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21. to all other snipers - in General Discussions [original thread]
other snipers arnt THAT bad unless they dont provide cover fire, fail to communicate with the team, or decide to sit right next to me and snipe after droping a giant glowing nanohive right on top of me.... ok most of them suck
- by Zanzbar clone - at 2013.08.03 00:37:00
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22. Snipers! - in General Discussions [original thread]
Cass Caul wrote: Line Harvest Forge Snipers are the worst (most annoying). I need a headshot and a body shot with a charged sniper rifle to take out a heavy, or 3 body shots. But then just back up and hide for a few seconds next to some log-sni...
- by Zanzbar clone - at 2013.08.02 02:04:00
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23. BSoTT: Commando A/1-Series Hybrid Sniper - in Rookie Training Grounds [original thread]
i did a similar build in early beta where i had 2 suits, each had an smg and a sniper but i only has the cpu to run 1 at proto and the other advanced as i used a scout suit in the early days. always had both options availible to me and would swap ...
- by Zanzbar clone - at 2013.07.03 14:53:00
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24. Sniper range patch 1.2 - in General Discussions [original thread]
snipers are fine the way they are really, besides the lame mcc sniping some people resort to. as it it now i can be quite effective if i take the time to find a good spot while requiring me to remain close enough to the action to still need to wat...
- by Zanzbar clone - at 2013.06.26 17:40:00
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25. Prototype Scout sniper loadout advice - in Rookie Training Grounds [original thread]
the armor rep is a must, if you get countersniped you can at times survive the first shot but without a rep to give you full health again you will not survive another. i honestly fint the assult suits better due to their higher base health for onl...
- by Zanzbar clone - at 2013.06.25 14:21:00
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26. Expanding the Connection: Eve and Dust - in General Discussions [original thread]
Pete Bogs wrote: Dust needs many of the things that drive Eve, manufacturing, Invention, mining etc. (why should you only be able to get tritanium from asteroids?) funny enough tritanium isnt supposed to be stable in atmospheric condition...
- by Zanzbar clone - at 2013.06.21 16:31:00
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27. EVE-DUST forums - in Feedback/Requests [original thread]
this is desperatly needed. one universe, one war, split communities?
- by Zanzbar clone - at 2013.06.21 13:34:00
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28. Expanding the Connection: Eve and Dust - in General Discussions [original thread]
sadly thats the most active thread the dust section of the eve forum has seen in quite a while. as people who have dust do most their posting here the majority of the posts on the eve side are either missinformed or started by people who dont like...
- by Zanzbar clone - at 2013.06.21 11:34:00
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29. Expanding the Connection: Eve and Dust - in General Discussions [original thread]
Kain Spero wrote: Paradoxical Nature, I think you are absolutely right that in the long run Dust has to provide something unique and needed in the Eve economy and industrial complex. That's where some of the issue with "Kid Gloves" really caus...
- by Zanzbar clone - at 2013.06.21 05:01:00
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30. Expanding the Connection: Eve and Dust - in General Discussions [original thread]
Django Quik wrote: Kain Spero wrote: Cyrius Li-Moody wrote: Incorporating being able to speak to them over voice comms will bring these two games together immensely. I feel one of the biggest problems right now is the lack of a "communit...
- by Zanzbar clone - at 2013.06.21 04:42:00
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31. Range Amplification & Precision Enhancement for Sniping - in Rookie Training Grounds [original thread]
yep your own situational awarnes is your best ally as a sniper. your skillpoints are probably better spent on a better rifle, suit, or damage mods
- by Zanzbar clone - at 2013.06.20 23:37:00
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32. Breach or assault SMGs? - in Rookie Training Grounds [original thread]
consider that the breach is effective at longer range due to better accuracy, so it depends on how you play
- by Zanzbar clone - at 2013.06.20 23:26:00
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33. Range Amplification & Precision Enhancement for Sniping - in Rookie Training Grounds [original thread]
the range on the scaner is relativly low and i normaly spot sombody coming for me far before they enter scan range so i as a sniper havent yet bothered totrain these up but that is not to say they are not on my list. from my experiance peoples ico...
- by Zanzbar clone - at 2013.06.20 22:48:00
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34. Hard to track down snipers - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Zanzbar clone wrote: Nikea Nei wrote: Snipers not rendering is the only thing that gets to me. and in the past i was able to see and hit targets almost 1km out, now i cant see past 450m and hiting anthing out...
- by Zanzbar clone - at 2013.06.20 22:14:00
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35. Hard to track down snipers - in Feedback/Requests [original thread]
Nikea Nei wrote: Snipers not rendering is the only thing that gets to me. and in the past i was able to see and hit targets almost 1km out, now i cant see past 450m and hiting anthing outside that is often a guessing game as the target indi...
- by Zanzbar clone - at 2013.06.20 16:57:00
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36. Question about Sniper rifles. - in Rookie Training Grounds [original thread]
i almost exclusivly snipe and the only rife ive seen with a longer zoom is the thales and that is a random loot drop only. i havent had a chance to play with the tourny prize rifle yet (missed the signup) ,which i imagine to be even better than th...
- by Zanzbar clone - at 2013.06.20 13:56:00
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37. Proto gear users, how do you afford to? - in General Discussions [original thread]
BL4CKST4R wrote: Don't die. this after uprising i only had 36 million, now i have 22 mil and a stockpile of about 200 proto suits. if you cosistantly get a lot of kills with only a few deaths here and there you should break even or even pr...
- by Zanzbar clone - at 2013.06.20 12:27:00
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38. The Little things in DUST that Drive you Nuts - in General Discussions [original thread]
how my my geneticaly enginieered, biomechanicaly enhanced, dropsuit servo assisted supper soldier fails to step over a ledge as tall as a cinderblock without using half a bar of endurance to jump over it. also lack of more meaningful dust eve li...
- by Zanzbar clone - at 2013.06.07 12:48:00
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39. Why is it called an AAA shooter? - in General Discussions [original thread]
Ludwig Van AssWhoopin wrote: KingBabar wrote: Well it can't be: - The bad core mechanics - The low framerate (in some cases the framerate even drops to unplayable levels) - The variation of guns, suits, vehicles and modules, the quantites...
- by Zanzbar clone - at 2013.05.22 16:54:00
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40. Do sniper rifles have a max range? - in General Discussions [original thread]
i don't see anything in the patch notes specifically saying that they did, but then again ccp hasnt always told us everything. its just that before the update i was regularly hitting people over 800m out, now in most matches i don't get shots to r...
- by Zanzbar clone - at 2013.05.20 01:21:00
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