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301. Explosives are sticky now! - in General Discussions [original thread]
Lol are you serious? If you are, this could open up some fun things.
- by Yagihige - at 2013.12.10 12:55:00
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302. Tank speed = GOD Mode - in General Discussions [original thread]
The Robot Devil wrote: They are fast. I am wondering if my prox mines will hit a full speed HAV. About to find out. We need a web for sure now. Did FoxFour actually reveal the surprise? Because now you said that it remind me he hinted it was...
- by Yagihige - at 2013.12.10 12:49:00
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303. Teamfire penalty too harsh - in General Discussions [original thread]
I think until you level up a bit in standings you need to be extra careful. I'm probably making fittings just for FW.
- by Yagihige - at 2013.12.10 12:32:00
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304. SoxFour's Surprise - in General Discussions [original thread]
If reasonably priced, i surely would buy some Warbarge character animations, in the style of Dark Souls.
- by Yagihige - at 2013.12.10 11:32:00
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305. SoxFour's Surprise - in General Discussions [original thread]
Seigfried Warheit wrote: Can I dance in the warbarge now? Like this?
- by Yagihige - at 2013.12.10 11:18:00
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306. SoxFour's Surprise - in General Discussions [original thread]
Is it just me or it might be something from CCP Cognac?
- by Yagihige - at 2013.12.10 09:49:00
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307. Dev Invasions Disclaimer - in General Discussions [original thread]
Why would anyone think that they'd get back lost stuff...?
- by Yagihige - at 2013.12.09 16:51:00
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308. In the Mind of a Dust 514 Player ( Auto Aim and Hit Detection is a crutch for th... - in General Discussions [original thread]
I always thought about a way to make it possible for people on the ground to travel between different districts. Have it be a specific gamemode that happens at a planet scale and present the way districts connect with eachother. Not in a straight ...
- by Yagihige - at 2013.12.09 12:12:00
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309. Common ccp! what's up with the breach assault rifle? - in General Discussions [original thread]
Used the ADV one yesterday and liked it a lot. A little bit less effective but it's good enough.
- by Yagihige - at 2013.12.08 19:04:00
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310. 56 scotty errors - in General Discussions [original thread]
FW works in a very specific way that i hope changes. It's the reason Scotty sometimes has issues finding matches and it's also why FW is heavily slanted and after a while one faction approaches 100% and the other has no chance of turning the table...
- by Yagihige - at 2013.12.08 00:12:00
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311. Amarr mcc name - in General Discussions [original thread]
Is there any valid reason to think that the new MCCs are coming that soon?
- by Yagihige - at 2013.12.06 10:31:00
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312. What's Terraforming on 1.7 for the new maps? - in General Discussions [original thread]
Small patches of the ground contain lava and you lose health if you walk on them. I'd like to see this appear with the new volcano map flavor.
- by Yagihige - at 2013.12.05 18:22:00
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313. What's Terraforming on 1.7 for the new maps? - in General Discussions [original thread]
We could use a video showing all these new things in motion.
- by Yagihige - at 2013.12.05 17:27:00
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314. Factional Loyalty Point Store - in General Discussions [original thread]
vilstan wrote: Will this be like in EVE where Minmatar/Gallente are buddies and Amarr/Caldari are buddies? Or if you fight for one empire will all 3 others hate you forever? You lose LP for the faction you fight against. Since Gallente on...
- by Yagihige - at 2013.12.05 17:04:00
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315. Anyone else broke?? - in General Discussions [original thread]
Run ADV then. I earn money with those suits. No need to go all the way to proto in matches where you'll be losing money after 2 deaths. Why didn't you think of that before going broke?
- by Yagihige - at 2013.12.05 13:34:00
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316. Put entrance barrier to FW - in General Discussions [original thread]
CCP Nullarbor wrote: Players in the academy will not be able to join FW until they have graduated, or unless they are invited into FW by a squad. I do think he meant a bigger barrier than that.
- by Yagihige - at 2013.12.04 12:06:00
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317. Be Careful what you wish for. - in General Discussions [original thread]
I would think the solution would be simple. Just settle a maximum amount of SP that can be accumulated with the rollover. Once it reaches that amount, it stops accumulating. Let's suppose the maximum equal the amount of 3 weeks SP, 570k. So, pe...
- by Yagihige - at 2013.12.04 11:18:00
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318. Friendly fire, pourquoi? - in General Discussions [original thread]
Kasote Denzara wrote: Yagihige wrote: I agree but i also hope my remote explosives aren't an issue. If some team mate decides to shoot them or stand too close as i'm detonating, it's a bit out of my control. Oooh. Ouch. I hadn't thought a...
- by Yagihige - at 2013.12.04 10:55:00
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319. Friendly fire, pourquoi? - in General Discussions [original thread]
Kasote Denzara wrote: It's about time friendly fire was put in. Now you fucks won't spam Cores, Mass Drivers, and potentially (to the lesser extent) other explosives. Good to be free from all that crap, yo. Also, we can pop AFKers. **** yeah. ...
- by Yagihige - at 2013.12.04 10:12:00
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320. Friendly fire, pourquoi? - in General Discussions [original thread]
Actually, with the auto-kick kicking in at 5000HP FF damage, i think a griefer will most likely be kicked before he can take out a single tank.
- by Yagihige - at 2013.12.04 10:10:00
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