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681. NO NEEDLES FOR 3 DAYS - in General Discussions [original thread]
poison Diego wrote: Brother logis, I know this is difficult but we must put them aside. (not even the dirty BPO militia needles ) You think you can do that This is why I'm not even playing logi those 3 days. No rep tools or needles, just c...
- by Zahle Undt - at 2014.03.10 22:47:00
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682. How will YOU help the community hit 1 miiiiillion clones - in General Discussions [original thread]
Izlare Lenix wrote: Everyone needs to make sure you double tap clones you kill. We need to make sure they can't be revived and the deaths count. Zombie rule is in effect *nod nod*
- by Zahle Undt - at 2014.03.10 22:46:00
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683. How will YOU help the community hit 1 miiiiillion clones - in General Discussions [original thread]
Aero Yassavi wrote: True Adamance wrote: Aero Yassavi wrote: I'll be using my Wirykomi Nanite Injector . . . oh wait Going to have a hard time putting away my trusty needle. Welp there goes your normal squad doctrine Aero! The way I ...
- by Zahle Undt - at 2014.03.10 22:45:00
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684. How will YOU help the community hit 1 miiiiillion clones - in General Discussions [original thread]
Cyrius Li-Moody wrote: I'm going to kill people. Maybe even some of you. And this weekend I won't even curse at the TV when I get a scrambler pistol to the face
- by Zahle Undt - at 2014.03.10 22:23:00
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685. How will YOU help the community hit 1 miiiiillion clones - in General Discussions [original thread]
Lv2spd2 wrote: I am going to kill something occasionally, but mostly I will be hurting our chances. I'm a support logi. So I will still be rezzing and repairing and resupplying the blues and greens. Hopefully they will kill enough evil reds to ...
- by Zahle Undt - at 2014.03.10 22:21:00
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686. How will YOU help the community hit 1 miiiiillion clones - in General Discussions [original thread]
Me I'll help by running full dren shotgun scout the whole weekend. I have no skills in scout on my main so I expect to die a lot for the worthy cause of SP!
- by Zahle Undt - at 2014.03.10 21:44:00
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687. Million clone event strategery! - in General Discussions [original thread]
John Demonsbane wrote: I got it: Scouts baby, scouts. 32 scouts in CQC shooting massdrivers at eachother! IN FW WITH FRIENDLY FIRE! Friendly fire doesn't count. Everyone should try to get their inactive friends/corp mates on for at lea...
- by Zahle Undt - at 2014.03.10 16:56:00
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688. An analysis of the GÇÿexpanding the arsenalGÇÖ devblog and TTK in 1.8 - in General Discussions [original thread]
Yep LEON pretty much laid it out there and more rationally with a great deal less swearing than I would've used. Combined with LAVs mostly eliminating the Sentinels big weakness and we have a mass influx of heavies come 1.8
- by Zahle Undt - at 2014.03.09 22:04:00
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689. so I just tried the acr.... - in General Discussions [original thread]
ads alt wrote: Whats all the fuss about it? My regular one does more dps I think, whats the big deal? I didn't think anyone was making a big deal out of it. Regular one is better, but I do like the ACR for close quarters maps.
- by Zahle Undt - at 2014.03.09 17:51:00
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690. Crd-9 Assault scrambler rifle - in General Discussions [original thread]
Its a great weapon, perfect for my logi fits as it has decent range and is seriously deadly in close too, but I wouldn't call it OP compared to the other rifles. CR and RR are still as deadly if not more so. Proficiency change is probably going to...
- by Zahle Undt - at 2014.03.09 17:37:00
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691. The Unwritten Rules Of Dust 514 - in General Discussions [original thread]
If you come up to an objective and a blue dot is hacking it either watch his back or help the hack, don't just move on to the next thing.
- by Zahle Undt - at 2014.03.09 17:31:00
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692. What should CCP prioritize now? - in General Discussions [original thread]
Mos tof it has been said NPE, PvE, player market Racial vehicles (I'm not interested in tanks until we have Amarr) Racial turrets (only interested in Amarr tanks if there are laser turrets) Light AV for each race Heavy weapon for each race (d...
- by Zahle Undt - at 2014.03.09 04:24:00
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693. Discarding My Honor - in General Discussions [original thread]
I can't believe you've stick with one build for that long. I couldn't do it, not because of KDR or chasing the FotB, but because the only variety Dust provides is that which you make for itself. So I just gotta run different things, even if I'm no...
- by Zahle Undt - at 2014.03.09 02:56:00
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694. REs loss of sticking effect? - in General Discussions [original thread]
Piraten Hovnoret wrote: Great AV nades are redused from 3 to 2 Forges are geting a ninja nerf due to the nerf of damage mods RE are not going to stick Lets al go scout and turn on those cloakes Serius CCP we are left with our d*cks in ou...
- by Zahle Undt - at 2014.03.09 02:43:00
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695. REs loss of sticking effect? - in General Discussions [original thread]
I hope its not true, even though it most often leads to a death, one of my great amusements in Dust at the moment is having tanks drive off from my little scout like they are fleeing satan himself.
- by Zahle Undt - at 2014.03.09 01:19:00
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696. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
Hagintora wrote: Zahle Undt wrote: It seems that to CCP a side arm is worth at least 2 slots. Compare Amarr logi to all other logi. All the other logos get 2 more slots of some type than Amarr. So in a sense assault suits are getting a bonus...
- by Zahle Undt - at 2014.03.08 20:55:00
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697. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
It seems that to CCP a side arm is worth at least 2 slots. Compare Amarr logi to all other logi. All the other logos get 2 more slots of some type than Amarr. So in a sense assault suits are getting a bonus slot already
- by Zahle Undt - at 2014.03.08 20:33:00
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698. CCP statement on 1.8 full respec - in General Discussions [original thread]
I already have a PS4 but I still play my PS3 more. Not enough good games foot it yet and not enough members of my clan have it yet
- by Zahle Undt - at 2014.03.08 20:18:00
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699. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
Hagintora wrote: Doshneil Antaro wrote: I do agree that the med suit slot layouts need reworking, but I believe making the H/L even between the assaults and logi is the best for both. On paper it does sound like a good idea to make total slo...
- by Zahle Undt - at 2014.03.08 18:58:00
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700. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
Heimdallr69 wrote: I like the ideas, the cal assault bonus blows lmao honestly I'd take anything over reloading... I don't miss often so faster reloading doesn't effect me one bit...maybe all assault bonuses should increase their faction weapon...
- by Zahle Undt - at 2014.03.08 18:57:00
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