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821. [feedback] Scrambler pisotol - in General Discussions [original thread]
Django Quik wrote: I'll just address your first point for now - the SMG and AR both have spread/dispersion; the scrambler pistol does not. In fact, I have no idea what that accuracy number means but it definitely does not mean 50% of your shots...
- by XxGhazbaranxX - at 2013.08.02 09:00:00
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822. [feedback] Scrambler pisotol - in General Discussions [original thread]
KGB Sleep wrote: Why is this in General Discussions? You even put [feedback] so you know where this topic goes. Do you like poptarts? I kinda do, I like the strawberry ones. LOL; This is actually a mistake. I open various tabs when I go ...
- by XxGhazbaranxX - at 2013.08.02 08:50:00
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823. [feedback] Scrambler pisotol - in General Discussions [original thread]
Dexter307 wrote: Solution: aim down sight. There is no recoil when ADS Yes aim down sites would be a solution; if only the other weapons did not kill you at such a fast pace. Being able to aim down sight with this weapon means you actually ...
- by XxGhazbaranxX - at 2013.08.02 08:49:00
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824. [feedback] Scrambler pisotol - in General Discussions [original thread]
Delta 749 wrote: Or you know, use your ******* sights Every gun is spot on when using sights. I've used SMG, AR, SCRAM PISTOl, Scrambler rifle, so on and so forth for at least a week each; regularly. They all have the same effect, Aim down s...
- by XxGhazbaranxX - at 2013.08.02 08:43:00
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825. [feedback] Scrambler pisotol - in General Discussions [original thread]
INTRODUCTION As A logi I found I had to get my hand on all the cpu/pwrgrd I can get. So I tried using strd weapons but still feel that I'm lacking in the fittings department. I have taken upon myself to train into scrambler pistols. Boy w...
- by XxGhazbaranxX - at 2013.08.02 08:35:00
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826. Bounty CEO Pyrex 300 Billion ISK! - in General Discussions [original thread]
lol what happened to get this posted? i am interested
- by XxGhazbaranxX - at 2013.07.31 08:25:00
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827. hey ccp thanks - in General Discussions [original thread]
CCP I ever I see you I will buy you a beer. I am glad this change was made. I'm tired of people using logi suits to be assault wannabe's. I am a Full logi; and if I have to spec into sidearms;which i am doing right now; to be able to fit better eq...
- by XxGhazbaranxX - at 2013.07.31 08:21:00
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828. So i'm a Cal Logi, my suit prenerf and post nerf - in General Discussions [original thread]
Cosgar wrote: THEAMAZING POTHEAD wrote: Cosgar wrote: THEAMAZING POTHEAD wrote: regulators leave no room for equipment and CPU modules are mandatory on every fit. hes right to run regulators and cpu leaves no room for equipment and mak...
- by XxGhazbaranxX - at 2013.07.31 00:54:00
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829. CCP please implement the logi skill tree - in General Discussions [original thread]
Exactly so that why these skills have nothing to do with the suit but the user. Therefore any suit you use you reap the benefit of your skills and not the suit you have on.
- by XxGhazbaranxX - at 2013.07.30 16:38:00
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830. CCP please implement the logi skill tree - in General Discussions [original thread]
Hello, As this is a gun game I do understand that there is a need to include a wide variety of skills to upgrade and improve weapon performance but, what if I don't use my weapons. In more games than not I find myself going 1/5 or 3/12 but still ...
- by XxGhazbaranxX - at 2013.07.30 16:31:00
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831. Pilot suit Questions... CCP I an answer!! - in General Discussions [original thread]
CCP Wolfman wrote: When we know we'll tell you :-) but why. CCP stop holding out we have wants to look prettiy in new shiny suits. i suggest not to test anything. make the code and role it out guns blazin.
- by XxGhazbaranxX - at 2013.07.30 13:55:00
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832. Equipment proficiency skills: The Logi skill Tree - in General Discussions [original thread]
Here is a link to something that might help out us logi's. I am posting this here so it gets as many views as possible so that we can make a more defined and seperate class than the old run and shoot. [url=https://forums.dust514.com/default.aspx...
- by XxGhazbaranxX - at 2013.07.30 12:12:00
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833. feedback and requests : not much dev love? - in General Discussions [original thread]
I have noticed there are a lot more replies by the devs here on general discussions section than there are i the feedback and requests. Is that because it's full of so many whiny and sometimes disrespectful people?
- by XxGhazbaranxX - at 2013.07.30 12:04:00
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834. New Laser Rifle Scope, coming soon - in General Discussions [original thread]
Keep it coming; one step towards Making the LR useful again. I myself do not use it, I'm a mass driver guy but I understand how the LR community must feel. I'm glad you guys are getting love and that CCP fixes this problem just as they fixed the m...
- by XxGhazbaranxX - at 2013.07.29 23:53:00
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835. LLAV solved - in General Discussions [original thread]
DaddyKillsEmAll wrote: Sometimes the LLAV survives but the driver is dead.. FUN!!! xD completely true but when that happens I destroy the LLAV since when the battle ends you don't get to keep it and it goes back to the owner. For me it's a...
- by XxGhazbaranxX - at 2013.07.28 12:30:00
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836. The WAR OF WARS. - in General Discussions [original thread]
ANON Illuminati wrote: my wife beats me... It's not a bad thing if you like it ^^
- by XxGhazbaranxX - at 2013.07.28 12:03:00
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837. LLAV solved - in General Discussions [original thread]
Hello guys, As a logi I pride myself in trying to keep people alive, so to this end I have been looking at ways to kill off those pesky LLAV's and these are my results: Tactic type: Suicide BAIT ( you don't always die if you get it right.) Weap...
- by XxGhazbaranxX - at 2013.07.28 12:00:00
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838. Combat Rifle - in General Discussions [original thread]
TBH I think CCP has a lot more done than we give them credi for. The game has been out in beta/open beta and then full release for some time. I just think they are releasing everything little by little to be able to keep people coming back ad also...
- by XxGhazbaranxX - at 2013.07.26 11:10:00
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839. 1.3 patch notes are up - in General Discussions [original thread]
PsychoLogiKal PsyDrei wrote: My take on the collision damage is that I believe it should not be the eHP (As wolfman stated it won't be already so kudos)that is transferred as damage to the LAV and that it should be armor left on the suit that i...
- by XxGhazbaranxX - at 2013.07.24 10:26:00
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840. 1.3 patch notes are up - in General Discussions [original thread]
CCP Wolfman wrote: J-Lewis wrote: From what I understand, the LAV changes being tested for 1.4 are to how much damage infantry receives on impact - not the LAV taking damage proportional to what suit it hits. So I'm wondering if this will m...
- by XxGhazbaranxX - at 2013.07.24 10:21:00
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