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1. DUST should have Kill Streaks - in General Discussions [original thread]
If you don't like an idea, just ignore it, people. Don't let it float to the top of the forums. Ironic bump.
- by Yun Vulgaris - at 2012.08.03 01:37:00
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2. Tech 2 Logi suit - Hacker Class - in Feedback/Requests [original thread]
Just add a hacking module that takes a lot of CPU. Adds a further increase in hacking speed. Lets you hack manned vehicles for temp disable.
- by Yun Vulgaris - at 2012.07.25 02:21:00
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3. [BUG]Repair Gun - in Feedback/Requests [original thread]
Doesn't show the installation repair rate. Seems to have trouble targeting installations. (was using the Adv. level Inert Gun)
- by Yun Vulgaris - at 2012.07.25 02:15:00
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4. [Request] Nerf Weapons - in Feedback/Requests [original thread]
Seems pointless. You'd have abunch of trolls with nerf guns, running around being useless.
- by Yun Vulgaris - at 2012.07.25 02:04:00
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5. Logistics speed or Lack therof - in Feedback/Requests [original thread]
It seems fine to me, I guess. the Type-II gets a slight speed buff, and I think the higher ones get even more.
- by Yun Vulgaris - at 2012.07.25 02:00:00
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6. It's Nerf or Nothing - in General Discussions [original thread]
panoscape01 wrote: This is war. adapt or die. Nerf nothing. Exploit everything. Kill or be killed. War is not fair, deal with it. By the same logic, Win by any means. Even if it means changing the rules of war, and the means in which we f...
- by Yun Vulgaris - at 2012.07.24 20:25:00
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7. Opinions on small missile turrets. - in General Discussions [original thread]
Add ammo counts to vehicles, with a default onboard ammo regeneration rate(low and dependent on weapon type). Upgradeable through modules. Missles get least ammo, Railguns 2nd, Blasters 1st.
- by Yun Vulgaris - at 2012.07.21 08:31:00
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8. [Request] Backstabbing - in Feedback/Requests [original thread]
instead of an instant kill, it should be an inescapable attack if from behind. ie, land on their back and do repeated stabs. Would take maybe 5~10 seconds, depending on knife levels.
- by Yun Vulgaris - at 2012.07.21 08:18:00
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9. Mech Suits. - in Feedback/Requests [original thread]
I just want mechs to fill the space between heavy infantry and vehicles.
- by Yun Vulgaris - at 2012.07.21 08:10:00
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10. Slide, Dive, and Jump - in Feedback/Requests [original thread]
I like the suggestion about spring speed build up. Could give heavy suits a higher max speed, in return for lower acceleration, etc
- by Yun Vulgaris - at 2012.07.21 07:59:00
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11. Loving the repair tool and being a true logistics but... - in General Discussions [original thread]
In combat? I try to repair from around the corner, or while hiding right behind them lol... What repair gun are you using? The Triage? I'm using the generic Adv rank one.
- by Yun Vulgaris - at 2012.07.20 08:05:00
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12. Mass Driver Ammo Count? - in General Discussions [original thread]
Does it seem a bit low to anyone else? At least the per mag count.... I don't mind the low total ammo amount, but it's just so ridiculous how often you have to reload. It's not even that strong.
- by Yun Vulgaris - at 2012.07.20 08:02:00
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13. Loving the repair tool and being a true logistics but... - in General Discussions [original thread]
They have about the same def/shields as the caldari AS right now. I just use 2 weapon boosters, 1 armor, 1 armor repair, but I've been using the grenade launcher recently. More of a support weapon.
- by Yun Vulgaris - at 2012.07.20 07:58:00
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14. I <3 My Repair Tool ^_^ - in General Discussions [original thread]
Suggestion: Add a small indicator whenever you're being repaired, like TF2.
- by Yun Vulgaris - at 2012.07.20 07:36:00
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15. [REQUEST]Looking around during bleedout - in Feedback/Requests [original thread]
Allow a limited range of vision and motion while incapacitated. It's consistent with the DUST universe, and would compensate for not having a kill cam, while not breaking immersion. Plus, this would encourage people to wait a little longer bef...
- by Yun Vulgaris - at 2012.07.20 07:29:00
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16. Dropship rockets - in General Discussions [original thread]
How about not infinite ammo. Or at the very least introduce reloading. 6 shots per reload.
- by Yun Vulgaris - at 2012.07.20 07:23:00
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17. Yes we have directional indicators for when we get hit, but how about for a near... - in General Discussions [original thread]
I think the onscreen indicators should only show if you're actually hit. Near shots, etc should be based on sensor modules or something.
- by Yun Vulgaris - at 2012.07.20 06:59:00
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18. ISK repair tools on market - in General Discussions [original thread]
I think the point gain rate is fine. If it was any higher people might try to farm it for exp
- by Yun Vulgaris - at 2012.07.20 06:53:00
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19. modded controller - in General Discussions [original thread]
All ccp needs to do is cap the fire rate for single shot weapons. Problem solved.
- by Yun Vulgaris - at 2012.07.20 06:51:00
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20. Cross Battle Adapter 2.0 and DUST 514 - in Technical Support/Bugs [original thread]
Just get an ps3 controller shaped like an xbox controller. They do exist.
- by Yun Vulgaris - at 2012.07.20 06:41:00
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