. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Severus Smith wrote: I posted some thoughs on Tech 1 / Tech 2 bonuses a week or so ago. I put them with some Amarr suits to help illustrate the point. Assault and Logi: https://forums.dust514.com/default.aspx?...
- by Zero Harpuia - at 2013.09.26 18:32:00
|
32. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Awry Barux wrote: Zero Harpuia wrote: Awry Barux wrote: Zero Harpuia wrote: Awry Barux wrote: In comparison to the shield extender bonus or the Gal assault, the issue with the Amarr bonus is its extremely specific nature. Stronger ...
- by Zero Harpuia - at 2013.09.26 07:32:00
|
33. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Awry Barux wrote: Zero Harpuia wrote: Awry Barux wrote: In comparison to the shield extender bonus or the Gal assault, the issue with the Amarr bonus is its extremely specific nature. Stronger shields or saving some PG/CPU is universally...
- by Zero Harpuia - at 2013.09.26 06:56:00
|
34. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Sarducar Kahn wrote: I dislike all of the direct bonus to X equipment/weapon it corals people down a path. I personally love the scrambler but hate Amman frames to the point where I pay for mlt gallente ones instead of using my free Ammar ones....
- by Zero Harpuia - at 2013.09.26 06:53:00
|
35. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Awry Barux wrote: KAGEHOSHI Horned Wolf wrote: Awry Barux wrote: Reposted from a thread I just made, but it's relevant here: The Amarr Assault 5% heat reduction per level is out of line with other racial su...
- by Zero Harpuia - at 2013.09.26 06:46:00
|
36. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Awry Barux wrote: In comparison to the shield extender bonus or the Gal assault, the issue with the Amarr bonus is its extremely specific nature. Stronger shields or saving some PG/CPU is universally good and can be used in every situation, wh...
- by Zero Harpuia - at 2013.09.26 06:40:00
|
37. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
medomai grey wrote: I came for the honeyed lamb... 4<(^.^)>-E It's bait for Wolfman, don't eat all of it :c
- by Zero Harpuia - at 2013.09.26 06:37:00
|
38. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Changed Minmatar assault to 5% magazine size per level bonus for projectiles; SMG and combat rifle (SoonGäó). Inspired a bit by the Amarr assault. YAY, I halped! Just make sure it doesn't screw up the Combat Rif...
- by Zero Harpuia - at 2013.09.26 06:36:00
|
39. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
A few things. Good overall, but I need to point out that Uplinks should never, EVER be cloaked from the map. If you want to try and convince me otherwise, please try, you have a wonderful way with words. The Hacking bonus on the Minmatar Logi ma...
- by Zero Harpuia - at 2013.09.26 06:10:00
|
40. CCP please give us health bars back!!! - in Feedback/Requests [original thread]
They are already working on it :3
- by Zero Harpuia - at 2013.09.22 05:34:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |