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2321. Deaths Should Aquire Negative WP - in General Discussions [original thread]
BigussDikkuss wrote: Ydubbs81 RND wrote: BigussDikkuss wrote: If this has been said a 1000 times already, my appologies. But here is time number 1001. If I have 10 kills and 1 death and another player has 11 kills and 11 deaths, no way t...
- by Ydubbs81 RND - at 2012.12.31 14:24:00
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2322. Deaths Should Aquire Negative WP - in General Discussions [original thread]
BigussDikkuss wrote: If this has been said a 1000 times already, my appologies. But here is time number 1001. If I have 10 kills and 1 death and another player has 11 kills and 11 deaths, no way they should be atop me at the end of the match o...
- by Ydubbs81 RND - at 2012.12.31 13:54:00
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2323. Where has the RPG gone? - in General Discussions [original thread]
Question is should Dust be more fps or more rpg?? My answer is it can be both equally.....we just need to stop trying to tip the scales. The rpg part is fine except it constantly being tweaked to favor those who wish rpg elements out of the dust....
- by Ydubbs81 RND - at 2012.12.31 13:10:00
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2324. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
fred orpaul wrote: Ydubbs81 RND wrote: Overlord Ulath wrote: Ydubbs81 RND wrote: Overlord Ulath wrote: I skipped the majority of this trash. I can't bear to hear the "I'm paying more money than everyone else so I should always win" ...
- by Ydubbs81 RND - at 2012.12.31 04:59:00
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2325. Type-III, C series and Vk.2 dropsuits. - in General Discussions [original thread]
Berserker007 wrote: The dark cloud wrote: Ive had my mind about this since i got the officer assault dropsuit. It has on both shields and armor 175HP and 4 module slots on high/low. Means it has no specialisation in neither shields or armor ...
- by Ydubbs81 RND - at 2012.12.31 02:15:00
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2326. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Overlord Ulath wrote: Ydubbs81 RND wrote: Overlord Ulath wrote: I skipped the majority of this trash. I can't bear to hear the "I'm paying more money than everyone else so I should always win" QQ. As someone said earlier, skill eats gear...
- by Ydubbs81 RND - at 2012.12.31 00:19:00
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2327. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
@ JadenLongshot I hear you...it's just I have a problem with making the GEK pointless is contradicting the game's skill point concept. I agree that new players shouldn't get smoked everytime. But making the GEK pointless, isn't the answer. Plus, ...
- by Ydubbs81 RND - at 2012.12.30 20:33:00
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2328. Type-III, C series and Vk.2 dropsuits. - in General Discussions [original thread]
I totally forgot to ask about those officer suits. That is insane....175hp shields, 175 armor....4 highs and lows....wish I could have one. Hell yeah, I would like to see more variants and have more options in dropsuits in the future.
- by Ydubbs81 RND - at 2012.12.30 18:10:00
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2329. I am happy with how DUST is moving - in General Discussions [original thread]
ARs were balanced before. They've made adv level ARs, pointless. Nade throwing is actually better as you control the distance of the throw. Nothing was changed to HP of suits
- by Ydubbs81 RND - at 2012.12.30 18:03:00
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2330. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Jaiden Longshot wrote: Though, I can't say that I've ever seen a member of RND not using an ISK GEK or the Killswitch in any game I've been in so I'm not sure what the issue is for you YDUBBS? You do just fine from a KDR perspective and if yo...
- by Ydubbs81 RND - at 2012.12.30 18:00:00
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2331. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Overlord Ulath wrote: I skipped the majority of this trash. I can't bear to hear the "I'm paying more money than everyone else so I should always win" QQ. As someone said earlier, skill eats gear but gear is the tie breaker. This is not entire...
- by Ydubbs81 RND - at 2012.12.30 12:22:00
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2332. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
Not everyone using a proto suit has 500 or more total hp
- by Ydubbs81 RND - at 2012.12.30 03:45:00
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2333. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
mikegunnz wrote: No risk, no reward. If you risk a high end fit, you will have an advantage. This will net you a win against players of equal or lesser skill than you. It will not BUY you a win. You want fits to win matches, I want skill to win...
- by Ydubbs81 RND - at 2012.12.30 03:36:00
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2334. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
In what game can low levels new players smash vets? Just out of curiosity.....because the shooters that I've played, they can't. In MAG, low levels get smashed by vets. And against average players, they do worse. In BF3, all of the guns hit the ...
- by Ydubbs81 RND - at 2012.12.30 03:30:00
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2335. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Goat of Dover wrote: Ydubbs81 RND wrote: @ Goat of Dover My issue is not the difference between the STD & Proto but the STD & ADV. I don't have the all of the stats for the GEK & Exile but run those rof and hp damage between tho...
- by Ydubbs81 RND - at 2012.12.30 03:15:00
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2336. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
mikegunnz wrote: Ydubbs81 RND wrote: Telcontar Dunedain wrote: Iron Wolf Saber wrote: Bleh my experience as a militia locked character. TL;DR there is no incentive to gear up. As it stands now I basically have created a militia fit ...
- by Ydubbs81 RND - at 2012.12.30 02:26:00
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2337. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Mavado V Noriega wrote: Ydubbs81 RND wrote: So, you think that an ADV corp with Bseries suits and GEKs with "drastically" superior skills and tactics would not beat a corp with 100% proto gear (with Codex suit & gun stats)?? sigh ...
- by Ydubbs81 RND - at 2012.12.30 02:15:00
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2338. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Telcontar Dunedain wrote: Iron Wolf Saber wrote: Bleh my experience as a militia locked character. TL;DR there is no incentive to gear up. As it stands now I basically have created a militia fit for every weaponized expected role when and...
- by Ydubbs81 RND - at 2012.12.30 02:00:00
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2339. Is there REALLY anything overpowered right now? - in General Discussions [original thread]
The mass drivers that you miss and still kill with....being able to pop 6 grenades without a reload
- by Ydubbs81 RND - at 2012.12.30 01:48:00
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2340. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
@ Goat of Dover My issue is not the difference between the STD & Proto but the STD & ADV. I don't have the all of the stats for the GEK & Exile but run those rof and hp damage between those guns.
- by Ydubbs81 RND - at 2012.12.30 01:44:00
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