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281. Supply depots and switch out - in Feedback/Requests [original thread]
Elijah Sol' Dzusaki wrote: Gunner Nightingale wrote: I actually use this to my advantage quite a bit. Of course a few solutions to prevent this is to simply destroy the supply depots. So you are one of the bastards that destroy the supply...
- by Y0UR NAME HERE - at 2013.01.19 01:21:00
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282. Supply depots and switch out - in Feedback/Requests [original thread]
Gunner Nightingale wrote: I actually use this to my advantage quite a bit. Of course a few solutions to prevent this is to simply destroy the supply depots. The other is to maintain a proportional level of health b/w dropsuits so that switching...
- by Y0UR NAME HERE - at 2013.01.19 01:01:00
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283. Supply depots and switch out - in Feedback/Requests [original thread]
Idea thread no trolls :) troll away. Alright so I'm kinda bugged at the idea that if your in a heavy suit, or any suit, you can camp at a supply depot fit full buffer on your heavy with no logistic support and when your health becomes low, take c...
- by Y0UR NAME HERE - at 2013.01.19 00:18:00
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284. Removing the majority of starter fits. - in Feedback/Requests [original thread]
Personally I don't want to see starter fits disappear, because I think for the new player it shows them several different paths if you will, that you can take and from that decide what you want to do. However, I do think that all starter fits shou...
- by Y0UR NAME HERE - at 2013.01.19 00:08:00
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285. [Proposal] Stopping Redzone Abuse - in Feedback/Requests [original thread]
+1 on this, it would def get more ppl red lined a reason if even to hop into lavs and go try to take objectives back.
- by Y0UR NAME HERE - at 2013.01.18 23:52:00
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286. Increase armor's damage resistance to laser - in Feedback/Requests [original thread]
miahus wrote: By the time the laser eats through the shields, it would heat up enough to eat through the armor just as fast. Armor is bad the way it is, giving it some situational advantage against laser like what you did with flux nades isn't ...
- by Y0UR NAME HERE - at 2013.01.15 02:45:00
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287. Railguns and missles blast damage - in Feedback/Requests [original thread]
Jonoaod Visari wrote: what i have noticed in turrets and what not is that this weapons have an explosive effect but don't deal any damage to players or anything unless u make a direct hit. But grenade/Forge/Mass drivers all have the explosive B...
- by Y0UR NAME HERE - at 2013.01.14 22:51:00
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288. Sniper range nerf - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Correct me if I am wrong, but currently, all of the sniper rifles are handheld railguns. Railguns are hybrid turrets, so technically aren't we already using Gallente sniper rifles? Yes, which in the case of hybrids, yes ...
- by Y0UR NAME HERE - at 2013.01.14 21:01:00
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289. Sniper range nerf - in Feedback/Requests [original thread]
Aeon Amadi wrote: Y0UR NAME HERE wrote: Aeon Amadi wrote: Stile451 wrote: From what I can remember about many of the previous treads on snipers and dev feedback this is how it will be: The current sniper rifles(Caldari iirc) will keep...
- by Y0UR NAME HERE - at 2013.01.14 20:42:00
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290. Sniper range nerf - in Feedback/Requests [original thread]
Aeon Amadi wrote: Stile451 wrote: From what I can remember about many of the previous treads on snipers and dev feedback this is how it will be: The current sniper rifles(Caldari iirc) will keep targeting the same. Different racial sniper ...
- by Y0UR NAME HERE - at 2013.01.14 20:29:00
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291. My solution to the SP problem - in Feedback/Requests [original thread]
TheBLAZZED wrote: First, letGÇÖs look at the current problems with the new sp system and the old system. The new system is unfair to the player that is not able to grind every day. I understand the new system offers the same potential sp as th...
- by Y0UR NAME HERE - at 2013.01.14 20:15:00
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292. No CAP, lower reward - in Feedback/Requests [original thread]
Aeon Amadi wrote: Y0UR NAME HERE wrote: Aeon Amadi wrote: Y0UR NAME HERE wrote: I love how ppl just say no and shoot you down instead of giving an idea, course that one kid trolls the posts and never has feedback, just a no or long tro...
- by Y0UR NAME HERE - at 2013.01.14 19:14:00
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293. Sniper range nerf - in Feedback/Requests [original thread]
Aeon Amadi wrote: Y0UR NAME HERE wrote: Aeon Amadi wrote: Y0UR NAME HERE wrote: Bro, I have an awesome kdr, I could care less what I die to, and I don't want this game to die like the rest, as I've stated before its trolls like you th...
- by Y0UR NAME HERE - at 2013.01.14 19:08:00
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294. Sniper range nerf - in Feedback/Requests [original thread]
Sleepy Zan wrote: Bullet drop and travel time is the answer my friend. I'd really like to see this in the game, I've just been expecting them to put it in.....doesn't look like the intention atm though, but def would be a good game element.
- by Y0UR NAME HERE - at 2013.01.14 18:57:00
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295. Sniper range nerf - in Feedback/Requests [original thread]
Aeon Amadi wrote: Y0UR NAME HERE wrote: Bro, I have an awesome kdr, I could care less what I die to, and I don't want this game to die like the rest, as I've stated before its trolls like you that kill games, this is an eve game, eve has su...
- by Y0UR NAME HERE - at 2013.01.14 18:55:00
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296. No CAP, lower reward - in Feedback/Requests [original thread]
Aeon Amadi wrote: Y0UR NAME HERE wrote: I love how ppl just say no and shoot you down instead of giving an idea, course that one kid trolls the posts and never has feedback, just a no or long troll.......hmmm sp cap. Atm its eh, in the origi...
- by Y0UR NAME HERE - at 2013.01.14 18:52:00
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297. No CAP, lower reward - in Feedback/Requests [original thread]
I love how ppl just say no and shoot you down instead of giving an idea, course that one kid trolls the posts and never has feedback, just a no or long troll.......hmmm sp cap. Atm its eh, in the original beta release we got alot.....ALOT of sp, I...
- by Y0UR NAME HERE - at 2013.01.14 18:39:00
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298. Tier systems militia through proto - in Feedback/Requests [original thread]
Alright I started a thread about the sniper rifle on this issue, but the point seems to make ppl believe I'm complaining about the use of the sniper rifle. I'm not. Get this clear from the start. This is a thread of ideas how to balance the tiers ...
- by Y0UR NAME HERE - at 2013.01.14 18:13:00
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299. [REQUEST] I somehow got the wrong item i bought for AUR, can that be reversed? - in Feedback/Requests [original thread]
Zodaa Reetok wrote: Hey, great game, the minor bugs and things are not half as bad as many full releases, can't believe this is still in beta! I bought (either by accident or a glitch - i was very tired) a scout suit for AUR even though i alr...
- by Y0UR NAME HERE - at 2013.01.14 18:03:00
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300. Sniper range nerf - in Feedback/Requests [original thread]
lordjanuz wrote: Snipers are fine, but can be anoying sometimes, thats wy we always have a sniper with us, as other here mention as a Solutions, and it do work. Sniper vs sniper let The rest of use do The job. -_- so getting the point mi...
- by Y0UR NAME HERE - at 2013.01.14 18:00:00
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