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21. passive and active boosters - in Rookie Training Grounds [original thread]
Passive boosters affect your passive SP gain for that specified time. You get 24k passive SP each day, There is not really any bad time to use these since your passive gain never changes. Just make sure it is used on a your character that has pass...
- by Yummy Alcohol - at 2015.10.15 03:02:00
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22. Battle Academy II - in General Discussions [original thread]
If the goal is simply to keep more people playing then this would probably be good. But I must say as a relatively new player that I think I have grown a lot by playing against better people. Sure I was getting killed a ton in the beginning but I ...
- by Yummy Alcohol - at 2015.10.14 09:24:00
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23. What do you guys make of this? - in General Discussions [original thread]
I can confirm that you get put against the top dogs when released from academy. I even made a post about it a couple months ago when I starting saying how unfair it is. I remember getting killed by same dude repeatedly and had no clue how. So I lo...
- by Yummy Alcohol - at 2015.10.14 09:04:00
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24. Can't argue with numbers - protostomping needs to go - in General Discussions [original thread]
Everytime I die to someone with officer or proto gear when Im running basic or advanced I tell myself that is the only reason they killed me. How am I going to sleep at night when I start getting killed left and right from equal gear!?! Let the p...
- by Yummy Alcohol - at 2015.10.08 08:52:00
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25. unscoped and scoped weapon variants - in General Discussions [original thread]
Mortishai Belmont wrote: Yummy Alcohol wrote: Mortishai Belmont wrote: Every weapon should have a scope attachment ability. 3 different scopes, 1x, 3.5x, and 6 or 8x You can see any enemy perfectly fine with the default iron sights ...
- by Yummy Alcohol - at 2015.10.05 05:00:00
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26. unscoped and scoped weapon variants - in General Discussions [original thread]
Mortishai Belmont wrote: Every weapon should have a scope attachment ability. 3 different scopes, 1x, 3.5x, and 6 or 8x You can see any enemy perfectly fine with the default iron sights or scope the guns come with when they are at the ran...
- by Yummy Alcohol - at 2015.10.05 04:44:00
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27. To CCP/CPM: Will there ever be a sniper rifle hotfix? - in General Discussions [original thread]
Personally I think snipers are fine as they are. The sway while standing is important and realistic; you simply cannot stand and remain perfectly still while firing a gun at range. The smallest involuntary twitch will leave you meters off target d...
- by Yummy Alcohol - at 2015.10.04 05:09:00
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28. Meta lock - in General Discussions [original thread]
TIGER SHARK1501 wrote: Yummy Alcohol wrote: TIGER SHARK1501 wrote: Yummy Alcohol wrote: Couple problems with meta lock I can think of. First, the Aurum items have a higher meta level than their equivalent ISK item. I don't know if many...
- by Yummy Alcohol - at 2015.10.04 02:55:00
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29. Meta lock - in General Discussions [original thread]
TIGER SHARK1501 wrote: Yummy Alcohol wrote: Couple problems with meta lock I can think of. First, the Aurum items have a higher meta level than their equivalent ISK item. I don't know if many people spend money on them but the meta levels wo...
- by Yummy Alcohol - at 2015.10.04 02:05:00
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30. Meta lock - in General Discussions [original thread]
Couple problems with meta lock I can think of. First, the Aurum items have a higher meta level than their equivalent ISK item. I don't know if many people spend money on them but the meta levels would have to all be changed or ccp will simply make...
- by Yummy Alcohol - at 2015.10.03 22:35:00
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31. Loyalty Rank 15 - Questions. - in General Discussions [original thread]
I'd rather have the option to hide other people's ranks than hide my own. Half the time can't even see the names because ranks take up so much space...
- by Yummy Alcohol - at 2015.10.03 04:35:00
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32. FILL THE DAMN MATCHES ALREADY!!!!! ....and A FIX???? - in General Discussions [original thread]
Meisterjager Jagermeister wrote: As a deterrent to leaving matches early, anyone who leaves a battle early is first in line to fill a match that is half over for their next match. That is actually a really good idea. Leave a match halfway ...
- by Yummy Alcohol - at 2015.10.03 02:40:00
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33. wasting my time even logging on!! - in General Discussions [original thread]
I really don't see everyones beef with this map, I actually enjoy it and I am not one of the people camping up high with a massdriver. If you go for the objective without checking your surroundings you are toast, should never even bother trying un...
- by Yummy Alcohol - at 2015.10.03 00:08:00
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34. event broken completed missions broken - in General Discussions [original thread]
The repeatable missions (150 kills, 2500 WP, 5 completed battles and 30 wins) do not count towards the aurum.
- by Yummy Alcohol - at 2015.09.25 08:31:00
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35. INSERT PANIC OVERREACTION POST HERE - in General Discussions [original thread]
Cat Merc wrote: OMG CCP WHAT THE FRACK Y U NERF MY CORE SHARK LAUCNHER IT WAS ALREDY THE WORST Y U DO DIS AND BUFF ISHUKEK BUKK AKE LAUNCHER MANY STRONG BEFORE!?!?! I TRST RATATOUILLE WHY?!!?!? NOW HOT WHEALS MAKE ANTI VERMIN USELESS! DAMAGE P...
- by Yummy Alcohol - at 2015.09.24 13:14:00
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36. Never so Happy to Lose - in General Discussions [original thread]
Lightning35 Delta514 wrote: gg. And why'd ya leave??? I didn't see the point in paying the tax when it didn't seem like the trading (which was the reason for the tax to begin with) was ever going to happen. Plus I couldnt trade until a coupl...
- by Yummy Alcohol - at 2015.09.24 11:50:00
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37. Never so Happy to Lose - in General Discussions [original thread]
About 25 mins before DT and I needed 15 kills for the daily 150. I realize 15 is not a lot for many of you but if I get 15 kills I am pretty damn happy, so it's a longshot. Match is shockingly 16v16 the whole match and going back and forth. I'm ra...
- by Yummy Alcohol - at 2015.09.24 11:41:00
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38. Train Map - Acquistion - in General Discussions [original thread]
Juno Tristan wrote: So why does the redline move after about 10 mins killing everyone in a heavy suit? (or just those too fat to outrun it) Haha, you must have been in same game as me. Redline moved on the Train level and just about our w...
- by Yummy Alcohol - at 2015.09.24 04:46:00
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39. Killed by Unmanned Turrets? - in Rookie Training Grounds [original thread]
Thank you all for the info, I guess I need to be a bit more careful.
- by Yummy Alcohol - at 2015.09.22 18:43:00
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40. Killed by Unmanned Turrets? - in Rookie Training Grounds [original thread]
Up until yesterday I had never been killed by an unmanned turret installation nor had I noticed one kill someone. I have now been killed by them 3 times. I didn't even know this was possible. They seemed to always just sit there idle or rotating d...
- by Yummy Alcohol - at 2015.09.22 06:42:00
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