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421. Why are equipment bonuses going away between suit changes? - in General Discussions [original thread]
Sana Rayya wrote: If this is true, then I sure am glad I didn't waste points in logis just to get bonuses that wouldn't apply when I switched suits. Phew. ^
- by Zaaeed Massani - at 2014.03.31 09:12:00
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422. 1% of Mercs are extremely wealthy and 99% of Mercs can barely play. - in General Discussions [original thread]
ANON Cerberus wrote: Zaaeed Massani wrote: When you max out your core skills you'll find that your starter BPO fits are incredibly robust. My Gallente Starter Fit could get over 600ehp and still carry decent weapons and equipment. -SNIP- ...
- by Zaaeed Massani - at 2014.03.31 07:53:00
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423. 1% of Mercs are extremely wealthy and 99% of Mercs can barely play. - in General Discussions [original thread]
Enki Kalgarian wrote: Anuliadon Gortusk wrote: Peasants try working. Last I check basic suits are fairly cheap to run. Peasants. Does your corp pay for you to play or do they just hord all of the Isk from PC battles. Not everyone's corp ...
- by Zaaeed Massani - at 2014.03.31 01:53:00
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424. Any advice regarding assaults? - in Rookie Training Grounds [original thread]
Don't put any points in suits until you have your core skills up. It gives you a chance to feel out which style of play suits you best while still improving your suits. Then, once you have your core skills up and a better idea of how you like to p...
- by Zaaeed Massani - at 2014.03.31 01:21:00
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425. 1% of Mercs are extremely wealthy and 99% of Mercs can barely play. - in General Discussions [original thread]
Enki Kalgarian wrote: Zaaeed Massani wrote: When you max out your core skills you'll find that your starter BPO fits are incredibly robust. My Gallente Starter Fit could get over 600ehp and still carry decent weapons and equipment. Here ar...
- by Zaaeed Massani - at 2014.03.31 01:01:00
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426. There's No Denying It: Scouts Are Not OP - in General Discussions [original thread]
Scheneighnay McBob wrote: Zaaeed Massani wrote: Scheneighnay McBob wrote: Well, we figured out how to run a scout squad without gimping the rest of the team. Go into skirmish, and assign each scout one objective to either guard, or haras...
- by Zaaeed Massani - at 2014.03.31 01:00:00
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427. What am I up against? - in Rookie Training Grounds [original thread]
If you have that much SP laying unallocated, your first order of business is to max out your core skills: Armor Upgrades 5/5 Shield Upgrades 5/5 Dropsuit Core Upgrades 5/5 Dropsuit Electronics 5/5 Dropsuit Engineering 5/5 This will give you 25% ...
- by Zaaeed Massani - at 2014.03.31 00:49:00
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428. Weapon SP refund petition. - in General Discussions [original thread]
BIind Shot wrote: I don't see why they didn't do a full infantry respec. Everyone wanted it. It wasn't warranted. Besides, with heavy weapons due to be released at least relatively soon, I fully expect a weapon respec then. There's littl...
- by Zaaeed Massani - at 2014.03.31 00:42:00
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429. There's No Denying It: Scouts Are Not OP - in General Discussions [original thread]
Scheneighnay McBob wrote: Well, we figured out how to run a scout squad without gimping the rest of the team. Go into skirmish, and assign each scout one objective to either guard, or harass constantly. That will either guarantee you hold ever...
- by Zaaeed Massani - at 2014.03.31 00:40:00
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430. 1% of Mercs are extremely wealthy and 99% of Mercs can barely play. - in General Discussions [original thread]
When you max out your core skills you'll find that your starter BPO fits are incredibly robust. My Gallente Starter Fit could get over 600ehp and still carry decent weapons and equipment. Here are some tips: 1) Save up ISK and then restock in b...
- by Zaaeed Massani - at 2014.03.31 00:13:00
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431. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Aero Yassavi wrote: Zaaeed Massani wrote: True Adamance wrote: Zaaeed Massani wrote: Mauren NOON wrote: I think amarr still looks the best Thats because all the others look identical from tier to tier. I understand why a lot of ...
- by Zaaeed Massani - at 2014.03.30 23:34:00
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432. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
True Adamance wrote: Zaaeed Massani wrote: Mauren NOON wrote: I think amarr still looks the best Thats because all the others look identical from tier to tier. I understand why a lot of people don't like it, but I personally like the ...
- by Zaaeed Massani - at 2014.03.30 23:30:00
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433. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
LuckyLuke Wargan wrote: So, hum... how to say this without getting shot... not a commando anymore, but sentinel, went from over weight to full blown obese, could not stop myself. Fatty.
- by Zaaeed Massani - at 2014.03.30 23:29:00
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434. CPM cloak discussion - in General Discussions [original thread]
Overall I feel like cloaks are fairly well designed. They just need a larger delay between decloaking nd firing. And fluxes need to break cloak. I'd like to see shotguns receive a slight, slight damage nerf at lower tiers just to stop militia-ge...
- by Zaaeed Massani - at 2014.03.30 23:28:00
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435. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Unsubscribing. This thread needs to die.
- by Zaaeed Massani - at 2014.03.30 23:23:00
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436. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Mauren NOON wrote: I think amarr still looks the best Thats because all the others look identical from tier to tier. I understand why a lot of people don't like it, but I personally like the exoskeleton look of the Minmatar Commando. I'm ex...
- by Zaaeed Massani - at 2014.03.30 23:22:00
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437. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Ghost Kaisar wrote: So, I punched a Commado to death today. Yeah. That happened. I love my new melee damage. I can 210 with a single melee mod. I can 240 with no melee mods =)
- by Zaaeed Massani - at 2014.03.30 23:20:00
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438. Making Assault suits a meaningful choice and how. - in General Discussions [original thread]
Canari Elphus wrote: Here were my thoughts for changes based on what we currently have in 1.8 Assaults Role Bonus - 10% to effectiveness of damage modifiers per level (remember, this is a percentage of a percentage) Racial Bonuses - Current bo...
- by Zaaeed Massani - at 2014.03.30 23:10:00
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439. Making Assault suits a meaningful choice and how. - in General Discussions [original thread]
Cotsy8 wrote: Balancing is much easier than most believe. Commandos - the class at the moment has good strengths, good weakness and its racial bonus is balanced between its class and with other classes. I would like to see commandos running a...
- by Zaaeed Massani - at 2014.03.30 23:06:00
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440. Making Assault suits a meaningful choice and how. - in General Discussions [original thread]
**** that noise. Absolutely not. I specced into the Minmatar Commando for one reason and one reason only: the damage bonus to my two favorite weapons, the mass driver and ACR. I'm no more tanky than a regular assault suit. The only way I would be...
- by Zaaeed Massani - at 2014.03.30 21:05:00
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