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1421. Should Nanohives Be Replaced With Indestructible Supply Depots??? - in General Discussions [original thread]
Logi Bro wrote: Here's the thing, you are suggesting a massive change to fix one small problem: grenade spam. It would be easier if supply depots and nanohives only dispensed grenades once every 8 seconds or so per person. I'm not suggesting...
- by Ydubbs81 RND - at 2013.07.14 03:46:00
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1422. Should Nanohives Be Replaced With Indestructible Supply Depots??? - in General Discussions [original thread]
WhiteMage7322 wrote: Ydubbs81 RND wrote: WhiteMage7322 wrote: Great idea. I can see everyone camp there now. :) Why need a nanohive if I can change my dropsuit with ease? They will just get killed...standing in one spot, trying to sw...
- by Ydubbs81 RND - at 2013.07.14 03:46:00
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1423. Should Nanohives Be Replaced With Indestructible Supply Depots??? - in General Discussions [original thread]
Beren Hurin wrote: Ydubbs81 RND wrote: Just a thought that I was having. I'm reading a lot of posts where guys are saying that people are standing in nanos and spamming contact grenades. Or, just refilling their lolflaylock pistols after spa...
- by Ydubbs81 RND - at 2013.07.14 03:41:00
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1424. Should Nanohives Be Replaced With Indestructible Supply Depots??? - in General Discussions [original thread]
WhiteMage7322 wrote: Great idea. I can see everyone camp there now. :) Why need a nanohive if I can change my dropsuit with ease? They will just get killed...standing in one spot, trying to switch suits every few secs.
- by Ydubbs81 RND - at 2013.07.14 03:36:00
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1425. Should Nanohives Be Replaced With Indestructible Supply Depots??? - in General Discussions [original thread]
Logi Bro wrote: No no, it would hurt dropsuits more than it would help tankers. Well, yeah it would hurt infantry vs tank....but instead of nerfing AV, that could be a balanced solution.
- by Ydubbs81 RND - at 2013.07.14 03:35:00
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1426. Should Nanohives Be Replaced With Indestructible Supply Depots??? - in General Discussions [original thread]
Just a thought that I was having. I'm reading a lot of posts where guys are saying that people are standing in nanos and spamming contact grenades. Or, just refilling their lolflaylock pistols after spamming them. Also, a lot of tankers used to co...
- by Ydubbs81 RND - at 2013.07.14 03:32:00
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1427. Vote for or against Contact grenades - in General Discussions [original thread]
give us explosive resistance
- by Ydubbs81 RND - at 2013.07.14 00:29:00
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1428. The First Major DUST 514 WAR - in General Discussions [original thread]
CHIPMINT BUTTERCUP wrote: Tony Calif wrote: @Princess Buttercup You should not engage in forum duels. It's like EvE. You appear to be a 6 month char, with mostly Indy skills, flying a vindicator, in lowsec. SoTa is like the guy in a DareDevi...
- by Ydubbs81 RND - at 2013.07.12 19:16:00
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1429. The First Major DUST 514 WAR - in General Discussions [original thread]
jamstar saa187 wrote: this war will decided by treachery, as most things in New Eden are. should be interesting! Thoughts like this is why fps and aiming game mechanics have been placed on the backburner. War will be decided by battlefield...
- by Ydubbs81 RND - at 2013.07.12 15:06:00
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1430. Flaylock Pistol balance discussion - in General Discussions [original thread]
R'adeh Hunt wrote: Funny to see the whiny EoN guys still coming up with asinine ideas like "just remove the weapon". Just joined EoN yesterday and I'm already typecasted lol Funny to see the same people that want the flaylock are the sa...
- by Ydubbs81 RND - at 2013.07.10 12:48:00
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1431. Flaylock Pistol balance discussion - in General Discussions [original thread]
Just remove this cheesy ass weapon
- by Ydubbs81 RND - at 2013.07.09 23:02:00
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1432. CCP...When will you open more districts............. - in General Discussions [original thread]
dustwaffle wrote: Ydubbs81 RND wrote: Supply and demand is a good way of looking at it. 10 corps fighting over 10 districts will only yield more competition amongst those skillful to compete. Right now, the demand is exceeding the supply....
- by Ydubbs81 RND - at 2013.07.08 03:53:00
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1433. academy 34-0 flaylock gameplay?? link in des - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Ydubbs81 RND wrote: CCP can't you see how wrong this is??? I should start a petition to remove the flaylock pistol. Or use gear-based matchmaking so core flaylockers in the academy go against other proto stompe...
- by Ydubbs81 RND - at 2013.07.05 16:45:00
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1434. academy 34-0 flaylock gameplay?? link in des - in General Discussions [original thread]
CCP can't you see how wrong this is??? I should start a petition to remove the flaylock pistol. Flaylock pistol makes people think they are better than what they are. Whatever happen to wanting Dust to be a skilled based shooter?
- by Ydubbs81 RND - at 2013.07.05 16:43:00
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1435. 4 types of explosives...no explosive resistance - in General Discussions [original thread]
Baracka Flocka Flame wrote: Ydubbs81 RND wrote: This game is hardly a shooter. Ya its gotten so out of hand it isn't even fun in certain pubs (not that pubs were ever fun) where u got squads of people with Flux,MD and Flaylocks. I have...
- by Ydubbs81 RND - at 2013.07.05 16:37:00
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1436. 4 types of explosives...no explosive resistance - in General Discussions [original thread]
Vrain Matari wrote: It's a good topic Ydubbs, it's come up sporadically a few times before but got buried in other conversations. The Flaylok, the resurrected mass driver and the fused grenades so prevalent atm drive the point home. I'd like t...
- by Ydubbs81 RND - at 2013.07.05 15:34:00
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1437. 4 types of explosives...no explosive resistance - in General Discussions [original thread]
Banning Hammer wrote: Well.. they do say "adapt or die"..so i having fun hunting down Murder Taxis, Tanks, and Dropships with my "Explosive" Swarm Launcher ...and with the 6x sp event, by the end of the week i going to be collecting tears from ...
- by Ydubbs81 RND - at 2013.07.05 12:10:00
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1438. "Fixing" Shield vs Armor - in General Discussions [original thread]
Zatara Rought wrote: Ydubbs please get in a chat with me about armor v shields if you would please. see me in our pub channel...Ahrendee
- by Ydubbs81 RND - at 2013.07.05 12:08:00
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1439. 4 types of explosives...no explosive resistance - in General Discussions [original thread]
Shrapnels wrote: Ydubbs81 RND wrote: This game has two types of grenades, an explosive for a primary and a secondary. Not to mention, you can use the secondary explosive weapon as a primary at the same time. But there isn't one skill or modu...
- by Ydubbs81 RND - at 2013.07.05 11:57:00
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1440. 4 types of explosives...no explosive resistance - in General Discussions [original thread]
This game has two types of grenades, an explosive for a primary and a secondary. Not to mention, you can use the secondary explosive weapon as a primary at the same time. But there isn't one skill or module for explosive resistance. Many shooter...
- by Ydubbs81 RND - at 2013.07.05 11:52:00
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