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221. Video / implementation for Custom skins - purchasable by AUR - in Feedback/Requests [original thread]
Didn't you post this same thing yesterday? This is a beta... They probably wont push customizations until public/open beta happens. In this beta... We are not even seeing 5% of what is available. We haven't seen any other faction characters. W...
- by Xiree - at 2012.09.14 11:03:00
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222. Networking errors; bugs; glitches; off-end resolutions - in Technical Support/Bugs [original thread]
1. Able to stack on low-power armor modules. In the Logistics/Triage class. I'm not sure if that is applicable or not. 2. In communications menu[Select button menu] squad bug. In the squad menu you do not register in the same squad as you do unde...
- by Xiree - at 2012.09.14 10:46:00
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223. Sticky:Port forwarding - in Technical Support/Bugs [original thread]
DMZ is a made up word. A firewall-less connection isn't DMZ. Static IP, is YOUR NETMASK. IT is not tunneling your connectivity through port 80, exempting the netmask. You are telling people how to port-forward... If you want faster connectivi...
- by Xiree - at 2012.09.14 07:59:00
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224. Networking errors; bugs; glitches; off-end resolutions - in Technical Support/Bugs [original thread]
Not sure if this is a bug or just in-game feature... Capturing/Hacking installation bug: A capture point was in the middle of being captured or having a virus uploaded by the other team; recaptured the location, but doing so made the capture go ...
- by Xiree - at 2012.09.14 07:44:00
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225. TO CCP: Major Concern - in General Discussions [original thread]
Reading that post... I could imagine Droopy(lil sad, cartoon dog) writing it. "Going to ruin the game for said players" ... I hope you realize that can work both ways. But since you are just trolling the game forum. I know you have no essential p...
- by Xiree - at 2012.09.14 05:36:00
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226. Rails guns should Realistically have no splash damage. - in Feedback/Requests [original thread]
An REALISTICALLY... being shot by a railgun. A force field may deflect the blast, but that blast would send you flying what ever trajectory of that rail was going at. AND realistically being shot in the leg with that would take your lower torso of...
- by Xiree - at 2012.09.14 05:21:00
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227. Sniper rifles - in Feedback/Requests [original thread]
I've never have a problem with it. I usually reload after each shot. I use the charge sniper rifle though. You only have to worry once they get inside your radar radius. After they are halfway into your radar radius you need to start moving. Ot...
- by Xiree - at 2012.09.14 05:11:00
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228. [Bug] Drop Uplink Bug - in Technical Support/Bugs [original thread]
I've seen it before... I thought it was just testing being done. Such as, random things spawning across the map and I've seen things deploy randomly. New turret locations; new supply depot locations; troop spawn locations... I figured they just ar...
- by Xiree - at 2012.09.14 05:06:00
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229. Railgun Xray suggestion - in Feedback/Requests [original thread]
Railguns can shoot through things... Honestly I think you should be able to upgrade a railgun to go through a few tanks. It would be COOOLER if a sniper rifle, rail gun had a Xray scope. So you could snipe the pilot out of a tank, dropship... etc.
- by Xiree - at 2012.09.14 05:01:00
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230. Rails guns should Realistically have no splash damage. - in Feedback/Requests [original thread]
When they impact ground or "solid" material ... Fragments scatter and those fragments are off the Slug and their very hot shards... And really who cares? I like shooting drop ships with rail guns. If you angle it just right you can kill everyone...
- by Xiree - at 2012.09.14 04:59:00
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231. Networking errors; bugs; glitches; off-end resolutions - in Technical Support/Bugs [original thread]
1.Keeping local chat[Communication menu; local section] open during loads of Instant Battle causes invalid fittings. 2. Users changing team during gameplay & Instant battle match-up[User alcatzr; Not PSN id but Dust514 id] have been seen take...
- by Xiree - at 2012.09.14 04:44:00
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232. Compass - in Feedback/Requests [original thread]
Yea... I been just guessing where I'm at and looking for massive structures and use them as my north.
- by Xiree - at 2012.09.13 11:32:00
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233. Sprinting - in Feedback/Requests [original thread]
I also think many skills should gradually level up and not require skill book purchasing. Actually I can kinda understand purchasing a skill book, but leveling up should done some-what automatically.
- by Xiree - at 2012.09.13 11:30:00
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234. Weapon customization: Subsystem, Rigging, Slots, or Add-ons :discuss - in Feedback/Requests [original thread]
Great idea... Guns need more loven. Need addons, scopes; shiny decals; initials carved on side; barrel garments of gold; longer barrel for further shot; more holes in barrel for better cool-down rate; my name on my gun, because my gun loves me. ...
- by Xiree - at 2012.09.13 11:28:00
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235. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Yep... Only one person can do a lot... Everyone else on my team are just decoys. Besides I snipe... I only need a good area and bunch of other lamer snipers on the other team packin up together. I've captured entire areas by myself -- with a pist...
- by Xiree - at 2012.09.13 11:22:00
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236. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
How does this post even get popular?.... No. I'd rather have autoturrets as passengers before actual players. The only thing that needs to be fixed in the tank... Is the controls. R2 and L2 need to control the forward and reverse.
- by Xiree - at 2012.09.13 11:10:00
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237. [Feedback and Suggestions] STOP THE NERFS! - in Feedback/Requests [original thread]
tl;dr Yes... Nerfing is annoying and senseless. There is also different types of tanks all together -- I wish they would give more features already, because nerfing could have been a bad idea and everything would have to be reset once more things...
- by Xiree - at 2012.09.13 11:05:00
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238. One HAV deploment PER SIDE PER MATCH - in Feedback/Requests [original thread]
I also think Tanks should only be first person view, not third person... That way they do not have this omnipresent awareness.
- by Xiree - at 2012.09.13 10:58:00
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239. One HAV deploment PER SIDE PER MATCH - in Feedback/Requests [original thread]
Nah... that sounds lame. If you do not like the tanks get good at destroying them -- You do realize you can get to a supply depot and change your class right? You can also, deploy a tank. I've seen many people be challenges with good LAV and w...
- by Xiree - at 2012.09.13 10:56:00
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240. Ability to pick up downed or killed enemies weapons? - in General Discussions [original thread]
they probably would do that, but that is a resource hog in game.... Also in the world of EVE each gun or vehicle is owned by that corporation and clone... So thus, weapons can't be picked up or used because of futuristic DNA--gun can be only used ...
- by Xiree - at 2012.09.12 07:43:00
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