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141. Assault Rifle Sight/Aim Zoom vs Assault Combat Rifle Sight/Aim Zoom - in Feedback/Requests [original thread]
BL4CKST4R wrote: I haven't really had a problem with the zoom but when in doubt the answer is "it is the collective mission of CCP corporations to rid and destroy everything that is Gallente." Conspiracy Theory...?
- by Y-BLOCK - at 2014.09.12 07:36:00
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142. Assault Rifle Sight/Aim Zoom vs Assault Combat Rifle Sight/Aim Zoom - in Feedback/Requests [original thread]
The True Inferno wrote: It doesn't need zoom, it needs freaken range! & Good Point!
- by Y-BLOCK - at 2014.09.12 07:35:00
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143. Assault Rifle Sight/Aim Zoom vs Assault Combat Rifle Sight/Aim Zoom - in Feedback/Requests [original thread]
Forever ETC wrote: How bout dat Scrambler Rifle Zoom, that also needs a buff. I agree!
- by Y-BLOCK - at 2014.09.12 07:34:00
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144. Assault Rifle Sight/Aim Zoom vs Assault Combat Rifle Sight/Aim Zoom - in Feedback/Requests [original thread]
Why is the sight aiming zoom way better on the ACR, compared to the sight aiming zoom on the AR? I definately feel the AR zoom should be increased.
- by Y-BLOCK - at 2014.09.12 02:29:00
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145. Dropsuit Scan Ability Issue - in Technical Support/Bugs [original thread]
gauntlet44 LbowDeep wrote: i have noticed this as well Ahha, so it isnt just me! What gives CCP?!?
- by Y-BLOCK - at 2014.09.05 19:40:00
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146. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
I agree to the increase in speed & acceleration to the swarm; however, the turn radius of the missiles I deem irrelevant. I strongly disagree with any kind of buff to the dropship. Why? Because the issue is "skilled dropships" taking a bit of...
- by Y-BLOCK - at 2014.09.05 15:40:00
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147. Dropsuit Scan Ability Issue - in Technical Support/Bugs [original thread]
Today I have notice that my built in dropsuit scan ability is only scanning in the direction i face. This ability used to scan everything around me. Has anybody experienced this issue as well?
- by Y-BLOCK - at 2014.09.04 22:23:00
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148. Request for Rattati - in Feedback/Requests [original thread]
Rate of Fire : Decrease to what is humanly possible with DS3 Controller to stop the turbo controller users, or as I have read somewhere on here, this was someone elses idea, set a threshold that would overheat the scramblr if the rate of of fire p...
- by Y-BLOCK - at 2014.09.02 19:50:00
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149. Sticky:[Feedback] Small Blaster Turret - in Feedback/Requests [original thread]
Small Blaster Orientation & Movement Speed When switching from the driver or passenger positions, on a LAV, to the turret, the turret should always face the direction the LAV is facing. Also, if the small turret is mainly for taking down infa...
- by Y-BLOCK - at 2014.09.01 05:37:00
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150. Scrmblr & Hmg - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Y-BLOCK wrote: So, explain to me why the scr overheats so easy but the hmg does not? firstly the ScR with heat issue is the semi auto variant which is 60 heat per shot and i think 180 heat for a charged shot. as fo...
- by Y-BLOCK - at 2014.08.04 14:07:00
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151. Scrmblr & Hmg - in Feedback/Requests [original thread]
Varoth Drac wrote: Because CCP hasn't released hotfix Charlie yet. Come on CCP, hurry up and make all our dreams come true so we can start moaning about stuff again. Fair enough.
- by Y-BLOCK - at 2014.08.04 08:32:00
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152. Scrmblr & Hmg - in Feedback/Requests [original thread]
Im not hatin', jst wanna know why..
- by Y-BLOCK - at 2014.08.04 08:12:00
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153. Scrmblr & Hmg - in Feedback/Requests [original thread]
So, explain to me why the scr overheats so easy but the hmg does not?
- by Y-BLOCK - at 2014.08.04 08:09:00
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154. Logibro=Ratatti - in General Discussions [original thread]
Oh wait, that was jst Rattati..
- by Y-BLOCK - at 2014.07.27 06:20:00
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155. Logibro=Ratatti - in General Discussions [original thread]
Ur right!! They have the same number of likes!!
- by Y-BLOCK - at 2014.07.27 06:17:00
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156. Sticky:Hotfix Charlie - Installation eHP - in Feedback/Requests [original thread]
Last to Hack Bonus!! You will do what you will with the turrets, no matter what my opinion on the matter; however, I do propose a bonus for the first 3 kills an un-manned turret makes, if any, to the last player to have hacked the turret.
- by Y-BLOCK - at 2014.07.26 04:36:00
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157. LAV Turret Orientation - in Feedback/Requests [original thread]
When switching postions between driver/passenger to gunner, the turret should face the direction the lav is facing & not the opposite direction like it is currently.
- by Y-BLOCK - at 2014.07.22 18:19:00
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158. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Hope u r feeling ok from ur aforementioned sickness; but the truth of the matter is I have the choice to play this game in any way I see fit, as u have the right 2 ur opinion. Get well soon!! Boot Booter wrote: Y-BLOCK wrote: Changing the sl...
- by Y-BLOCK - at 2014.07.17 04:10:00
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159. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Boot Booter wrote: [quote=Y-BLOCK]Changing the slot layout is all good & well when u r doing it w/transparency & with player input as u r; however, this would definately call for a dropsuit command respec. No. This mentality is sicke...
- by Y-BLOCK - at 2014.07.17 04:07:00
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160. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Changing the slot layout is all good & well when u r doing it w/transparency & with player input as u r; however, this would definately call for a dropsuit command respec.
- by Y-BLOCK - at 2014.07.16 18:28:00
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